diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/audio_core/time_stretch.cpp | 2 | ||||
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 27 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_stream_buffer.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 |
7 files changed, 24 insertions, 16 deletions
diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp index fc14151da8..d72d67994d 100644 --- a/src/audio_core/time_stretch.cpp +++ b/src/audio_core/time_stretch.cpp @@ -59,7 +59,7 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out, m_stretch_ratio = std::max(m_stretch_ratio, 0.05); m_sound_touch.setTempo(m_stretch_ratio); - LOG_DEBUG(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio, + LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio, backlog_fullness); m_sound_touch.putSamples(in, static_cast<u32>(num_in)); diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 7e1de0fa1c..b1f137b9c8 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -5,9 +5,8 @@ #pragma once #include <bitset> -#include <cstring> -#include <map> #include <string> +#include <tuple> #include <vector> #include <boost/optional.hpp> @@ -315,17 +314,29 @@ enum class TextureMiscMode : u64 { PTP, }; -enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 }; -enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 }; +enum class IpaInterpMode : u64 { + Linear = 0, + Perspective = 1, + Flat = 2, + Sc = 3, +}; + +enum class IpaSampleMode : u64 { + Default = 0, + Centroid = 1, + Offset = 2, +}; struct IpaMode { IpaInterpMode interpolation_mode; IpaSampleMode sampling_mode; - inline bool operator==(const IpaMode& a) { - return (a.interpolation_mode == interpolation_mode) && (a.sampling_mode == sampling_mode); + + bool operator==(const IpaMode& a) const { + return std::tie(interpolation_mode, sampling_mode) == + std::tie(a.interpolation_mode, a.sampling_mode); } - inline bool operator!=(const IpaMode& a) { - return !((*this) == a); + bool operator!=(const IpaMode& a) const { + return !operator==(a); } }; diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index af99132ba8..e5173e20aa 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -4,6 +4,7 @@ #include <iterator> #include <glad/glad.h> +#include "common/assert.h" #include "common/logging/log.h" #include "video_core/renderer_opengl/gl_state.h" diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index e3e24b9e73..9a93029d89 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -7,12 +7,8 @@ #include <array> #include <glad/glad.h> -#include "video_core/engines/maxwell_3d.h" - namespace OpenGL { -using Regs = Tegra::Engines::Maxwell3D::Regs; - namespace TextureUnits { struct TextureUnit { diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index 664f3ca20f..e409228ccf 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp @@ -74,7 +74,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a } } - if (invalidate | !persistent) { + if (invalidate || !persistent) { GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) | (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) | (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT); diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index b6272d5367..cee1097301 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -68,7 +68,7 @@ public: if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) { picture = GetDefaultIcon(size); } - picture = picture.scaled(size, size); + picture = picture.scaled(size, size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); setData(picture, Qt::DecorationRole); } diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 7ec1f5110e..a478b0a568 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -120,7 +120,7 @@ void Config::ReadValues() { sdl2_config->Get("Data Storage", "nand_directory", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "nand_directory", + sdl2_config->Get("Data Storage", "sdmc_directory", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); // System |