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path: root/src/shader_recompiler/frontend/ir/opcodes.cpp
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2021-07-22shader: Inline common Opcode and Inst functionsReinUsesLisp
2021-07-22shader: Calculate number of arguments in an opcode at compile timeReinUsesLisp
2021-07-22shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp
2021-07-22shader: Address feedback + clang formatlat9nq
2021-07-22shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22shader: Unroll "using enum" for opcode declarationsReinUsesLisp
2021-07-22shader: Initial support for textures and TEXReinUsesLisp
2021-07-22shader: Add pools and rename filesReinUsesLisp