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path: root/src/input_common/sdl/sdl_impl.cpp
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2020-08-28input_common/main: Remove unnecessary headersLioncash
2020-08-26input_common: Fix directional deadzone valuesMorph
The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26Address feedbackMorph
2020-08-26Project Mjölnir: Part 1Morph
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-10Remove UI changesameerj
This PR is now only the Analog devices handling the range value defaulting at 100%
2020-08-10undo unnecessary newlines, slider range 50-150Ameer
2020-08-10Add range slider for analog sticksAmeer
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
Allows reporting more cases where logic errors may exist, such as implicit fallthrough cases, etc. We currently ignore unused parameters, since we currently have many cases where this is intentional (virtual interfaces). While we're at it, we can also tidy up any existing code that causes warnings. This also uncovered a few bugs as well.
2020-01-15Moved analog direction logic to sdl_implCJBok
2019-06-03input_common/sdl/sdl_impl: Correct logging string in SDLState constructorLioncash
If this path was ever taken, a runtime exception would occur due to the lack of a formatting specifier to insert the error code into the format string.
2019-06-03input_common/sdl/sdl_impl: Move documentation comments to header where ↵Lioncash
applicable Places the documentation comments with the rest of SDLState's member function documentation.
2019-06-03input_common/sdl/sdl_impl: Amend names for axes for SDLAnalogPollerLioncash
Adds another underscore to clearly indicate the axis names.
2019-06-03input_common/sdl/sdl_impl: Mark variables const where applicableLioncash
Make it explicit that these aren't modified elsewhere (either through functions by reference, or by other operations).
2019-06-03input_common/sdl/sdl_impl: Mark SDLEventToButtonParamPackage() as staticLioncash
Its prototype declared at the top of the translation unit contains the static qualifier, so the function itself should also contain it to make it a proper internally linked function.
2019-06-03input_common/sdl/sdl_impl: Convert reinterpret_cast into a static_castLioncash
It's valid to static_cast a void pointer back into its proper type.
2019-06-03input_common/sdl/sdl_impl: Use insert_or_assign() where applicableLioncash
Same behavior, but without a potential need to unnecessarily default construct a value.
2019-06-03input_common/sdl/sdl_impl: Simplify SDL_Joystick deleter handlingLioncash
The deleter can just be set in the constructor and maintained throughout the lifetime of the object. If a contained pointer is null, then the deleter won't execute, so this is safe to do. We don't need to swap it out with a version of a deleter that does nothing.
2019-06-03input_common/sdl/sdl_impl: Resolve two sign conversion warningsLioncash
Silences the final two warnings in SDL code.
2019-06-03input_common/sdl: Remove unused header includes and forward declarationsLioncash
Gets rid of a few unnecessary inclusion dependencies. It also uncovered a few indirect inclusion dependencies being relied upon.
2019-06-03input_common/sdl/sdl_impl: Use nested namespace specifiers where applicableLioncash
2019-05-31input_common/sdl/sdl_impl: Silence sign conversion warningsLioncash
Makes the conversions explicit, as opposed to implicit.
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.
2019-03-18input_common/sdl: Correct return values within implementations of GetPollers()Lioncash
In both cases, we weren't actually returning anything, which is undefined behavior.
2019-03-18input_common/sdl: Use a type alias to shorten declaration of GetPollersLioncash
Just makes the definitions a little bit more tidy.
2019-03-17input_common/sdl_impl: Make lambda capture more specific in SDLState constructorLioncash
We don't need to universally capture by reference. We specifically just need to capture the this pointer.
2019-03-17input_common/sdl_impl: Remove unnecessary std::chrono::duration constructionLioncash
Specifying the time unit itself is sufficient here.
2019-03-17input_common/sdl_impl: Remove unused variable in SDLState constructorLioncash
2019-03-02fixup! Joystick: Allow for background events; Add deadzone to SDLAnalogB3n30
2019-03-02input/sdl: lock map mutex after SDL callWeiyi Wang
Any SDL invocation can call the even callback on the same thread, which can call GetSDLJoystickBySDLID and eventually cause double lock on joystick_map_mutex. To avoid this, lock guard should be placed as closer as possible to the object accessing code, so that any SDL invocation is with the mutex unlocked
2019-03-02Input: Remove global variables from SDL InputJames Rowe
Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
2019-03-02Input: Copy current SDL.h/cpp files to implJames Rowe
This should make reviewing much easier as you can then see what changed happened between the old file and the new one