diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/string_util.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/service/dsp_dsp.cpp | 46 | ||||
-rw-r--r-- | src/video_core/vertex_shader.cpp | 16 |
3 files changed, 58 insertions, 10 deletions
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 19e162c270..7a8274a915 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include <algorithm> +#include <boost/range/algorithm.hpp> #include "common/common.h" #include "common/string_util.h" @@ -18,13 +18,13 @@ namespace Common { /// Make a string lowercase std::string ToLower(std::string str) { - std::transform(str.begin(), str.end(), str.begin(), ::tolower); + boost::transform(str, str.begin(), ::tolower); return str; } /// Make a string uppercase std::string ToUpper(std::string str) { - std::transform(str.begin(), str.end(), str.begin(), ::toupper); + boost::transform(str, str.begin(), ::toupper); return str; } diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp index 72be4c8173..e89c8aae36 100644 --- a/src/core/hle/service/dsp_dsp.cpp +++ b/src/core/hle/service/dsp_dsp.cpp @@ -12,6 +12,7 @@ namespace DSP_DSP { +static u32 read_pipe_count; static Handle semaphore_event; static Handle interrupt_event; @@ -108,6 +109,48 @@ void WriteReg0x10(Service::Interface* self) { DEBUG_LOG(KERNEL, "(STUBBED) called"); } +/** + * DSP_DSP::ReadPipeIfPossible service function + * Inputs: + * 1 : Unknown + * 2 : Unknown + * 3 : Size in bytes of read (observed only lower half word used) + * 0x41 : Virtual address to read from DSP pipe to in memory + * Outputs: + * 1 : Result of function, 0 on success, otherwise error code + * 2 : Number of bytes read from pipe + */ +void ReadPipeIfPossible(Service::Interface* self) { + u32* cmd_buff = Service::GetCommandBuffer(); + + u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size + VAddr addr = cmd_buff[0x41]; + + // Canned DSP responses that games expect. These were taken from HW by 3dmoo team. + // TODO: Remove this hack :) + static const std::array<u16, 16> canned_read_pipe = { + 0x000F, 0xBFFF, 0x9E8E, 0x8680, 0xA78E, 0x9430, 0x8400, 0x8540, + 0x948E, 0x8710, 0x8410, 0xA90E, 0xAA0E, 0xAACE, 0xAC4E, 0xAC58 + }; + + u32 initial_size = read_pipe_count; + + for (unsigned offset = 0; offset < size; offset += sizeof(u16)) { + if (read_pipe_count < canned_read_pipe.size()) { + Memory::Write16(addr + offset, canned_read_pipe[read_pipe_count]); + read_pipe_count++; + } else { + ERROR_LOG(KERNEL, "canned read pipe log exceeded!"); + break; + } + } + + cmd_buff[1] = 0; // No error + cmd_buff[2] = (read_pipe_count - initial_size) * sizeof(u16); + + DEBUG_LOG(KERNEL, "(STUBBED) called size=0x%08X, buffer=0x%08X", size, addr); +} + const Interface::FunctionInfo FunctionTable[] = { {0x00010040, nullptr, "RecvData"}, {0x00020040, nullptr, "RecvDataIsReady"}, @@ -119,7 +162,7 @@ const Interface::FunctionInfo FunctionTable[] = { {0x000B0000, nullptr, "CheckSemaphoreRequest"}, {0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"}, {0x000D0082, nullptr, "WriteProcessPipe"}, - {0x001000C0, nullptr, "ReadPipeIfPossible"}, + {0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"}, {0x001100C2, LoadComponent, "LoadComponent"}, {0x00120000, nullptr, "UnloadComponent"}, {0x00130082, nullptr, "FlushDataCache"}, @@ -142,6 +185,7 @@ const Interface::FunctionInfo FunctionTable[] = { Interface::Interface() { semaphore_event = Kernel::CreateEvent(RESETTYPE_ONESHOT, "DSP_DSP::semaphore_event"); interrupt_event = 0; + read_pipe_count = 0; Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp index 96625791cf..0dff11a0f6 100644 --- a/src/video_core/vertex_shader.cpp +++ b/src/video_core/vertex_shader.cpp @@ -2,11 +2,16 @@ // Licensed under GPLv2 // Refer to the license.txt file included. +#include <boost/range/algorithm.hpp> + +#include <common/file_util.h> + +#include <core/mem_map.h> + +#include "debug_utils/debug_utils.h" + #include "pica.h" #include "vertex_shader.h" -#include "debug_utils/debug_utils.h" -#include <core/mem_map.h> -#include <common/file_util.h> namespace Pica { @@ -238,7 +243,7 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes) // Setup input register table const auto& attribute_register_map = registers.vs_input_register_map; float24 dummy_register; - std::fill(&state.input_register_table[0], &state.input_register_table[16], &dummy_register); + boost::fill(state.input_register_table, &dummy_register); if(num_attributes > 0) state.input_register_table[attribute_register_map.attribute0_register] = &input.attr[0].x; if(num_attributes > 1) state.input_register_table[attribute_register_map.attribute1_register] = &input.attr[1].x; if(num_attributes > 2) state.input_register_table[attribute_register_map.attribute2_register] = &input.attr[2].x; @@ -272,8 +277,7 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes) state.status_registers[0] = false; state.status_registers[1] = false; - std::fill(state.call_stack, state.call_stack + sizeof(state.call_stack) / sizeof(state.call_stack[0]), - VertexShaderState::INVALID_ADDRESS); + boost::fill(state.call_stack, VertexShaderState::INVALID_ADDRESS); state.call_stack_pointer = &state.call_stack[0]; ProcessShaderCode(state); |