diff options
Diffstat (limited to 'src')
55 files changed, 1332 insertions, 550 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 742a5e0a0f..f35628e45f 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -11,7 +11,6 @@ #include "audio_core/stream.h" #include "common/assert.h" #include "common/logging/log.h" -#include "common/microprofile.h" #include "core/core_timing.h" #include "core/core_timing_util.h" #include "core/settings.h" @@ -104,10 +103,7 @@ void Stream::PlayNextBuffer() { CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {}); } -MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255)); - void Stream::ReleaseActiveBuffer() { - MICROPROFILE_SCOPE(AudioOutput); ASSERT(active_buffer); released_buffers.push(std::move(active_buffer)); release_callback(); diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index c7c579aaf7..0bfe1e3be9 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -34,6 +34,7 @@ #include "core/hle/lock.h" #include "core/hle/result.h" #include "core/hle/service/service.h" +#include "core/settings.h" namespace Kernel { namespace { @@ -395,16 +396,42 @@ struct BreakReason { /// Break program execution static void Break(u32 reason, u64 info1, u64 info2) { BreakReason break_reason{reason}; + bool has_dumped_buffer{}; + const auto handle_debug_buffer = [&](VAddr addr, u64 sz) { + if (sz == 0 || addr == 0 || has_dumped_buffer) { + return; + } + + // This typically is an error code so we're going to assume this is the case + if (sz == sizeof(u32)) { + LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr)); + } else { + // We don't know what's in here so we'll hexdump it + std::vector<u8> debug_buffer(sz); + Memory::ReadBlock(addr, debug_buffer.data(), sz); + std::string hexdump; + for (std::size_t i = 0; i < debug_buffer.size(); i++) { + hexdump += fmt::format("{:02X} ", debug_buffer[i]); + if (i != 0 && i % 16 == 0) { + hexdump += '\n'; + } + } + LOG_CRITICAL(Debug_Emulated, "debug_buffer=\n{}", hexdump); + } + has_dumped_buffer = true; + }; switch (break_reason.break_type) { case BreakType::Panic: LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}", info1, info2); + handle_debug_buffer(info1, info2); break; case BreakType::AssertionFailed: LOG_CRITICAL(Debug_Emulated, "Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}", info1, info2); + handle_debug_buffer(info1, info2); break; case BreakType::PreNROLoad: LOG_WARNING( @@ -433,6 +460,7 @@ static void Break(u32 reason, u64 info1, u64 info2) { Debug_Emulated, "Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}", static_cast<u32>(break_reason.break_type.Value()), info1, info2); + handle_debug_buffer(info1, info2); break; } @@ -441,6 +469,7 @@ static void Break(u32 reason, u64 info1, u64 info2) { Debug_Emulated, "Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}", reason, info1, info2); + handle_debug_buffer(info1, info2); ASSERT(false); Core::CurrentProcess()->PrepareForTermination(); @@ -530,7 +559,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) *result = 0; break; case GetInfoType::RandomEntropy: - *result = 0; + *result = Settings::values.rng_seed.value_or(0); break; case GetInfoType::ASLRRegionBaseAddr: *result = vm_manager.GetASLRRegionBaseAddress(); diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index c6437a6711..8318eff5f1 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -242,6 +242,28 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo LOG_DEBUG(Service_ACC, "called"); } +void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_ACC, "called"); + // A u8 is passed into this function which we can safely ignore. It's to determine if we have + // access to use the network or not by the looks of it + IPC::ResponseBuilder rb{ctx, 6}; + if (profile_manager->GetUserCount() != 1) { + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u128>(INVALID_UUID); + return; + } + auto user_list = profile_manager->GetAllUsers(); + if (user_list.empty()) { + rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code + rb.PushRaw<u128>(INVALID_UUID); + return; + } + + // Select the first user we have + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid); +} + Module::Interface::Interface(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager, const char* name) : ServiceFramework(name), module(std::move(module)), diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index c7ed74351b..89b2104faa 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -27,6 +27,7 @@ public: void InitializeApplicationInfo(Kernel::HLERequestContext& ctx); void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx); void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx); + void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx); protected: std::shared_ptr<Module> module; diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp index ad455c3a71..5e20303553 100644 --- a/src/core/hle/service/acc/acc_su.cpp +++ b/src/core/hle/service/acc/acc_su.cpp @@ -17,7 +17,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {5, &ACC_SU::GetProfile, "GetProfile"}, {6, nullptr, "GetProfileDigest"}, {50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, - {51, nullptr, "TrySelectUserWithoutInteraction"}, + {51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index 72d4adf358..a4d705b459 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -17,7 +17,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {5, &ACC_U0::GetProfile, "GetProfile"}, {6, nullptr, "GetProfileDigest"}, {50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, - {51, nullptr, "TrySelectUserWithoutInteraction"}, + {51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, {100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"}, {101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"}, diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp index d480f08e58..8fffc93b53 100644 --- a/src/core/hle/service/acc/acc_u1.cpp +++ b/src/core/hle/service/acc/acc_u1.cpp @@ -17,7 +17,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {5, &ACC_U1::GetProfile, "GetProfile"}, {6, nullptr, "GetProfileDigest"}, {50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, - {51, nullptr, "TrySelectUserWithoutInteraction"}, + {51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index ac3ff9f20c..0477ce66e0 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -338,7 +338,54 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c LOG_WARNING(Service_AM, "(STUBBED) called"); } -ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") { +AppletMessageQueue::AppletMessageQueue() { + auto& kernel = Core::System::GetInstance().Kernel(); + on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, + "AMMessageQueue:OnMessageRecieved"); + on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, + "AMMessageQueue:OperationModeChanged"); +} + +AppletMessageQueue::~AppletMessageQueue() = default; + +const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const { + return on_new_message; +} + +const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const { + return on_operation_mode_changed; +} + +void AppletMessageQueue::PushMessage(AppletMessage msg) { + messages.push(msg); + on_new_message->Signal(); +} + +AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() { + if (messages.empty()) { + on_new_message->Clear(); + return AppletMessage::NoMessage; + } + auto msg = messages.front(); + messages.pop(); + if (messages.empty()) { + on_new_message->Clear(); + } + return msg; +} + +std::size_t AppletMessageQueue::GetMessageCount() const { + return messages.size(); +} + +void AppletMessageQueue::OperationModeChanged() { + PushMessage(AppletMessage::OperationModeChanged); + PushMessage(AppletMessage::PerformanceModeChanged); + on_operation_mode_changed->Signal(); +} + +ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"}, @@ -388,21 +435,19 @@ void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) { } void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) { - event->Signal(); - IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(event); + rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent()); - LOG_WARNING(Service_AM, "(STUBBED) called"); + LOG_DEBUG(Service_AM, "called"); } void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(15); + rb.PushEnum<AppletMessageQueue::AppletMessage>(msg_queue->PopMessage()); - LOG_WARNING(Service_AM, "(STUBBED) called"); + LOG_DEBUG(Service_AM, "called"); } void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) { @@ -414,13 +459,11 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) { } void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) { - event->Signal(); - IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(event); + rb.PushCopyObjects(msg_queue->GetOperationModeChangedEvent()); - LOG_WARNING(Service_AM, "(STUBBED) called"); + LOG_DEBUG(Service_AM, "called"); } void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx) { @@ -444,7 +487,7 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); rb.Push(static_cast<u8>(use_docked_mode ? OperationMode::Docked : OperationMode::Handheld)); - LOG_WARNING(Service_AM, "(STUBBED) called"); + LOG_DEBUG(Service_AM, "called"); } void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) { @@ -454,7 +497,7 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) { rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked : APM::PerformanceMode::Handheld)); - LOG_WARNING(Service_AM, "(STUBBED) called"); + LOG_DEBUG(Service_AM, "called"); } class IStorageAccessor final : public ServiceFramework<IStorageAccessor> { @@ -840,8 +883,12 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) { void InstallInterfaces(SM::ServiceManager& service_manager, std::shared_ptr<NVFlinger::NVFlinger> nvflinger) { - std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager); - std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager); + auto message_queue = std::make_shared<AppletMessageQueue>(); + message_queue->PushMessage( + AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on game boot + + std::make_shared<AppletAE>(nvflinger, message_queue)->InstallAsService(service_manager); + std::make_shared<AppletOE>(nvflinger, message_queue)->InstallAsService(service_manager); std::make_shared<IdleSys>()->InstallAsService(service_manager); std::make_shared<OMM>()->InstallAsService(service_manager); std::make_shared<SPSM>()->InstallAsService(service_manager); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 095f948511..2f1c20bced 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -5,6 +5,7 @@ #pragma once #include <memory> +#include <queue> #include "core/hle/service/service.h" namespace Kernel { @@ -39,6 +40,31 @@ enum SystemLanguage { TraditionalChinese = 16, }; +class AppletMessageQueue { +public: + enum class AppletMessage : u32 { + NoMessage = 0, + FocusStateChanged = 15, + OperationModeChanged = 30, + PerformanceModeChanged = 31, + }; + + AppletMessageQueue(); + ~AppletMessageQueue(); + + const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const; + const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const; + void PushMessage(AppletMessage msg); + AppletMessage PopMessage(); + std::size_t GetMessageCount() const; + void OperationModeChanged(); + +private: + std::queue<AppletMessage> messages; + Kernel::SharedPtr<Kernel::Event> on_new_message; + Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed; +}; + class IWindowController final : public ServiceFramework<IWindowController> { public: IWindowController(); @@ -102,7 +128,7 @@ private: class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { public: - ICommonStateGetter(); + explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue); ~ICommonStateGetter() override; private: @@ -126,6 +152,7 @@ private: void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx); Kernel::SharedPtr<Kernel::Event> event; + std::shared_ptr<AppletMessageQueue> msg_queue; }; class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> { diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp index 68ea778e80..ec93e35298 100644 --- a/src/core/hle/service/am/applet_ae.cpp +++ b/src/core/hle/service/am/applet_ae.cpp @@ -12,8 +12,10 @@ namespace Service::AM { class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> { public: - explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)) { + explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { static const FunctionInfo functions[] = { {0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"}, {1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"}, @@ -32,7 +34,7 @@ private: void GetCommonStateGetter(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(); + rb.PushIpcInterface<ICommonStateGetter>(msg_queue); LOG_DEBUG(Service_AM, "called"); } @@ -93,12 +95,15 @@ private: } std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> { public: - explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) { + explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { static const FunctionInfo functions[] = { {0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"}, {1, &ISystemAppletProxy::GetSelfController, "GetSelfController"}, @@ -119,7 +124,7 @@ private: void GetCommonStateGetter(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(); + rb.PushIpcInterface<ICommonStateGetter>(msg_queue); LOG_DEBUG(Service_AM, "called"); } @@ -186,31 +191,34 @@ private: LOG_DEBUG(Service_AM, "called"); } std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ISystemAppletProxy>(nvflinger); + rb.PushIpcInterface<ISystemAppletProxy>(nvflinger, msg_queue); LOG_DEBUG(Service_AM, "called"); } void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger); + rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue); LOG_DEBUG(Service_AM, "called"); } void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger); + rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue); LOG_DEBUG(Service_AM, "called"); } -AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) { +AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"}, @@ -228,4 +236,8 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) AppletAE::~AppletAE() = default; +const std::shared_ptr<AppletMessageQueue>& AppletAE::GetMessageQueue() const { + return msg_queue; +} + } // namespace Service::AM diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h index 1ed77baa47..902db26658 100644 --- a/src/core/hle/service/am/applet_ae.h +++ b/src/core/hle/service/am/applet_ae.h @@ -17,15 +17,19 @@ namespace AM { class AppletAE final : public ServiceFramework<AppletAE> { public: - explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger); + explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue); ~AppletAE() override; + const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const; + private: void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx); void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx); void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx); std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; } // namespace AM diff --git a/src/core/hle/service/am/applet_oe.cpp b/src/core/hle/service/am/applet_oe.cpp index 60717afd97..20c8d5fff6 100644 --- a/src/core/hle/service/am/applet_oe.cpp +++ b/src/core/hle/service/am/applet_oe.cpp @@ -12,8 +12,10 @@ namespace Service::AM { class IApplicationProxy final : public ServiceFramework<IApplicationProxy> { public: - explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) { + explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"}, @@ -70,7 +72,7 @@ private: void GetCommonStateGetter(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(); + rb.PushIpcInterface<ICommonStateGetter>(msg_queue); LOG_DEBUG(Service_AM, "called"); } @@ -89,17 +91,20 @@ private: } std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<IApplicationProxy>(nvflinger); + rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue); LOG_DEBUG(Service_AM, "called"); } -AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) - : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)) { +AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)), + msg_queue(std::move(msg_queue)) { static const FunctionInfo functions[] = { {0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"}, }; @@ -108,4 +113,8 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger) AppletOE::~AppletOE() = default; +const std::shared_ptr<AppletMessageQueue>& AppletOE::GetMessageQueue() const { + return msg_queue; +} + } // namespace Service::AM diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h index 60cfdfd9d7..bbd0108eff 100644 --- a/src/core/hle/service/am/applet_oe.h +++ b/src/core/hle/service/am/applet_oe.h @@ -17,13 +17,17 @@ namespace AM { class AppletOE final : public ServiceFramework<AppletOE> { public: - explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger); + explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger, + std::shared_ptr<AppletMessageQueue> msg_queue); ~AppletOE() override; + const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const; + private: void OpenApplicationProxy(Kernel::HLERequestContext& ctx); std::shared_ptr<NVFlinger::NVFlinger> nvflinger; + std::shared_ptr<AppletMessageQueue> msg_queue; }; } // namespace AM diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 1ef789bd04..ff9b64be44 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -392,8 +392,10 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const { } void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) { + styleset_changed_event->Signal(); hold_type = joy_hold_type; } + Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const { return hold_type; } diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp index 44a6717d00..69c2604080 100644 --- a/src/core/hle/service/spl/module.cpp +++ b/src/core/hle/service/spl/module.cpp @@ -3,18 +3,23 @@ // Refer to the license.txt file included. #include <algorithm> +#include <chrono> #include <cstdlib> +#include <ctime> +#include <functional> #include <vector> #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/spl/csrng.h" #include "core/hle/service/spl/module.h" #include "core/hle/service/spl/spl.h" +#include "core/settings.h" namespace Service::SPL { Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) - : ServiceFramework(name), module(std::move(module)) {} + : ServiceFramework(name), module(std::move(module)), + rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {} Module::Interface::~Interface() = default; @@ -24,7 +29,7 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) { std::size_t size = ctx.GetWriteBufferSize(); std::vector<u8> data(size); - std::generate(data.begin(), data.end(), std::rand); + std::generate(data.begin(), data.end(), rng); ctx.WriteBuffer(data); diff --git a/src/core/hle/service/spl/module.h b/src/core/hle/service/spl/module.h index 48fda6099e..afa1f02950 100644 --- a/src/core/hle/service/spl/module.h +++ b/src/core/hle/service/spl/module.h @@ -4,6 +4,7 @@ #pragma once +#include <random> #include "core/hle/service/service.h" namespace Service::SPL { @@ -19,6 +20,9 @@ public: protected: std::shared_ptr<Module> module; + + private: + std::mt19937 rng; }; }; diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp index 18a5d71d57..e3cbd70044 100644 --- a/src/core/hle/service/time/interface.cpp +++ b/src/core/hle/service/time/interface.cpp @@ -21,7 +21,7 @@ Time::Time(std::shared_ptr<Module> time, const char* name) {102, nullptr, "GetStandardUserSystemClockInitialYear"}, {200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"}, {300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"}, - {400, nullptr, "GetClockSnapshot"}, + {400, &Time::GetClockSnapshot, "GetClockSnapshot"}, {401, nullptr, "GetClockSnapshotFromSystemClockContext"}, {500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"}, {501, nullptr, "CalculateSpanBetween"}, diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 28fd8debcd..85e7b11952 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -15,6 +15,44 @@ namespace Service::Time { +static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time, + CalendarAdditionalInfo& additional_info, + [[maybe_unused]] const TimeZoneRule& /*rule*/) { + const std::time_t time(posix_time); + const std::tm* tm = std::localtime(&time); + if (tm == nullptr) { + calendar_time = {}; + additional_info = {}; + return; + } + calendar_time.year = tm->tm_year + 1900; + calendar_time.month = tm->tm_mon + 1; + calendar_time.day = tm->tm_mday; + calendar_time.hour = tm->tm_hour; + calendar_time.minute = tm->tm_min; + calendar_time.second = tm->tm_sec; + + additional_info.day_of_week = tm->tm_wday; + additional_info.day_of_year = tm->tm_yday; + std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC")); + additional_info.utc_offset = 0; +} + +static u64 CalendarToPosix(const CalendarTime& calendar_time, + [[maybe_unused]] const TimeZoneRule& /*rule*/) { + std::tm time{}; + time.tm_year = calendar_time.year - 1900; + time.tm_mon = calendar_time.month - 1; + time.tm_mday = calendar_time.day; + + time.tm_hour = calendar_time.hour; + time.tm_min = calendar_time.minute; + time.tm_sec = calendar_time.second; + + std::time_t epoch_time = std::mktime(&time); + return static_cast<u64>(epoch_time); +} + class ISystemClock final : public ServiceFramework<ISystemClock> { public: ISystemClock() : ServiceFramework("ISystemClock") { @@ -80,8 +118,8 @@ public: {5, nullptr, "GetTimeZoneRuleVersion"}, {100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"}, {101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"}, - {201, nullptr, "ToPosixTime"}, - {202, nullptr, "ToPosixTimeWithMyRule"}, + {201, &ITimeZoneService::ToPosixTime, "ToPosixTime"}, + {202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"}, }; RegisterHandlers(functions); } @@ -151,24 +189,29 @@ private: rb.PushRaw(additional_info); } - void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time, - CalendarAdditionalInfo& additional_info, const TimeZoneRule& /*rule*/) { - std::time_t t(posix_time); - std::tm* tm = std::localtime(&t); - if (!tm) { - return; - } - calendar_time.year = tm->tm_year + 1900; - calendar_time.month = tm->tm_mon + 1; - calendar_time.day = tm->tm_mday; - calendar_time.hour = tm->tm_hour; - calendar_time.minute = tm->tm_min; - calendar_time.second = tm->tm_sec; - - additional_info.day_of_week = tm->tm_wday; - additional_info.day_of_year = tm->tm_yday; - std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC")); - additional_info.utc_offset = 0; + void ToPosixTime(Kernel::HLERequestContext& ctx) { + // TODO(ogniK): Figure out how to handle multiple times + LOG_WARNING(Service_Time, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + auto calendar_time = rp.PopRaw<CalendarTime>(); + auto posix_time = CalendarToPosix(calendar_time, {}); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u32>(1); // Amount of times we're returning + ctx.WriteBuffer(&posix_time, sizeof(u64)); + } + + void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Time, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + auto calendar_time = rp.PopRaw<CalendarTime>(); + auto posix_time = CalendarToPosix(calendar_time, {}); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u32>(1); // Amount of times we're returning + ctx.WriteBuffer(&posix_time, sizeof(u64)); } }; @@ -207,6 +250,55 @@ void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& c LOG_DEBUG(Service_Time, "called"); } +void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + + IPC::RequestParser rp{ctx}; + auto unknown_u8 = rp.PopRaw<u8>(); + + ClockSnapshot clock_snapshot{}; + + const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>( + std::chrono::system_clock::now().time_since_epoch()) + .count()}; + CalendarTime calendar_time{}; + const std::time_t time(time_since_epoch); + const std::tm* tm = std::localtime(&time); + if (tm == nullptr) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code + return; + } + SteadyClockTimePoint steady_clock_time_point{CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / + 1000}; + + LocationName location_name{"UTC"}; + calendar_time.year = tm->tm_year + 1900; + calendar_time.month = tm->tm_mon + 1; + calendar_time.day = tm->tm_mday; + calendar_time.hour = tm->tm_hour; + calendar_time.minute = tm->tm_min; + calendar_time.second = tm->tm_sec; + clock_snapshot.system_posix_time = time_since_epoch; + clock_snapshot.network_posix_time = time_since_epoch; + clock_snapshot.system_calendar_time = calendar_time; + clock_snapshot.network_calendar_time = calendar_time; + + CalendarAdditionalInfo additional_info{}; + PosixToCalendar(time_since_epoch, calendar_time, additional_info, {}); + + clock_snapshot.system_calendar_info = additional_info; + clock_snapshot.network_calendar_info = additional_info; + + clock_snapshot.steady_clock_timepoint = steady_clock_time_point; + clock_snapshot.location_name = location_name; + clock_snapshot.clock_auto_adjustment_enabled = 1; + clock_snapshot.ipc_u8 = unknown_u8; + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot)); +} + Module::Interface::Interface(std::shared_ptr<Module> time, const char* name) : ServiceFramework(name), time(std::move(time)) {} diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h index 5659ecad38..77871ae073 100644 --- a/src/core/hle/service/time/time.h +++ b/src/core/hle/service/time/time.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include "common/common_funcs.h" #include "core/hle/service/service.h" namespace Service::Time { @@ -53,6 +54,23 @@ struct SystemClockContext { static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext structure has incorrect size"); +struct ClockSnapshot { + SystemClockContext user_clock_context; + SystemClockContext network_clock_context; + s64_le system_posix_time; + s64_le network_posix_time; + CalendarTime system_calendar_time; + CalendarTime network_calendar_time; + CalendarAdditionalInfo system_calendar_info; + CalendarAdditionalInfo network_calendar_info; + SteadyClockTimePoint steady_clock_timepoint; + LocationName location_name; + u8 clock_auto_adjustment_enabled; + u8 ipc_u8; + INSERT_PADDING_BYTES(2); +}; +static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size"); + class Module final { public: class Interface : public ServiceFramework<Interface> { @@ -65,6 +83,7 @@ public: void GetStandardSteadyClock(Kernel::HLERequestContext& ctx); void GetTimeZoneService(Kernel::HLERequestContext& ctx); void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx); + void GetClockSnapshot(Kernel::HLERequestContext& ctx); protected: std::shared_ptr<Module> time; diff --git a/src/core/settings.h b/src/core/settings.h index b5aeff29b1..83a1a7069d 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -6,6 +6,7 @@ #include <array> #include <atomic> +#include <optional> #include <string> #include "common/common_types.h" @@ -114,8 +115,9 @@ struct Values { // System bool use_docked_mode; bool enable_nfc; - int current_user; - int language_index; + std::optional<u64> rng_seed; + s32 current_user; + s32 language_index; // Controls std::array<std::string, NativeButton::NumButtons> buttons; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 0b1cc1290d..a780215c15 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -21,6 +21,7 @@ add_library(video_core STATIC macro_interpreter.h memory_manager.cpp memory_manager.h + rasterizer_cache.cpp rasterizer_cache.h rasterizer_interface.h renderer_base.cpp diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index d79c509193..d1777b25bd 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -37,6 +37,35 @@ void Maxwell3D::InitializeRegisterDefaults() { regs.viewport[viewport].depth_range_near = 0.0f; regs.viewport[viewport].depth_range_far = 1.0f; } + // Doom and Bomberman seems to use the uninitialized registers and just enable blend + // so initialize blend registers with sane values + regs.blend.equation_rgb = Regs::Blend::Equation::Add; + regs.blend.factor_source_rgb = Regs::Blend::Factor::One; + regs.blend.factor_dest_rgb = Regs::Blend::Factor::Zero; + regs.blend.equation_a = Regs::Blend::Equation::Add; + regs.blend.factor_source_a = Regs::Blend::Factor::One; + regs.blend.factor_dest_a = Regs::Blend::Factor::Zero; + for (std::size_t blend_index = 0; blend_index < Regs::NumRenderTargets; blend_index++) { + regs.independent_blend[blend_index].equation_rgb = Regs::Blend::Equation::Add; + regs.independent_blend[blend_index].factor_source_rgb = Regs::Blend::Factor::One; + regs.independent_blend[blend_index].factor_dest_rgb = Regs::Blend::Factor::Zero; + regs.independent_blend[blend_index].equation_a = Regs::Blend::Equation::Add; + regs.independent_blend[blend_index].factor_source_a = Regs::Blend::Factor::One; + regs.independent_blend[blend_index].factor_dest_a = Regs::Blend::Factor::Zero; + } + regs.stencil_front_op_fail = Regs::StencilOp::Keep; + regs.stencil_front_op_zfail = Regs::StencilOp::Keep; + regs.stencil_front_op_zpass = Regs::StencilOp::Keep; + regs.stencil_front_func_func = Regs::ComparisonOp::Always; + regs.stencil_front_func_mask = 0xFFFFFFFF; + regs.stencil_front_mask = 0xFFFFFFFF; + regs.stencil_two_side_enable = 1; + regs.stencil_back_op_fail = Regs::StencilOp::Keep; + regs.stencil_back_op_zfail = Regs::StencilOp::Keep; + regs.stencil_back_op_zpass = Regs::StencilOp::Keep; + regs.stencil_back_func_func = Regs::ComparisonOp::Always; + regs.stencil_back_func_mask = 0xFFFFFFFF; + regs.stencil_back_mask = 0xFFFFFFFF; } void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { @@ -92,8 +121,16 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr); } + u32 old = regs.reg_array[method]; regs.reg_array[method] = value; + if (value != old) { + if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && + method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) { + dirty_flags.vertex_attrib_format = true; + } + } + switch (method) { case MAXWELL3D_REG_INDEX(macros.data): { ProcessMacroUpload(value); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 50873813e8..91ca578830 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -345,6 +345,14 @@ public: Invert = 6, IncrWrap = 7, DecrWrap = 8, + KeepOGL = 0x1E00, + ZeroOGL = 0, + ReplaceOGL = 0x1E01, + IncrOGL = 0x1E02, + DecrOGL = 0x1E03, + InvertOGL = 0x150A, + IncrWrapOGL = 0x8507, + DecrWrapOGL = 0x8508, }; enum class MemoryLayout : u32 { @@ -462,6 +470,16 @@ public: } }; + struct ColorMask { + union { + u32 raw; + BitField<0, 4, u32> R; + BitField<4, 4, u32> G; + BitField<8, 4, u32> B; + BitField<12, 4, u32> A; + }; + }; + bool IsShaderConfigEnabled(std::size_t index) const { // The VertexB is always enabled. if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) { @@ -571,7 +589,11 @@ public: u32 stencil_back_mask; u32 stencil_back_func_mask; - INSERT_PADDING_WORDS(0x13); + INSERT_PADDING_WORDS(0xC); + + u32 color_mask_common; + + INSERT_PADDING_WORDS(0x6); u32 rt_separate_frag_data; @@ -646,8 +668,14 @@ public: ComparisonOp depth_test_func; float alpha_test_ref; ComparisonOp alpha_test_func; - - INSERT_PADDING_WORDS(0x9); + u32 draw_tfb_stride; + struct { + float r; + float g; + float b; + float a; + } blend_color; + INSERT_PADDING_WORDS(0x4); struct { u32 separate_alpha; @@ -841,8 +869,9 @@ public: BitField<6, 4, u32> RT; BitField<10, 11, u32> layer; } clear_buffers; - - INSERT_PADDING_WORDS(0x4B); + INSERT_PADDING_WORDS(0xB); + std::array<ColorMask, NumRenderTargets> color_mask; + INSERT_PADDING_WORDS(0x38); struct { u32 query_address_high; @@ -983,6 +1012,12 @@ public: State state{}; MemoryManager& memory_manager; + struct DirtyFlags { + bool vertex_attrib_format = true; + }; + + DirtyFlags dirty_flags; + /// Reads a register value located at the input method address u32 GetRegisterValue(u32 method) const; @@ -1075,6 +1110,7 @@ ASSERT_REG_POSITION(scissor_test, 0x380); ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5); ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); +ASSERT_REG_POSITION(color_mask_common, 0x3E4); ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB); ASSERT_REG_POSITION(zeta, 0x3F8); ASSERT_REG_POSITION(vertex_attrib_format, 0x458); @@ -1087,6 +1123,10 @@ ASSERT_REG_POSITION(depth_write_enabled, 0x4BA); ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB); ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2); ASSERT_REG_POSITION(depth_test_func, 0x4C3); +ASSERT_REG_POSITION(alpha_test_ref, 0x4C4); +ASSERT_REG_POSITION(alpha_test_func, 0x4C5); +ASSERT_REG_POSITION(draw_tfb_stride, 0x4C6); +ASSERT_REG_POSITION(blend_color, 0x4C7); ASSERT_REG_POSITION(blend, 0x4CF); ASSERT_REG_POSITION(stencil_enable, 0x4E0); ASSERT_REG_POSITION(stencil_front_op_fail, 0x4E1); @@ -1117,6 +1157,7 @@ ASSERT_REG_POSITION(instanced_arrays, 0x620); ASSERT_REG_POSITION(cull, 0x646); ASSERT_REG_POSITION(logic_op, 0x671); ASSERT_REG_POSITION(clear_buffers, 0x674); +ASSERT_REG_POSITION(color_mask, 0x680); ASSERT_REG_POSITION(query, 0x6C0); ASSERT_REG_POSITION(vertex_array[0], 0x700); ASSERT_REG_POSITION(independent_blend, 0x780); diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 90a8e825d4..77a20bb847 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -4,18 +4,21 @@ #include "common/alignment.h" #include "common/assert.h" +#include "common/logging/log.h" #include "video_core/memory_manager.h" namespace Tegra { GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { - std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align); - ASSERT(gpu_addr); + const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)}; - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(*gpu_addr + offset); + ASSERT_MSG(gpu_addr, "unable to find available GPU memory"); + + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(*gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); + slot = static_cast<u64>(PageStatus::Allocated); } @@ -23,10 +26,11 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { } GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(gpu_addr + offset); + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); + slot = static_cast<u64>(PageStatus::Allocated); } @@ -34,17 +38,19 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { } GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { - std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE); - ASSERT(gpu_addr); + const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, PAGE_SIZE, PageStatus::Unmapped)}; + + ASSERT_MSG(gpu_addr, "unable to find available GPU memory"); - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(*gpu_addr + offset); + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(*gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Unmapped)); + slot = cpu_addr + offset; } - MappedRegion region{cpu_addr, *gpu_addr, size}; + const MappedRegion region{cpu_addr, *gpu_addr, size}; mapped_regions.push_back(region); return *gpu_addr; @@ -53,14 +59,31 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { ASSERT((gpu_addr & PAGE_MASK) == 0); - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(gpu_addr + offset); + if (PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Allocated)) { + // Page has been already mapped. In this case, we must find a new area of memory to use that + // is different than the specified one. Super Mario Odyssey hits this scenario when changing + // areas, but we do not want to overwrite the old pages. + // TODO(bunnei): We need to write a hardware test to confirm this behavior. + + LOG_ERROR(HW_GPU, "attempting to map addr 0x{:016X}, which is not available!", gpu_addr); + + const std::optional<GPUVAddr> new_gpu_addr{ + FindFreeBlock(gpu_addr, size, PAGE_SIZE, PageStatus::Allocated)}; + + ASSERT_MSG(new_gpu_addr, "unable to find available GPU memory"); + + gpu_addr = *new_gpu_addr; + } + + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(gpu_addr + offset)}; ASSERT(slot == static_cast<u64>(PageStatus::Allocated)); + slot = cpu_addr + offset; } - MappedRegion region{cpu_addr, gpu_addr, size}; + const MappedRegion region{cpu_addr, gpu_addr, size}; mapped_regions.push_back(region); return gpu_addr; @@ -69,11 +92,12 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { ASSERT((gpu_addr & PAGE_MASK) == 0); - for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - VAddr& slot = PageSlot(gpu_addr + offset); + for (u64 offset{}; offset < size; offset += PAGE_SIZE) { + VAddr& slot{PageSlot(gpu_addr + offset)}; ASSERT(slot != static_cast<u64>(PageStatus::Allocated) && slot != static_cast<u64>(PageStatus::Unmapped)); + slot = static_cast<u64>(PageStatus::Unmapped); } @@ -97,13 +121,14 @@ GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const { return {}; } -std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { - GPUVAddr gpu_addr = 0; - u64 free_space = 0; +std::optional<GPUVAddr> MemoryManager::FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, + PageStatus status) { + GPUVAddr gpu_addr{region_start}; + u64 free_space{}; align = (align + PAGE_MASK) & ~PAGE_MASK; while (gpu_addr + free_space < MAX_ADDRESS) { - if (!IsPageMapped(gpu_addr + free_space)) { + if (PageSlot(gpu_addr + free_space) == static_cast<u64>(status)) { free_space += PAGE_SIZE; if (free_space >= size) { return gpu_addr; @@ -119,7 +144,7 @@ std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { } std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { - VAddr base_addr = PageSlot(gpu_addr); + const VAddr base_addr{PageSlot(gpu_addr)}; if (base_addr == static_cast<u64>(PageStatus::Allocated) || base_addr == static_cast<u64>(PageStatus::Unmapped)) { @@ -133,19 +158,15 @@ std::vector<GPUVAddr> MemoryManager::CpuToGpuAddress(VAddr cpu_addr) const { std::vector<GPUVAddr> results; for (const auto& region : mapped_regions) { if (cpu_addr >= region.cpu_addr && cpu_addr < (region.cpu_addr + region.size)) { - u64 offset = cpu_addr - region.cpu_addr; + const u64 offset{cpu_addr - region.cpu_addr}; results.push_back(region.gpu_addr + offset); } } return results; } -bool MemoryManager::IsPageMapped(GPUVAddr gpu_addr) { - return PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Unmapped); -} - VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) { - auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; + auto& block{page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]}; if (!block) { block = std::make_unique<PageBlock>(); block->fill(static_cast<VAddr>(PageStatus::Unmapped)); diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index b1255fd560..4eb338aa24 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -34,15 +34,15 @@ public: static constexpr u64 PAGE_MASK = PAGE_SIZE - 1; private: - std::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1); - bool IsPageMapped(GPUVAddr gpu_addr); - VAddr& PageSlot(GPUVAddr gpu_addr); - enum class PageStatus : u64 { Unmapped = 0xFFFFFFFFFFFFFFFFULL, Allocated = 0xFFFFFFFFFFFFFFFEULL, }; + std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, + PageStatus status); + VAddr& PageSlot(GPUVAddr gpu_addr); + static constexpr u64 MAX_ADDRESS{0x10000000000ULL}; static constexpr u64 PAGE_TABLE_BITS{10}; static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS}; diff --git a/src/video_core/rasterizer_cache.cpp b/src/video_core/rasterizer_cache.cpp new file mode 100644 index 0000000000..093b2cdf4e --- /dev/null +++ b/src/video_core/rasterizer_cache.cpp @@ -0,0 +1,7 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/rasterizer_cache.h" + +RasterizerCacheObject::~RasterizerCacheObject() = default; diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h index 0a3b3951ee..6d41321fa1 100644 --- a/src/video_core/rasterizer_cache.h +++ b/src/video_core/rasterizer_cache.h @@ -10,13 +10,13 @@ #include <boost/range/iterator_range_core.hpp> #include "common/common_types.h" -#include "core/core.h" #include "core/settings.h" #include "video_core/rasterizer_interface.h" -#include "video_core/renderer_base.h" class RasterizerCacheObject { public: + virtual ~RasterizerCacheObject(); + /// Gets the address of the shader in guest memory, required for cache management virtual VAddr GetAddr() const = 0; @@ -64,6 +64,8 @@ class RasterizerCache : NonCopyable { friend class RasterizerCacheObject; public: + explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {} + /// Write any cached resources overlapping the specified region back to memory void FlushRegion(Tegra::GPUVAddr addr, size_t size) { const auto& objects{GetSortedObjectsFromRegion(addr, size)}; @@ -109,14 +111,12 @@ protected: void Register(const T& object) { object->SetIsRegistered(true); object_cache.add({GetInterval(object), ObjectSet{object}}); - auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1); } /// Unregisters an object from the cache void Unregister(const T& object) { object->SetIsRegistered(false); - auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer(); rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1); // Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit @@ -177,4 +177,5 @@ private: ObjectCache object_cache; ///< Cache of objects u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing + VideoCore::RasterizerInterface& rasterizer; }; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 41a54b3e7e..075192c3ff 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -9,10 +9,12 @@ #include "core/core.h" #include "core/memory.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" namespace OpenGL { -OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER, size) {} +OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size) + : RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {} GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, std::size_t alignment, bool cache) { diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index be29dc8be7..91fca3f6c7 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -15,6 +15,8 @@ namespace OpenGL { +class RasterizerOpenGL; + struct CachedBufferEntry final : public RasterizerCacheObject { VAddr GetAddr() const override { return addr; @@ -35,7 +37,7 @@ struct CachedBufferEntry final : public RasterizerCacheObject { class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> { public: - explicit OGLBufferCache(std::size_t size); + explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size); /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been /// allocated. diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp index 741f14bc33..d9ed08437d 100644 --- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp +++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp @@ -6,6 +6,7 @@ #include <array> #include "common/assert.h" #include "common/common_types.h" +#include "core/core.h" #include "core/memory.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_primitive_assembler.h" diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a0527fe573..54cc47a9bb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -33,7 +33,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PixelFormat = VideoCore::Surface::PixelFormat; using SurfaceType = VideoCore::Surface::SurfaceType; -MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Format Setup", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_VB, "OpenGL", "Vertex Buffer Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192)); @@ -79,7 +80,8 @@ struct DrawParameters { }; RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info) - : emu_window{window}, screen_info{info}, buffer_cache(STREAM_BUFFER_SIZE) { + : res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info}, + buffer_cache(*this, STREAM_BUFFER_SIZE) { // Create sampler objects for (std::size_t i = 0; i < texture_samplers.size(); ++i) { texture_samplers[i].Create(); @@ -122,18 +124,23 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo RasterizerOpenGL::~RasterizerOpenGL() {} -void RasterizerOpenGL::SetupVertexArrays() { - MICROPROFILE_SCOPE(OpenGL_VAO); - const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); +void RasterizerOpenGL::SetupVertexFormat() { + auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); const auto& regs = gpu.regs; + if (!gpu.dirty_flags.vertex_attrib_format) + return; + gpu.dirty_flags.vertex_attrib_format = false; + + MICROPROFILE_SCOPE(OpenGL_VAO); + auto [iter, is_cache_miss] = vertex_array_cache.try_emplace(regs.vertex_attrib_format); auto& VAO = iter->second; if (is_cache_miss) { VAO.Create(); state.draw.vertex_array = VAO.handle; - state.Apply(); + state.ApplyVertexBufferState(); // The index buffer binding is stored within the VAO. Stupid OpenGL, but easy to work // around. @@ -175,8 +182,13 @@ void RasterizerOpenGL::SetupVertexArrays() { } } state.draw.vertex_array = VAO.handle; - state.draw.vertex_buffer = buffer_cache.GetHandle(); - state.Apply(); + state.ApplyVertexBufferState(); +} + +void RasterizerOpenGL::SetupVertexBuffer() { + MICROPROFILE_SCOPE(OpenGL_VB); + const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); + const auto& regs = gpu.regs; // Upload all guest vertex arrays sequentially to our buffer for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -203,6 +215,9 @@ void RasterizerOpenGL::SetupVertexArrays() { glVertexBindingDivisor(index, 0); } } + + // Implicit set by glBindVertexBuffer. Stupid glstate handling... + state.draw.vertex_buffer = buffer_cache.GetHandle(); } DrawParameters RasterizerOpenGL::SetupDraw() { @@ -327,8 +342,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { index++; } } - - state.Apply(); } std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { @@ -397,8 +410,8 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { cached_pages.add({pages_interval, delta}); } -void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb, - bool preserve_contents, +void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool using_color_fb, + bool using_depth_fb, bool preserve_contents, std::optional<std::size_t> single_color_target) { MICROPROFILE_SCOPE(OpenGL_Framebuffer); const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -414,9 +427,9 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented"); // Bind the framebuffer surfaces - state.draw.draw_framebuffer = framebuffer.handle; - state.Apply(); - state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0; + current_state.draw.draw_framebuffer = framebuffer.handle; + current_state.ApplyFramebufferState(); + current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0; if (using_color_fb) { if (single_color_target) { @@ -494,10 +507,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); } - - SyncViewport(); - - state.Apply(); + SyncViewport(current_state); } void RasterizerOpenGL::Clear() { @@ -510,22 +520,23 @@ void RasterizerOpenGL::Clear() { bool use_stencil{}; OpenGLState clear_state; - clear_state.draw.draw_framebuffer = framebuffer.handle; - clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; - clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; - clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; - clear_state.color_mask.alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE; - if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || regs.clear_buffers.A) { use_color = true; } + if (use_color) { + clear_state.color_mask[0].red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; + clear_state.color_mask[0].green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; + clear_state.color_mask[0].blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; + clear_state.color_mask[0].alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE; + } if (regs.clear_buffers.Z) { ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear Z but buffer is not enabled!"); use_depth = true; // Always enable the depth write when clearing the depth buffer. The depth write mask is - // ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true. + // ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to + // true. clear_state.depth.test_enabled = true; clear_state.depth.test_func = GL_ALWAYS; } @@ -542,11 +553,8 @@ void RasterizerOpenGL::Clear() { ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(use_color, use_depth || use_stencil, false, + ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value()); - // Copy the sRGB setting to the clear state to avoid problem with - // specific driver implementations - clear_state.framebuffer_srgb.enabled = state.framebuffer_srgb.enabled; clear_state.Apply(); if (use_color) { @@ -572,15 +580,14 @@ void RasterizerOpenGL::DrawArrays() { ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(); - + ConfigureFramebuffers(state); + SyncColorMask(); SyncDepthTestState(); SyncStencilTestState(); SyncBlendState(); SyncLogicOpState(); SyncCullMode(); SyncPrimitiveRestart(); - SyncDepthRange(); SyncScissorTest(); // Alpha Testing is synced on shaders. SyncTransformFeedback(); @@ -594,7 +601,7 @@ void RasterizerOpenGL::DrawArrays() { const bool is_indexed = accelerate_draw == AccelDraw::Indexed; state.draw.vertex_buffer = buffer_cache.GetHandle(); - state.Apply(); + state.ApplyVertexBufferState(); std::size_t buffer_size = CalculateVertexArraysSize(); @@ -621,7 +628,8 @@ void RasterizerOpenGL::DrawArrays() { buffer_cache.Map(buffer_size); - SetupVertexArrays(); + SetupVertexFormat(); + SetupVertexBuffer(); DrawParameters params = SetupDraw(); SetupShaders(params.primitive_mode); @@ -725,9 +733,9 @@ void RasterizerOpenGL::SamplerInfo::Create() { glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER); } -void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) { +void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTextureInfo& info) { const GLuint s = sampler.handle; - + const Tegra::Texture::TSCEntry& config = info.tsc; if (mag_filter != config.mag_filter) { mag_filter = config.mag_filter; glSamplerParameteri( @@ -778,6 +786,22 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data()); } } + if (info.tic.use_header_opt_control == 0) { + if (GLAD_GL_ARB_texture_filter_anisotropic) { + glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, + static_cast<float>(1 << info.tic.max_anisotropy.Value())); + } else if (GLAD_GL_EXT_texture_filter_anisotropic) { + glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, + static_cast<float>(1 << info.tic.max_anisotropy.Value())); + } + glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, + static_cast<float>(info.tic.res_min_mip_level.Value())); + glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, + static_cast<float>(info.tic.res_max_mip_level.Value() == 0 + ? 16 + : info.tic.res_max_mip_level.Value())); + glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, info.tic.mip_lod_bias.Value() / 256.f); + } } u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shader, @@ -875,7 +899,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, continue; } - texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); + texture_samplers[current_bindpoint].SyncWithConfig(texture); Surface surface = res_cache.GetTextureSurface(texture, entry); if (surface != nullptr) { state.texture_units[current_bindpoint].texture = surface->Texture().handle; @@ -897,14 +921,18 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, return current_unit + static_cast<u32>(entries.size()); } -void RasterizerOpenGL::SyncViewport() { +void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; - - state.viewport.x = viewport_rect.left; - state.viewport.y = viewport_rect.bottom; - state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth()); - state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight()); + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()}; + auto& viewport = current_state.viewports[i]; + viewport.x = viewport_rect.left; + viewport.y = viewport_rect.bottom; + viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth()); + viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight()); + viewport.depth_range_far = regs.viewport[i].depth_range_far; + viewport.depth_range_near = regs.viewport[i].depth_range_near; + } } void RasterizerOpenGL::SyncClipEnabled() { @@ -946,13 +974,6 @@ void RasterizerOpenGL::SyncPrimitiveRestart() { state.primitive_restart.index = regs.primitive_restart.index; } -void RasterizerOpenGL::SyncDepthRange() { - const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - - state.depth.depth_range_near = regs.viewport->depth_range_near; - state.depth.depth_range_far = regs.viewport->depth_range_far; -} - void RasterizerOpenGL::SyncDepthTestState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -973,9 +994,6 @@ void RasterizerOpenGL::SyncStencilTestState() { return; } - // TODO(bunnei): Verify behavior when this is not set - ASSERT(regs.stencil_two_side_enable); - state.stencil.front.test_func = MaxwellToGL::ComparisonOp(regs.stencil_front_func_func); state.stencil.front.test_ref = regs.stencil_front_func_ref; state.stencil.front.test_mask = regs.stencil_front_func_mask; @@ -983,36 +1001,79 @@ void RasterizerOpenGL::SyncStencilTestState() { state.stencil.front.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_zfail); state.stencil.front.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_front_op_zpass); state.stencil.front.write_mask = regs.stencil_front_mask; + if (regs.stencil_two_side_enable) { + state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func); + state.stencil.back.test_ref = regs.stencil_back_func_ref; + state.stencil.back.test_mask = regs.stencil_back_func_mask; + state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail); + state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail); + state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass); + state.stencil.back.write_mask = regs.stencil_back_mask; + } else { + state.stencil.back.test_func = GL_ALWAYS; + state.stencil.back.test_ref = 0; + state.stencil.back.test_mask = 0xFFFFFFFF; + state.stencil.back.write_mask = 0xFFFFFFFF; + state.stencil.back.action_stencil_fail = GL_KEEP; + state.stencil.back.action_depth_fail = GL_KEEP; + state.stencil.back.action_depth_pass = GL_KEEP; + } +} - state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func); - state.stencil.back.test_ref = regs.stencil_back_func_ref; - state.stencil.back.test_mask = regs.stencil_back_func_mask; - state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail); - state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail); - state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass); - state.stencil.back.write_mask = regs.stencil_back_mask; +void RasterizerOpenGL::SyncColorMask() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i]; + auto& dest = state.color_mask[i]; + dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE; + dest.green_enabled = (source.G == 0) ? GL_FALSE : GL_TRUE; + dest.blue_enabled = (source.B == 0) ? GL_FALSE : GL_TRUE; + dest.alpha_enabled = (source.A == 0) ? GL_FALSE : GL_TRUE; + } } void RasterizerOpenGL::SyncBlendState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - // TODO(Subv): Support more than just render target 0. - state.blend.enabled = regs.blend.enable[0] != 0; - - if (!state.blend.enabled) + state.blend_color.red = regs.blend_color.r; + state.blend_color.green = regs.blend_color.g; + state.blend_color.blue = regs.blend_color.b; + state.blend_color.alpha = regs.blend_color.a; + + state.independant_blend.enabled = regs.independent_blend_enable; + if (!state.independant_blend.enabled) { + auto& blend = state.blend[0]; + blend.enabled = regs.blend.enable[0] != 0; + blend.separate_alpha = regs.blend.separate_alpha; + blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb); + blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb); + blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb); + if (blend.separate_alpha) { + blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a); + blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a); + blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a); + } + for (size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + state.blend[i].enabled = false; + } return; + } - ASSERT_MSG(regs.logic_op.enable == 0, - "Blending and logic op can't be enabled at the same time."); - - ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented"); - ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented"); - state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb); - state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb); - state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_rgb); - state.blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_a); - state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a); - state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a); + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + auto& blend = state.blend[i]; + blend.enabled = regs.blend.enable[i] != 0; + if (!blend.enabled) + continue; + blend.separate_alpha = regs.independent_blend[i].separate_alpha; + blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_rgb); + blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_rgb); + blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_rgb); + if (blend.separate_alpha) { + blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_a); + blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_a); + blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_a); + } + } } void RasterizerOpenGL::SyncLogicOpState() { @@ -1031,19 +1092,19 @@ void RasterizerOpenGL::SyncLogicOpState() { } void RasterizerOpenGL::SyncScissorTest() { + // TODO: what is the correct behavior here, a single scissor for all targets + // or scissor disabled for the rest of the targets? const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - state.scissor.enabled = (regs.scissor_test.enable != 0); - // TODO(Blinkhawk): Figure if the hardware supports scissor testing per viewport and how it's - // implemented. - if (regs.scissor_test.enable != 0) { - const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x; - const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y; - state.scissor.x = regs.scissor_test.min_x; - state.scissor.y = regs.scissor_test.min_y; - state.scissor.width = width; - state.scissor.height = height; + if (regs.scissor_test.enable == 0) { + return; } + const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x; + const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y; + state.scissor.x = regs.scissor_test.min_x; + state.scissor.y = regs.scissor_test.min_y; + state.scissor.width = width; + state.scissor.height = height; } void RasterizerOpenGL::SyncTransformFeedback() { @@ -1068,9 +1129,8 @@ void RasterizerOpenGL::CheckAlphaTests() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; if (regs.alpha_test_enabled != 0 && regs.rt_control.count > 1) { - LOG_CRITICAL( - Render_OpenGL, - "Alpha Testing is enabled with Multiple Render Targets, this behavior is undefined."); + LOG_CRITICAL(Render_OpenGL, "Alpha Testing is enabled with Multiple Render Targets, " + "this behavior is undefined."); UNREACHABLE(); } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 47097c5693..8ef0f6c129 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -88,7 +88,7 @@ private: /// SamplerInfo struct. void Create(); /// Syncs the sampler object with the config, updating any necessary state. - void SyncWithConfig(const Tegra::Texture::TSCEntry& config); + void SyncWithConfig(const Tegra::Texture::FullTextureInfo& info); private: Tegra::Texture::TextureFilter mag_filter; @@ -109,8 +109,8 @@ private: * @param preserve_contents If true, tries to preserve data from a previously used framebuffer. * @param single_color_target Specifies if a single color buffer target should be used. */ - void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true, - bool preserve_contents = true, + void ConfigureFramebuffers(OpenGLState& current_state, bool use_color_fb = true, + bool using_depth_fb = true, bool preserve_contents = true, std::optional<std::size_t> single_color_target = {}); /* @@ -133,8 +133,8 @@ private: u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader, GLenum primitive_mode, u32 current_unit); - /// Syncs the viewport to match the guest state - void SyncViewport(); + /// Syncs the viewport and depth range to match the guest state + void SyncViewport(OpenGLState& current_state); /// Syncs the clip enabled status to match the guest state void SyncClipEnabled(); @@ -148,9 +148,6 @@ private: /// Syncs the primitve restart to match the guest state void SyncPrimitiveRestart(); - /// Syncs the depth range to match the guest state - void SyncDepthRange(); - /// Syncs the depth test state to match the guest state void SyncDepthTestState(); @@ -172,6 +169,9 @@ private: /// Syncs the point state to match the guest state void SyncPointState(); + /// Syncs Color Mask + void SyncColorMask(); + /// Check asserts for alpha testing. void CheckAlphaTests(); @@ -207,7 +207,8 @@ private: std::size_t CalculateIndexBufferSize() const; - void SetupVertexArrays(); + void SetupVertexFormat(); + void SetupVertexBuffer(); DrawParameters SetupDraw(); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 091d9f0437..864f426f71 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -15,6 +15,7 @@ #include "core/memory.h" #include "core/settings.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/utils.h" @@ -313,6 +314,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB // Depth formats {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F @@ -455,6 +458,8 @@ static constexpr GLConversionArray morton_to_gl_fns = { MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, MortonCopy<true, PixelFormat::ASTC_2D_5X5>, MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_10X8>, + MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z24S8>, @@ -525,6 +530,8 @@ static constexpr GLConversionArray gl_to_morton_fns = { nullptr, nullptr, nullptr, + nullptr, + nullptr, MortonCopy<false, PixelFormat::Z32F>, MortonCopy<false, PixelFormat::Z16>, MortonCopy<false, PixelFormat::Z24S8>, @@ -562,9 +569,11 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params } } +MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64)); static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface, GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0, GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { + MICROPROFILE_SCOPE(OpenGL_BlitSurface); const auto& src_params{src_surface->GetSurfaceParams()}; const auto& dst_params{dst_surface->GetSurfaceParams()}; @@ -577,7 +586,7 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface, state.draw.draw_framebuffer = draw_fb_handle; // Set sRGB enabled if the destination surfaces need it state.framebuffer_srgb.enabled = dst_params.srgb_conversion; - state.Apply(); + state.ApplyFramebufferState(); u32 buffers{}; @@ -704,9 +713,11 @@ static void FastCopySurface(const Surface& src_surface, const Surface& dst_surfa 0, 0, width, height, 1); } +MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64)); static void CopySurface(const Surface& src_surface, const Surface& dst_surface, GLuint copy_pbo_handle, GLenum src_attachment = 0, GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { + MICROPROFILE_SCOPE(OpenGL_CopySurface); ASSERT_MSG(dst_attachment == 0, "Unimplemented"); const auto& src_params{src_surface->GetSurfaceParams()}; @@ -927,7 +938,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma case PixelFormat::ASTC_2D_8X8_SRGB: case PixelFormat::ASTC_2D_8X5_SRGB: case PixelFormat::ASTC_2D_5X4_SRGB: - case PixelFormat::ASTC_2D_5X5_SRGB: { + case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_10X8: + case PixelFormat::ASTC_2D_10X8_SRGB: { // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC. u32 block_width{}; u32 block_height{}; @@ -962,7 +975,11 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm case PixelFormat::ASTC_2D_4X4: case PixelFormat::ASTC_2D_8X8: case PixelFormat::ASTC_2D_4X4_SRGB: - case PixelFormat::ASTC_2D_8X8_SRGB: { + case PixelFormat::ASTC_2D_8X8_SRGB: + case PixelFormat::ASTC_2D_5X5: + case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_10X8: + case PixelFormat::ASTC_2D_10X8_SRGB: { LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented", static_cast<u32>(pixel_format)); UNREACHABLE(); @@ -975,7 +992,7 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm } } -MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192)); +MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64)); void CachedSurface::LoadGLBuffer() { MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); gl_buffer.resize(params.max_mip_level); @@ -1157,7 +1174,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); } -MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); +MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64)); void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) { if (params.type == SurfaceType::Fill) return; @@ -1168,7 +1185,8 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle); } -RasterizerCacheOpenGL::RasterizerCacheOpenGL() { +RasterizerCacheOpenGL::RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer) + : RasterizerCache{rasterizer} { read_framebuffer.Create(); draw_framebuffer.Create(); copy_pbo.Create(); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index c0b6bc4e6e..494f6b903a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -264,6 +264,8 @@ struct hash<SurfaceReserveKey> { namespace OpenGL { +class RasterizerOpenGL; + class CachedSurface final : public RasterizerCacheObject { public: CachedSurface(const SurfaceParams& params); @@ -311,7 +313,7 @@ private: class RasterizerCacheOpenGL final : public RasterizerCache<Surface> { public: - RasterizerCacheOpenGL(); + explicit RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer); /// Get a surface based on the texture configuration Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config, diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp index c108633374..c17d5ac003 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.cpp +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp @@ -5,21 +5,29 @@ #include <utility> #include <glad/glad.h> #include "common/common_types.h" +#include "common/microprofile.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_state.h" +MICROPROFILE_DEFINE(OpenGL_ResourceCreation, "OpenGL", "Resource Creation", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_ResourceDeletion, "OpenGL", "Resource Deletion", MP_RGB(128, 128, 192)); + namespace OpenGL { void OGLTexture::Create() { if (handle != 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); glGenTextures(1, &handle); } void OGLTexture::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteTextures(1, &handle); OpenGLState::GetCurState().UnbindTexture(handle).Apply(); handle = 0; @@ -28,12 +36,16 @@ void OGLTexture::Release() { void OGLSampler::Create() { if (handle != 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); glGenSamplers(1, &handle); } void OGLSampler::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteSamplers(1, &handle); OpenGLState::GetCurState().ResetSampler(handle).Apply(); handle = 0; @@ -44,12 +56,16 @@ void OGLShader::Create(const char* source, GLenum type) { return; if (source == nullptr) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); handle = GLShader::LoadShader(source, type); } void OGLShader::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteShader(handle); handle = 0; } @@ -63,12 +79,16 @@ void OGLProgram::CreateFromSource(const char* vert_shader, const char* geo_shade geo.Create(geo_shader, GL_GEOMETRY_SHADER); if (frag_shader) frag.Create(frag_shader, GL_FRAGMENT_SHADER); + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); Create(separable_program, vert.handle, geo.handle, frag.handle); } void OGLProgram::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteProgram(handle); OpenGLState::GetCurState().ResetProgram(handle).Apply(); handle = 0; @@ -77,12 +97,16 @@ void OGLProgram::Release() { void OGLPipeline::Create() { if (handle != 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); glGenProgramPipelines(1, &handle); } void OGLPipeline::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteProgramPipelines(1, &handle); OpenGLState::GetCurState().ResetPipeline(handle).Apply(); handle = 0; @@ -91,12 +115,16 @@ void OGLPipeline::Release() { void OGLBuffer::Create() { if (handle != 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); glGenBuffers(1, &handle); } void OGLBuffer::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteBuffers(1, &handle); OpenGLState::GetCurState().ResetBuffer(handle).Apply(); handle = 0; @@ -105,12 +133,16 @@ void OGLBuffer::Release() { void OGLSync::Create() { if (handle != 0) return; + + // Don't profile here, this one is expected to happen ingame. handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); } void OGLSync::Release() { if (handle == 0) return; + + // Don't profile here, this one is expected to happen ingame. glDeleteSync(handle); handle = 0; } @@ -118,12 +150,16 @@ void OGLSync::Release() { void OGLVertexArray::Create() { if (handle != 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); glGenVertexArrays(1, &handle); } void OGLVertexArray::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteVertexArrays(1, &handle); OpenGLState::GetCurState().ResetVertexArray(handle).Apply(); handle = 0; @@ -132,12 +168,16 @@ void OGLVertexArray::Release() { void OGLFramebuffer::Create() { if (handle != 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceCreation); glGenFramebuffers(1, &handle); } void OGLFramebuffer::Release() { if (handle == 0) return; + + MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); glDeleteFramebuffers(1, &handle); OpenGLState::GetCurState().ResetFramebuffer(handle).Apply(); handle = 0; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 9522fd3443..a85a7c0c51 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -6,10 +6,10 @@ #include "core/core.h" #include "core/memory.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/utils.h" -#include "video_core/utils.h" namespace OpenGL { @@ -121,12 +121,16 @@ GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) { } GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program, - const std::string& glsl_topology, + const std::string& glsl_topology, u32 max_vertices, const std::string& debug_name) { if (target_program.handle != 0) { return target_program.handle; } - const std::string source{geometry_programs.code + "layout (" + glsl_topology + ") in;\n"}; + std::string source = "#version 430 core\n"; + source += "layout (" + glsl_topology + ") in;\n"; + source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n'; + source += geometry_programs.code; + OGLShader shader; shader.Create(source.c_str(), GL_GEOMETRY_SHADER); target_program.Create(true, shader.handle); @@ -135,6 +139,8 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program, return target_program.handle; }; +ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {} + Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { const VAddr program_addr{GetShaderAddress(program)}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index a210f1731d..ffbf218314 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -16,6 +16,8 @@ namespace OpenGL { class CachedShader; +class RasterizerOpenGL; + using Shader = std::shared_ptr<CachedShader>; using Maxwell = Tegra::Engines::Maxwell3D::Regs; @@ -46,22 +48,23 @@ public: } switch (primitive_mode) { case GL_POINTS: - return LazyGeometryProgram(geometry_programs.points, "points", "ShaderPoints"); + return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints"); case GL_LINES: case GL_LINE_STRIP: - return LazyGeometryProgram(geometry_programs.lines, "lines", "ShaderLines"); + return LazyGeometryProgram(geometry_programs.lines, "lines", 2, "ShaderLines"); case GL_LINES_ADJACENCY: case GL_LINE_STRIP_ADJACENCY: - return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", + return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", 4, "ShaderLinesAdjacency"); case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_TRIANGLE_FAN: - return LazyGeometryProgram(geometry_programs.triangles, "triangles", "ShaderTriangles"); + return LazyGeometryProgram(geometry_programs.triangles, "triangles", 3, + "ShaderTriangles"); case GL_TRIANGLES_ADJACENCY: case GL_TRIANGLE_STRIP_ADJACENCY: return LazyGeometryProgram(geometry_programs.triangles_adjacency, "triangles_adjacency", - "ShaderLines"); + 6, "ShaderTrianglesAdjacency"); default: UNREACHABLE_MSG("Unknown primitive mode."); } @@ -76,7 +79,7 @@ public: private: /// Generates a geometry shader or returns one that already exists. GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology, - const std::string& debug_name); + u32 max_vertices, const std::string& debug_name); VAddr addr; Maxwell::ShaderProgram program_type; @@ -104,6 +107,8 @@ private: class ShaderCacheOpenGL final : public RasterizerCache<Shader> { public: + explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer); + /// Gets the current specified shader stage program Shader GetStageProgram(Maxwell::ShaderProgram program); }; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 09b003c598..5fde22ad49 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -494,10 +494,10 @@ public: // instruction for now. if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { // TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry - // shader. These instructions use a dirty register as buffer index. To avoid some - // drivers from complaining for the out of boundary writes, guard them. - const std::string buf_index{"min(" + GetRegisterAsInteger(buf_reg) + ", " + - std::to_string(MAX_GEOMETRY_BUFFERS - 1) + ')'}; + // shader. These instructions use a dirty register as buffer index, to avoid some + // drivers from complaining about out of boundary writes, guard them. + const std::string buf_index{"((" + GetRegisterAsInteger(buf_reg) + ") % " + + std::to_string(MAX_GEOMETRY_BUFFERS) + ')'}; shader.AddLine("amem[" + buf_index + "][" + std::to_string(static_cast<u32>(attribute)) + ']' + GetSwizzle(elem) + " = " + src + ';'); @@ -811,7 +811,11 @@ private: std::optional<Register> vertex = {}) { auto GeometryPass = [&](const std::string& name) { if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) { - return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + ']'; + // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games set + // an 0x80000000 index for those and the shader fails to build. Find out why this + // happens and what's its intent. + return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + + " % MAX_VERTEX_INPUT]"; } return name; }; @@ -2742,12 +2746,12 @@ private: } case 3: { if (is_array) { - UNIMPLEMENTED_MSG("3-coordinate arrays not fully implemented"); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - is_array = false; + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = + "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");"; } else { const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); @@ -2777,7 +2781,11 @@ private: break; } case Tegra::Shader::TextureProcessMode::LZ: { - texture = "textureLod(" + sampler + ", coords, 0.0)"; + if (depth_compare && is_array) { + texture = "texture(" + sampler + ", coords)"; + } else { + texture = "textureLod(" + sampler + ", coords, 0.0)"; + } break; } case Tegra::Shader::TextureProcessMode::LL: { diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 9d17edd631..eea090e52e 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -82,8 +82,8 @@ void main() { } ProgramResult GenerateGeometryShader(const ShaderSetup& setup) { - std::string out = "#version 430 core\n"; - out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + // Version is intentionally skipped in shader generation, it's added by the lazy compilation. + std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n"; out += Decompiler::GetCommonDeclarations(); out += "bool exec_geometry();\n"; diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index b6b426f342..2635f2b0cd 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -22,17 +22,15 @@ OpenGLState::OpenGLState() { depth.test_enabled = false; depth.test_func = GL_LESS; depth.write_mask = GL_TRUE; - depth.depth_range_near = 0.0f; - depth.depth_range_far = 1.0f; primitive_restart.enabled = false; primitive_restart.index = 0; - - color_mask.red_enabled = GL_TRUE; - color_mask.green_enabled = GL_TRUE; - color_mask.blue_enabled = GL_TRUE; - color_mask.alpha_enabled = GL_TRUE; - + for (auto& item : color_mask) { + item.red_enabled = GL_TRUE; + item.green_enabled = GL_TRUE; + item.blue_enabled = GL_TRUE; + item.alpha_enabled = GL_TRUE; + } stencil.test_enabled = false; auto reset_stencil = [](auto& config) { config.test_func = GL_ALWAYS; @@ -45,19 +43,33 @@ OpenGLState::OpenGLState() { }; reset_stencil(stencil.front); reset_stencil(stencil.back); - - blend.enabled = true; - blend.rgb_equation = GL_FUNC_ADD; - blend.a_equation = GL_FUNC_ADD; - blend.src_rgb_func = GL_ONE; - blend.dst_rgb_func = GL_ZERO; - blend.src_a_func = GL_ONE; - blend.dst_a_func = GL_ZERO; - blend.color.red = 0.0f; - blend.color.green = 0.0f; - blend.color.blue = 0.0f; - blend.color.alpha = 0.0f; - + for (auto& item : viewports) { + item.x = 0; + item.y = 0; + item.width = 0; + item.height = 0; + item.depth_range_near = 0.0f; + item.depth_range_far = 1.0f; + } + scissor.enabled = false; + scissor.x = 0; + scissor.y = 0; + scissor.width = 0; + scissor.height = 0; + for (auto& item : blend) { + item.enabled = true; + item.rgb_equation = GL_FUNC_ADD; + item.a_equation = GL_FUNC_ADD; + item.src_rgb_func = GL_ONE; + item.dst_rgb_func = GL_ZERO; + item.src_a_func = GL_ONE; + item.dst_a_func = GL_ZERO; + } + independant_blend.enabled = false; + blend_color.red = 0.0f; + blend_color.green = 0.0f; + blend_color.blue = 0.0f; + blend_color.alpha = 0.0f; logic_op.enabled = false; logic_op.operation = GL_COPY; @@ -73,17 +85,6 @@ OpenGLState::OpenGLState() { draw.shader_program = 0; draw.program_pipeline = 0; - scissor.enabled = false; - scissor.x = 0; - scissor.y = 0; - scissor.width = 0; - scissor.height = 0; - - viewport.x = 0; - viewport.y = 0; - viewport.width = 0; - viewport.height = 0; - clip_distance = {}; point.size = 1; @@ -134,6 +135,32 @@ void OpenGLState::ApplyCulling() const { } } +void OpenGLState::ApplyColorMask() const { + if (GLAD_GL_ARB_viewport_array) { + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + const auto& updated = color_mask[i]; + const auto& current = cur_state.color_mask[i]; + if (updated.red_enabled != current.red_enabled || + updated.green_enabled != current.green_enabled || + updated.blue_enabled != current.blue_enabled || + updated.alpha_enabled != current.alpha_enabled) { + glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled, + updated.blue_enabled, updated.alpha_enabled); + } + } + } else { + const auto& updated = color_mask[0]; + const auto& current = cur_state.color_mask[0]; + if (updated.red_enabled != current.red_enabled || + updated.green_enabled != current.green_enabled || + updated.blue_enabled != current.blue_enabled || + updated.alpha_enabled != current.alpha_enabled) { + glColorMask(updated.red_enabled, updated.green_enabled, updated.blue_enabled, + updated.alpha_enabled); + } + } +} + void OpenGLState::ApplyDepth() const { // Depth test const bool depth_test_changed = depth.test_enabled != cur_state.depth.test_enabled; @@ -152,11 +179,6 @@ void OpenGLState::ApplyDepth() const { if (depth.write_mask != cur_state.depth.write_mask) { glDepthMask(depth.write_mask); } - // Depth range - if (depth.depth_range_near != cur_state.depth.depth_range_near || - depth.depth_range_far != cur_state.depth.depth_range_far) { - glDepthRange(depth.depth_range_near, depth.depth_range_far); - } } void OpenGLState::ApplyPrimitiveRestart() const { @@ -208,7 +230,7 @@ void OpenGLState::ApplyStencilTest() const { } } -void OpenGLState::ApplyScissorTest() const { +void OpenGLState::ApplyScissor() const { const bool scissor_changed = scissor.enabled != cur_state.scissor.enabled; if (scissor_changed) { if (scissor.enabled) { @@ -217,51 +239,141 @@ void OpenGLState::ApplyScissorTest() const { glDisable(GL_SCISSOR_TEST); } } - if (scissor_changed || scissor_changed || scissor.x != cur_state.scissor.x || - scissor.y != cur_state.scissor.y || scissor.width != cur_state.scissor.width || - scissor.height != cur_state.scissor.height) { + if (scissor.enabled && + (scissor_changed || scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y || + scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height)) { glScissor(scissor.x, scissor.y, scissor.width, scissor.height); } } -void OpenGLState::ApplyBlending() const { - const bool blend_changed = blend.enabled != cur_state.blend.enabled; +void OpenGLState::ApplyViewport() const { + if (GLAD_GL_ARB_viewport_array) { + for (GLuint i = 0; + i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); i++) { + const auto& current = cur_state.viewports[i]; + const auto& updated = viewports[i]; + if (updated.x != current.x || updated.y != current.y || + updated.width != current.width || updated.height != current.height) { + glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height); + } + if (updated.depth_range_near != current.depth_range_near || + updated.depth_range_far != current.depth_range_far) { + glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far); + } + } + } else { + const auto& current = cur_state.viewports[0]; + const auto& updated = viewports[0]; + if (updated.x != current.x || updated.y != current.y || updated.width != current.width || + updated.height != current.height) { + glViewport(updated.x, updated.y, updated.width, updated.height); + } + if (updated.depth_range_near != current.depth_range_near || + updated.depth_range_far != current.depth_range_far) { + glDepthRange(updated.depth_range_near, updated.depth_range_far); + } + } +} + +void OpenGLState::ApplyGlobalBlending() const { + const Blend& current = cur_state.blend[0]; + const Blend& updated = blend[0]; + const bool blend_changed = updated.enabled != current.enabled; if (blend_changed) { - if (blend.enabled) { - ASSERT(!logic_op.enabled); + if (updated.enabled) { glEnable(GL_BLEND); } else { glDisable(GL_BLEND); } } - if (blend.enabled) { - if (blend_changed || blend.color.red != cur_state.blend.color.red || - blend.color.green != cur_state.blend.color.green || - blend.color.blue != cur_state.blend.color.blue || - blend.color.alpha != cur_state.blend.color.alpha) { - glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha); + if (!updated.enabled) { + return; + } + if (updated.separate_alpha) { + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func || + updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) { + glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func, + updated.dst_a_func); } - if (blend_changed || blend.src_rgb_func != cur_state.blend.src_rgb_func || - blend.dst_rgb_func != cur_state.blend.dst_rgb_func || - blend.src_a_func != cur_state.blend.src_a_func || - blend.dst_a_func != cur_state.blend.dst_a_func) { - glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func, - blend.dst_a_func); + if (blend_changed || updated.rgb_equation != current.rgb_equation || + updated.a_equation != current.a_equation) { + glBlendEquationSeparate(updated.rgb_equation, updated.a_equation); + } + } else { + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func) { + glBlendFunc(updated.src_rgb_func, updated.dst_rgb_func); } - if (blend_changed || blend.rgb_equation != cur_state.blend.rgb_equation || - blend.a_equation != cur_state.blend.a_equation) { - glBlendEquationSeparate(blend.rgb_equation, blend.a_equation); + if (blend_changed || updated.rgb_equation != current.rgb_equation) { + glBlendEquation(updated.rgb_equation); } } } +void OpenGLState::ApplyTargetBlending(int target, bool force) const { + const Blend& updated = blend[target]; + const Blend& current = cur_state.blend[target]; + const bool blend_changed = updated.enabled != current.enabled || force; + if (blend_changed) { + if (updated.enabled) { + glEnablei(GL_BLEND, static_cast<GLuint>(target)); + } else { + glDisablei(GL_BLEND, static_cast<GLuint>(target)); + } + } + if (!updated.enabled) { + return; + } + if (updated.separate_alpha) { + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func || + updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) { + glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func, + updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func); + } + + if (blend_changed || updated.rgb_equation != current.rgb_equation || + updated.a_equation != current.a_equation) { + glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation, + updated.a_equation); + } + } else { + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func) { + glBlendFunciARB(static_cast<GLuint>(target), updated.src_rgb_func, + updated.dst_rgb_func); + } + + if (blend_changed || updated.rgb_equation != current.rgb_equation) { + glBlendEquationiARB(static_cast<GLuint>(target), updated.rgb_equation); + } + } +} + +void OpenGLState::ApplyBlending() const { + if (independant_blend.enabled) { + for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + ApplyTargetBlending(i, + independant_blend.enabled != cur_state.independant_blend.enabled); + } + } else { + ApplyGlobalBlending(); + } + if (blend_color.red != cur_state.blend_color.red || + blend_color.green != cur_state.blend_color.green || + blend_color.blue != cur_state.blend_color.blue || + blend_color.alpha != cur_state.blend_color.alpha) { + glBlendColor(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha); + } +} + void OpenGLState::ApplyLogicOp() const { const bool logic_op_changed = logic_op.enabled != cur_state.logic_op.enabled; if (logic_op_changed) { if (logic_op.enabled) { - ASSERT(!blend.enabled); glEnable(GL_COLOR_LOGIC_OP); } else { glDisable(GL_COLOR_LOGIC_OP); @@ -315,7 +427,7 @@ void OpenGLState::ApplySamplers() const { } } -void OpenGLState::Apply() const { +void OpenGLState::ApplyFramebufferState() const { // Framebuffer if (draw.read_framebuffer != cur_state.draw.read_framebuffer) { glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer); @@ -323,7 +435,9 @@ void OpenGLState::Apply() const { if (draw.draw_framebuffer != cur_state.draw.draw_framebuffer) { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer); } +} +void OpenGLState::ApplyVertexBufferState() const { // Vertex array if (draw.vertex_array != cur_state.draw.vertex_array) { glBindVertexArray(draw.vertex_array); @@ -333,7 +447,11 @@ void OpenGLState::Apply() const { if (draw.vertex_buffer != cur_state.draw.vertex_buffer) { glBindBuffer(GL_ARRAY_BUFFER, draw.vertex_buffer); } +} +void OpenGLState::Apply() const { + ApplyFramebufferState(); + ApplyVertexBufferState(); // Uniform buffer if (draw.uniform_buffer != cur_state.draw.uniform_buffer) { glBindBuffer(GL_UNIFORM_BUFFER, draw.uniform_buffer); @@ -348,12 +466,6 @@ void OpenGLState::Apply() const { if (draw.program_pipeline != cur_state.draw.program_pipeline) { glBindProgramPipeline(draw.program_pipeline); } - // Viewport - if (viewport.x != cur_state.viewport.x || viewport.y != cur_state.viewport.y || - viewport.width != cur_state.viewport.width || - viewport.height != cur_state.viewport.height) { - glViewport(viewport.x, viewport.y, viewport.width, viewport.height); - } // Clip distance for (std::size_t i = 0; i < clip_distance.size(); ++i) { if (clip_distance[i] != cur_state.clip_distance[i]) { @@ -364,19 +476,13 @@ void OpenGLState::Apply() const { } } } - // Color mask - if (color_mask.red_enabled != cur_state.color_mask.red_enabled || - color_mask.green_enabled != cur_state.color_mask.green_enabled || - color_mask.blue_enabled != cur_state.color_mask.blue_enabled || - color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) { - glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled, - color_mask.alpha_enabled); - } // Point if (point.size != cur_state.point.size) { glPointSize(point.size); } - ApplyScissorTest(); + ApplyColorMask(); + ApplyViewport(); + ApplyScissor(); ApplyStencilTest(); ApplySRgb(); ApplyCulling(); diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index fe648aff68..eacca0b9cd 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -46,11 +46,9 @@ public: } cull; struct { - bool test_enabled; // GL_DEPTH_TEST - GLenum test_func; // GL_DEPTH_FUNC - GLboolean write_mask; // GL_DEPTH_WRITEMASK - GLfloat depth_range_near; // GL_DEPTH_RANGE - GLfloat depth_range_far; // GL_DEPTH_RANGE + bool test_enabled; // GL_DEPTH_TEST + GLenum test_func; // GL_DEPTH_FUNC + GLboolean write_mask; // GL_DEPTH_WRITEMASK } depth; struct { @@ -58,13 +56,14 @@ public: GLuint index; } primitive_restart; // GL_PRIMITIVE_RESTART - struct { + struct ColorMask { GLboolean red_enabled; GLboolean green_enabled; GLboolean blue_enabled; GLboolean alpha_enabled; - } color_mask; // GL_COLOR_WRITEMASK - + }; + std::array<ColorMask, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> + color_mask; // GL_COLOR_WRITEMASK struct { bool test_enabled; // GL_STENCIL_TEST struct { @@ -78,22 +77,28 @@ public: } front, back; } stencil; - struct { + struct Blend { bool enabled; // GL_BLEND + bool separate_alpha; // Independent blend enabled GLenum rgb_equation; // GL_BLEND_EQUATION_RGB GLenum a_equation; // GL_BLEND_EQUATION_ALPHA GLenum src_rgb_func; // GL_BLEND_SRC_RGB GLenum dst_rgb_func; // GL_BLEND_DST_RGB GLenum src_a_func; // GL_BLEND_SRC_ALPHA GLenum dst_a_func; // GL_BLEND_DST_ALPHA + }; + std::array<Blend, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> blend; - struct { - GLclampf red; - GLclampf green; - GLclampf blue; - GLclampf alpha; - } color; // GL_BLEND_COLOR - } blend; + struct { + bool enabled; + } independant_blend; + + struct { + GLclampf red; + GLclampf green; + GLclampf blue; + GLclampf alpha; + } blend_color; // GL_BLEND_COLOR struct { bool enabled; // GL_LOGIC_OP_MODE @@ -138,6 +143,16 @@ public: GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING } draw; + struct viewport { + GLfloat x; + GLfloat y; + GLfloat width; + GLfloat height; + GLfloat depth_range_near; // GL_DEPTH_RANGE + GLfloat depth_range_far; // GL_DEPTH_RANGE + }; + std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> viewports; + struct { bool enabled; // GL_SCISSOR_TEST GLint x; @@ -147,13 +162,6 @@ public: } scissor; struct { - GLint x; - GLint y; - GLsizei width; - GLsizei height; - } viewport; - - struct { float size; // GL_POINT_SIZE } point; @@ -173,6 +181,10 @@ public: } /// Apply this state as the current OpenGL state void Apply() const; + /// Apply only the state afecting the framebuffer + void ApplyFramebufferState() const; + /// Apply only the state afecting the vertex buffer + void ApplyVertexBufferState() const; /// Set the initial OpenGL state static void ApplyDefaultState(); /// Resets any references to the given resource @@ -191,14 +203,18 @@ private: static bool s_rgb_used; void ApplySRgb() const; void ApplyCulling() const; + void ApplyColorMask() const; void ApplyDepth() const; void ApplyPrimitiveRestart() const; void ApplyStencilTest() const; - void ApplyScissorTest() const; + void ApplyViewport() const; + void ApplyTargetBlending(int target, bool force) const; + void ApplyGlobalBlending() const; void ApplyBlending() const; void ApplyLogicOp() const; void ApplyTextures() const; void ApplySamplers() const; + void ApplyScissor() const; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index e409228ccf..b97b895a44 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp @@ -6,9 +6,13 @@ #include <vector> #include "common/alignment.h" #include "common/assert.h" +#include "common/microprofile.h" #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" +MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning", + MP_RGB(128, 128, 192)); + namespace OpenGL { OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent) @@ -75,6 +79,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a } if (invalidate || !persistent) { + MICROPROFILE_SCOPE(OpenGL_StreamBuffer); GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) | (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) | (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT); diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 87d511c381..3ce2cc6d27 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -159,10 +159,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode, } } } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}", - static_cast<u32>(filter_mode)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode)); + return GL_LINEAR; } inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { @@ -183,9 +181,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { case Tegra::Texture::WrapMode::MirrorOnceClampToEdge: return GL_MIRROR_CLAMP_TO_EDGE; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode)); + return GL_REPEAT; } inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) { @@ -207,10 +204,9 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) { case Tegra::Texture::DepthCompareFunc::Always: return GL_ALWAYS; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture depth compare function ={}", - static_cast<u32>(func)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}", + static_cast<u32>(func)); + return GL_GREATER; } inline GLenum BlendEquation(Maxwell::Blend::Equation equation) { @@ -226,9 +222,8 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) { case Maxwell::Blend::Equation::Max: return GL_MAX; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation)); + return GL_FUNC_ADD; } inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { @@ -291,9 +286,8 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { case Maxwell::Blend::Factor::OneMinusConstantAlphaGL: return GL_ONE_MINUS_CONSTANT_ALPHA; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor)); + return GL_ZERO; } inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) { @@ -312,9 +306,8 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) { case Tegra::Texture::SwizzleSource::OneFloat: return GL_ONE; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source)); + return GL_ZERO; } inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) { @@ -344,33 +337,39 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) { case Maxwell::ComparisonOp::AlwaysOld: return GL_ALWAYS; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison)); + return GL_ALWAYS; } inline GLenum StencilOp(Maxwell::StencilOp stencil) { switch (stencil) { case Maxwell::StencilOp::Keep: + case Maxwell::StencilOp::KeepOGL: return GL_KEEP; case Maxwell::StencilOp::Zero: + case Maxwell::StencilOp::ZeroOGL: return GL_ZERO; case Maxwell::StencilOp::Replace: + case Maxwell::StencilOp::ReplaceOGL: return GL_REPLACE; case Maxwell::StencilOp::Incr: + case Maxwell::StencilOp::IncrOGL: return GL_INCR; case Maxwell::StencilOp::Decr: + case Maxwell::StencilOp::DecrOGL: return GL_DECR; case Maxwell::StencilOp::Invert: + case Maxwell::StencilOp::InvertOGL: return GL_INVERT; case Maxwell::StencilOp::IncrWrap: + case Maxwell::StencilOp::IncrWrapOGL: return GL_INCR_WRAP; case Maxwell::StencilOp::DecrWrap: + case Maxwell::StencilOp::DecrWrapOGL: return GL_DECR_WRAP; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil)); + return GL_KEEP; } inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) { @@ -380,9 +379,8 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) { case Maxwell::Cull::FrontFace::CounterClockWise: return GL_CCW; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face)); + return GL_CCW; } inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) { @@ -394,9 +392,8 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) { case Maxwell::Cull::CullFace::FrontAndBack: return GL_FRONT_AND_BACK; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face)); + return GL_BACK; } inline GLenum LogicOp(Maxwell::LogicOperation operation) { @@ -434,9 +431,8 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) { case Maxwell::LogicOperation::Set: return GL_SET; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation)); - UNREACHABLE(); - return {}; + LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation)); + return GL_COPY; } } // namespace MaxwellToGL diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index 051ad39649..9582dd2ca1 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -306,6 +306,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8; case Tegra::Texture::TextureFormat::ASTC_2D_8X5: return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5; + case Tegra::Texture::TextureFormat::ASTC_2D_10X8: + return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8; case Tegra::Texture::TextureFormat::R16_G16: switch (component_type) { case Tegra::Texture::ComponentType::FLOAT: @@ -453,6 +455,8 @@ bool IsPixelFormatASTC(PixelFormat format) { case PixelFormat::ASTC_2D_5X5_SRGB: case PixelFormat::ASTC_2D_8X8_SRGB: case PixelFormat::ASTC_2D_8X5_SRGB: + case PixelFormat::ASTC_2D_10X8: + case PixelFormat::ASTC_2D_10X8_SRGB: return true; default: return false; diff --git a/src/video_core/surface.h b/src/video_core/surface.h index dfdb8d122b..0dd3eb2e49 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -74,19 +74,21 @@ enum class PixelFormat { ASTC_2D_5X4_SRGB = 56, ASTC_2D_5X5 = 57, ASTC_2D_5X5_SRGB = 58, + ASTC_2D_10X8 = 59, + ASTC_2D_10X8_SRGB = 60, MaxColorFormat, // Depth formats - Z32F = 59, - Z16 = 60, + Z32F = 61, + Z16 = 62, MaxDepthFormat, // DepthStencil formats - Z24S8 = 61, - S8Z24 = 62, - Z32FS8 = 63, + Z24S8 = 63, + S8Z24 = 64, + Z32FS8 = 65, MaxDepthStencilFormat, @@ -193,6 +195,8 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) { 4, // ASTC_2D_5X4_SRGB 4, // ASTC_2D_5X5 4, // ASTC_2D_5X5_SRGB + 4, // ASTC_2D_10X8 + 4, // ASTC_2D_10X8_SRGB 1, // Z32F 1, // Z16 1, // Z24S8 @@ -208,70 +212,72 @@ static constexpr u32 GetDefaultBlockWidth(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; constexpr std::array<u32, MaxPixelFormat> block_width_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // G8R8U - 1, // G8R8S - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 8, // ASTC_2D_8X8 - 8, // ASTC_2D_8X5 - 5, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 8, // ASTC_2D_8X8_SRGB - 8, // ASTC_2D_8X5_SRGB - 5, // ASTC_2D_5X4_SRGB - 5, // ASTC_2D_5X5 - 5, // ASTC_2D_5X5_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // G8R8U + 1, // G8R8S + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 8, // ASTC_2D_8X8 + 8, // ASTC_2D_8X5 + 5, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 8, // ASTC_2D_8X8_SRGB + 8, // ASTC_2D_8X5_SRGB + 5, // ASTC_2D_5X4_SRGB + 5, // ASTC_2D_5X5 + 5, // ASTC_2D_5X5_SRGB + 10, // ASTC_2D_10X8 + 10, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 }}; ASSERT(static_cast<std::size_t>(format) < block_width_table.size()); return block_width_table[static_cast<std::size_t>(format)]; @@ -341,6 +347,8 @@ static constexpr u32 GetDefaultBlockHeight(PixelFormat format) { 4, // ASTC_2D_5X4_SRGB 5, // ASTC_2D_5X5 5, // ASTC_2D_5X5_SRGB + 8, // ASTC_2D_10X8 + 8, // ASTC_2D_10X8_SRGB 1, // Z32F 1, // Z16 1, // Z24S8 @@ -416,6 +424,8 @@ static constexpr u32 GetFormatBpp(PixelFormat format) { 128, // ASTC_2D_5X4_SRGB 128, // ASTC_2D_5X5 128, // ASTC_2D_5X5_SRGB + 128, // ASTC_2D_10X8 + 128, // ASTC_2D_10X8_SRGB 32, // Z32F 16, // Z16 32, // Z24S8 diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 3066abf61b..a9d134d147 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -202,6 +202,8 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::ASTC_2D_5X4: case TextureFormat::ASTC_2D_8X8: case TextureFormat::ASTC_2D_8X5: + case TextureFormat::ASTC_2D_10X8: + case TextureFormat::ASTC_2D_5X5: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::BF10GF11RF11: @@ -294,6 +296,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::BC6H_SF16: case TextureFormat::ASTC_2D_4X4: case TextureFormat::ASTC_2D_8X8: + case TextureFormat::ASTC_2D_5X5: + case TextureFormat::ASTC_2D_10X8: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::A1B5G5R5: diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index d12d2ecb88..e199d019a6 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -168,20 +168,29 @@ struct TICEntry { // High 16 bits of the pitch value BitField<0, 16, u32> pitch_high; - + BitField<26, 1, u32> use_header_opt_control; + BitField<27, 1, u32> depth_texture; BitField<28, 4, u32> max_mip_level; }; union { BitField<0, 16, u32> width_minus_1; BitField<22, 1, u32> srgb_conversion; BitField<23, 4, TextureType> texture_type; + BitField<29, 3, u32> border_size; }; union { BitField<0, 16, u32> height_minus_1; BitField<16, 15, u32> depth_minus_1; }; + union { + BitField<6, 13, u32> mip_lod_bias; + BitField<27, 3, u32> max_anisotropy; + }; - INSERT_PADDING_BYTES(8); + union { + BitField<0, 4, u32> res_min_mip_level; + BitField<4, 4, u32> res_max_mip_level; + }; GPUVAddr Address() const { return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index d4fd60a733..d3b7fa59db 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -134,6 +134,14 @@ void Config::ReadValues() { Service::Account::MAX_USERS - 1); Settings::values.language_index = qt_config->value("language_index", 1).toInt(); + + const auto enabled = qt_config->value("rng_seed_enabled", false).toBool(); + if (enabled) { + Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong(); + } else { + Settings::values.rng_seed = std::nullopt; + } + qt_config->endGroup(); qt_config->beginGroup("Miscellaneous"); @@ -272,6 +280,10 @@ void Config::SaveValues() { qt_config->setValue("current_user", Settings::values.current_user); qt_config->setValue("language_index", Settings::values.language_index); + + qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value()); + qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0)); + qt_config->endGroup(); qt_config->beginGroup("Miscellaneous"); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 537d6e576e..b322258a00 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -3,6 +3,10 @@ // Refer to the license.txt file included. #include "core/core.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applet_ae.h" +#include "core/hle/service/am/applet_oe.h" +#include "core/hle/service/sm/sm.h" #include "core/settings.h" #include "ui_configure_general.h" #include "yuzu/configuration/configure_general.h" @@ -20,7 +24,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) this->setConfiguration(); ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); - ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); } ConfigureGeneral::~ConfigureGeneral() = default; @@ -38,6 +41,30 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) { ui->widget->Populate(registry); } +void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) { + if (last_state == new_state) { + return; + } + + Core::System& system{Core::System::GetInstance()}; + Service::SM::ServiceManager& sm = system.ServiceManager(); + + // Message queue is shared between these services, we just need to signal an operation + // change to one and it will handle both automatically + auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); + auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); + bool has_signalled = false; + + if (applet_oe != nullptr) { + applet_oe->GetMessageQueue()->OperationModeChanged(); + has_signalled = true; + } + + if (applet_ae != nullptr && !has_signalled) { + applet_ae->GetMessageQueue()->OperationModeChanged(); + } +} + void ConfigureGeneral::applyConfiguration() { UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); @@ -45,6 +72,9 @@ void ConfigureGeneral::applyConfiguration() { ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked(); + const bool pre_docked_mode = Settings::values.use_docked_mode; Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + Settings::values.enable_nfc = ui->enable_nfc->isChecked(); } diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h index 4770034cc0..2210d48da1 100644 --- a/src/yuzu/configuration/configure_general.h +++ b/src/yuzu/configuration/configure_general.h @@ -25,6 +25,7 @@ public: private: void setConfiguration(); + void OnDockedModeChanged(bool last_state, bool new_state); std::unique_ptr<Ui::ConfigureGeneral> ui; }; diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index b4b4a4a567..67f07ecb14 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -137,6 +137,12 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureSystem::DeleteUser); connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureSystem::SetUserImage); + connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) { + ui->rng_seed_edit->setEnabled(checked); + if (!checked) + ui->rng_seed_edit->setText(QStringLiteral("0000000000000000")); + }); + scene = new QGraphicsScene; ui->current_user_icon->setScene(scene); @@ -155,6 +161,14 @@ void ConfigureSystem::setConfiguration() { PopulateUserList(); UpdateCurrentUser(); + + ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value()); + ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value()); + + const auto rng_seed = QString("%1") + .arg(Settings::values.rng_seed.value_or(0), 16, 16, QLatin1Char{'0'}) + .toUpper(); + ui->rng_seed_edit->setText(rng_seed); } void ConfigureSystem::PopulateUserList() { @@ -195,6 +209,12 @@ void ConfigureSystem::applyConfiguration() { return; Settings::values.language_index = ui->combo_language->currentIndex(); + + if (ui->rng_seed_checkbox->isChecked()) + Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16); + else + Settings::values.rng_seed = std::nullopt; + Settings::Apply(); } @@ -240,7 +260,7 @@ void ConfigureSystem::RefreshConsoleID() { void ConfigureSystem::SelectUser(const QModelIndex& index) { Settings::values.current_user = - std::clamp<std::size_t>(index.row(), 0, profile_manager->GetUserCount() - 1); + std::clamp<s32>(index.row(), 0, static_cast<s32>(profile_manager->GetUserCount() - 1)); UpdateCurrentUser(); diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui index 020b32a370..d0fcd01639 100644 --- a/src/yuzu/configuration/configure_system.ui +++ b/src/yuzu/configuration/configure_system.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>360</width> + <width>366</width> <height>483</height> </rect> </property> @@ -22,98 +22,6 @@ <string>System Settings</string> </property> <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="0"> - <widget class="QLabel" name="label_language"> - <property name="text"> - <string>Language</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <widget class="QLabel" name="label_birthday"> - <property name="text"> - <string>Birthday</string> - </property> - </widget> - </item> - <item row="3" column="0"> - <widget class="QLabel" name="label_console_id"> - <property name="text"> - <string>Console ID:</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <layout class="QHBoxLayout" name="horizontalLayout_birthday2"> - <item> - <widget class="QComboBox" name="combo_birthmonth"> - <item> - <property name="text"> - <string>January</string> - </property> - </item> - <item> - <property name="text"> - <string>February</string> - </property> - </item> - <item> - <property name="text"> - <string>March</string> - </property> - </item> - <item> - <property name="text"> - <string>April</string> - </property> - </item> - <item> - <property name="text"> - <string>May</string> - </property> - </item> - <item> - <property name="text"> - <string>June</string> - </property> - </item> - <item> - <property name="text"> - <string>July</string> - </property> - </item> - <item> - <property name="text"> - <string>August</string> - </property> - </item> - <item> - <property name="text"> - <string>September</string> - </property> - </item> - <item> - <property name="text"> - <string>October</string> - </property> - </item> - <item> - <property name="text"> - <string>November</string> - </property> - </item> - <item> - <property name="text"> - <string>December</string> - </property> - </item> - </widget> - </item> - <item> - <widget class="QComboBox" name="combo_birthday"/> - </item> - </layout> - </item> <item row="1" column="1"> <widget class="QComboBox" name="combo_language"> <property name="toolTip"> @@ -206,6 +114,13 @@ </item> </widget> </item> + <item row="3" column="0"> + <widget class="QLabel" name="label_console_id"> + <property name="text"> + <string>Console ID:</string> + </property> + </widget> + </item> <item row="2" column="0"> <widget class="QLabel" name="label_sound"> <property name="text"> @@ -213,6 +128,100 @@ </property> </widget> </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_birthday"> + <property name="text"> + <string>Birthday</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <layout class="QHBoxLayout" name="horizontalLayout_birthday2"> + <item> + <widget class="QComboBox" name="combo_birthmonth"> + <item> + <property name="text"> + <string>January</string> + </property> + </item> + <item> + <property name="text"> + <string>February</string> + </property> + </item> + <item> + <property name="text"> + <string>March</string> + </property> + </item> + <item> + <property name="text"> + <string>April</string> + </property> + </item> + <item> + <property name="text"> + <string>May</string> + </property> + </item> + <item> + <property name="text"> + <string>June</string> + </property> + </item> + <item> + <property name="text"> + <string>July</string> + </property> + </item> + <item> + <property name="text"> + <string>August</string> + </property> + </item> + <item> + <property name="text"> + <string>September</string> + </property> + </item> + <item> + <property name="text"> + <string>October</string> + </property> + </item> + <item> + <property name="text"> + <string>November</string> + </property> + </item> + <item> + <property name="text"> + <string>December</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="combo_birthday"/> + </item> + </layout> + </item> + <item row="3" column="1"> + <widget class="QPushButton" name="button_regenerate_console_id"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="layoutDirection"> + <enum>Qt::RightToLeft</enum> + </property> + <property name="text"> + <string>Regenerate</string> + </property> + </widget> + </item> <item row="2" column="1"> <widget class="QComboBox" name="combo_sound"> <item> @@ -232,19 +241,38 @@ </item> </widget> </item> - <item row="3" column="1"> - <widget class="QPushButton" name="button_regenerate_console_id"> + <item row="1" column="0"> + <widget class="QLabel" name="label_language"> + <property name="text"> + <string>Language</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QCheckBox" name="rng_seed_checkbox"> + <property name="text"> + <string>RNG Seed</string> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QLineEdit" name="rng_seed_edit"> <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> <horstretch>0</horstretch> <verstretch>0</verstretch> </sizepolicy> </property> - <property name="layoutDirection"> - <enum>Qt::RightToLeft</enum> + <property name="font"> + <font> + <family>Lucida Console</family> + </font> </property> - <property name="text"> - <string>Regenerate</string> + <property name="inputMask"> + <string>HHHHHHHHHHHHHHHH</string> + </property> + <property name="maxLength"> + <number>16</number> </property> </widget> </item> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 74a44be375..131ad19de9 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -933,7 +933,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa const auto full = res == "Full"; const auto entry_size = CalculateRomFSEntrySize(extracted, full); - QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, entry_size, this); + QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, + static_cast<s32>(entry_size), this); progress.setWindowModality(Qt::WindowModal); progress.setMinimumDuration(100); @@ -1621,7 +1622,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { return; } - if (ui.action_Fullscreen->isChecked()) { + if (!ui.action_Fullscreen->isChecked()) { UISettings::values.geometry = saveGeometry(); UISettings::values.renderwindow_geometry = render_window->saveGeometry(); } diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index b456266a6a..f3134d4cbe 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -132,6 +132,13 @@ void Config::ReadValues() { Settings::values.current_user = std::clamp<int>( sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); + const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); + if (enabled) { + Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); + } else { + Settings::values.rng_seed = std::nullopt; + } + // Miscellaneous Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index e0b223cd64..dd6644d798 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -178,6 +178,11 @@ use_docked_mode = # 1 (default): Yes, 0 : No enable_nfc = +# Sets the seed for the RNG generator built into the switch +# rng_seed will be ignored and randomly generated if rng_seed_enabled is false +rng_seed_enabled = +rng_seed = + # Sets the account username, max length is 32 characters # yuzu (default) username = yuzu |