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-rw-r--r--src/citra_qt/util/util.h2
-rw-r--r--src/common/microprofile.h5
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp96
-rw-r--r--src/core/file_sys/disk_archive.cpp2
-rw-r--r--src/core/hle/kernel/process.cpp10
-rw-r--r--src/core/hle/kernel/shared_memory.cpp27
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/service/apt/apt.cpp4
-rw-r--r--src/video_core/command_processor.cpp3
-rw-r--r--src/video_core/pica.cpp2
-rw-r--r--src/video_core/pica.h49
-rw-r--r--src/video_core/rasterizer.cpp58
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp28
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp18
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp9
-rw-r--r--src/video_core/renderer_opengl/gl_state.h3
-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h23
-rw-r--r--src/video_core/shader/shader.cpp2
-rw-r--r--src/video_core/shader/shader_interpreter.cpp10
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp137
-rw-r--r--src/video_core/shader/shader_jit_x64.h6
22 files changed, 336 insertions, 164 deletions
diff --git a/src/citra_qt/util/util.h b/src/citra_qt/util/util.h
index 0787f9eb7b..98a9440477 100644
--- a/src/citra_qt/util/util.h
+++ b/src/citra_qt/util/util.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <QFont>
/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
diff --git a/src/common/microprofile.h b/src/common/microprofile.h
index 9eb6016a85..d3b6cb97cd 100644
--- a/src/common/microprofile.h
+++ b/src/common/microprofile.h
@@ -11,6 +11,11 @@
#define MICROPROFILE_CONTEXT_SWITCH_TRACE 0
#define MICROPROFILE_PER_THREAD_BUFFER_SIZE (2048<<12) // 8 MB
+#ifdef _WIN32
+// This isn't defined by the standard library in MSVC2015
+typedef void* HANDLE;
+#endif
+
#include <microprofile.h>
#define MP_RGB(r, g, b) ((r) << 16 | (g) << 8 | (b) << 0)
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index 01c712f249..0fddb07a0a 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -49,65 +49,47 @@ enum {
typedef unsigned int (*shtop_fp_t)(ARMul_State* cpu, unsigned int sht_oper);
-static int CondPassed(ARMul_State* cpu, unsigned int cond) {
- const u32 NFLAG = cpu->NFlag;
- const u32 ZFLAG = cpu->ZFlag;
- const u32 CFLAG = cpu->CFlag;
- const u32 VFLAG = cpu->VFlag;
-
- int temp = 0;
+static bool CondPassed(ARMul_State* cpu, unsigned int cond) {
+ const bool n_flag = cpu->NFlag != 0;
+ const bool z_flag = cpu->ZFlag != 0;
+ const bool c_flag = cpu->CFlag != 0;
+ const bool v_flag = cpu->VFlag != 0;
switch (cond) {
- case 0x0:
- temp = ZFLAG;
- break;
- case 0x1: // NE
- temp = !ZFLAG;
- break;
- case 0x2: // CS
- temp = CFLAG;
- break;
- case 0x3: // CC
- temp = !CFLAG;
- break;
- case 0x4: // MI
- temp = NFLAG;
- break;
- case 0x5: // PL
- temp = !NFLAG;
- break;
- case 0x6: // VS
- temp = VFLAG;
- break;
- case 0x7: // VC
- temp = !VFLAG;
- break;
- case 0x8: // HI
- temp = (CFLAG && !ZFLAG);
- break;
- case 0x9: // LS
- temp = (!CFLAG || ZFLAG);
- break;
- case 0xa: // GE
- temp = ((!NFLAG && !VFLAG) || (NFLAG && VFLAG));
- break;
- case 0xb: // LT
- temp = ((NFLAG && !VFLAG) || (!NFLAG && VFLAG));
- break;
- case 0xc: // GT
- temp = ((!NFLAG && !VFLAG && !ZFLAG) || (NFLAG && VFLAG && !ZFLAG));
- break;
- case 0xd: // LE
- temp = ((NFLAG && !VFLAG) || (!NFLAG && VFLAG)) || ZFLAG;
- break;
- case 0xe: // AL
- temp = 1;
- break;
- case 0xf:
- temp = 1;
- break;
- }
- return temp;
+ case ConditionCode::EQ:
+ return z_flag;
+ case ConditionCode::NE:
+ return !z_flag;
+ case ConditionCode::CS:
+ return c_flag;
+ case ConditionCode::CC:
+ return !c_flag;
+ case ConditionCode::MI:
+ return n_flag;
+ case ConditionCode::PL:
+ return !n_flag;
+ case ConditionCode::VS:
+ return v_flag;
+ case ConditionCode::VC:
+ return !v_flag;
+ case ConditionCode::HI:
+ return (c_flag && !z_flag);
+ case ConditionCode::LS:
+ return (!c_flag || z_flag);
+ case ConditionCode::GE:
+ return (n_flag == v_flag);
+ case ConditionCode::LT:
+ return (n_flag != v_flag);
+ case ConditionCode::GT:
+ return (!z_flag && (n_flag == v_flag));
+ case ConditionCode::LE:
+ return (z_flag || (n_flag != v_flag));
+ case ConditionCode::AL:
+ case ConditionCode::NV: // Unconditional
+ return true;
+ }
+
+ return false;
}
static unsigned int DPO(Immediate)(ARMul_State* cpu, unsigned int sht_oper) {
diff --git a/src/core/file_sys/disk_archive.cpp b/src/core/file_sys/disk_archive.cpp
index 1096fd34da..e9ecd2b1cc 100644
--- a/src/core/file_sys/disk_archive.cpp
+++ b/src/core/file_sys/disk_archive.cpp
@@ -102,7 +102,7 @@ bool DiskFile::Open() {
mode_string += "b";
file = Common::make_unique<FileUtil::IOFile>(path, mode_string.c_str());
- return true;
+ return file->IsOpen();
}
size_t DiskFile::Read(const u64 offset, const size_t length, u8* buffer) const {
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 124047a53f..c2b4963d4f 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -129,7 +129,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
}
VAddr Process::GetLinearHeapBase() const {
- return (kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_SIZE)
+ return (kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_VADDR)
+ memory_region->base;
}
@@ -174,6 +174,10 @@ ResultCode Process::HeapFree(VAddr target, u32 size) {
return ERR_INVALID_ADDRESS;
}
+ if (size == 0) {
+ return RESULT_SUCCESS;
+ }
+
ResultCode result = vm_manager.UnmapRange(target, size);
if (result.IsError()) return result;
@@ -226,6 +230,10 @@ ResultCode Process::LinearFree(VAddr target, u32 size) {
return ERR_INVALID_ADDRESS;
}
+ if (size == 0) {
+ return RESULT_SUCCESS;
+ }
+
VAddr heap_end = GetLinearHeapBase() + (u32)linheap_memory->size();
if (target + size > heap_end) {
return ERR_INVALID_ADDRESS_STATE;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index 4137683b5d..1f477664b7 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -20,6 +20,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(u32 size, MemoryPermission permissi
shared_memory->name = std::move(name);
shared_memory->base_address = 0x0;
+ shared_memory->fixed_address = 0x0;
shared_memory->size = size;
shared_memory->permissions = permissions;
shared_memory->other_permissions = other_permissions;
@@ -30,9 +31,31 @@ SharedPtr<SharedMemory> SharedMemory::Create(u32 size, MemoryPermission permissi
ResultCode SharedMemory::Map(VAddr address, MemoryPermission permissions,
MemoryPermission other_permissions) {
+ if (base_address != 0) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: already mapped at 0x%08X!",
+ GetObjectId(), address, name.c_str(), base_address);
+ // TODO: Verify error code with hardware
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
+ ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ }
+
+ if (fixed_address != 0) {
+ if (address != 0 && address != fixed_address) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: fixed_addres is 0x%08X!",
+ GetObjectId(), address, name.c_str(), fixed_address);
+ // TODO: Verify error code with hardware
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
+ ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ }
+
+ // HACK(yuriks): This is only here to support the APT shared font mapping right now.
+ // Later, this should actually map the memory block onto the address space.
+ return RESULT_SUCCESS;
+ }
+
if (address < Memory::SHARED_MEMORY_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X outside of shared mem bounds!",
- GetObjectId(), address);
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s outside of shared mem bounds!",
+ GetObjectId(), address, name.c_str());
// TODO: Verify error code with hardware
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 7a29227762..35b550d12c 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -61,6 +61,8 @@ public:
/// Address of shared memory block in the process.
VAddr base_address;
+ /// Fixed address to allow mapping to. Used for blocks created from the linear heap.
+ VAddr fixed_address;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 6a2fdea2bf..ba66569b41 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -78,8 +78,8 @@ void GetSharedFont(Service::Interface* self) {
if (shared_font != nullptr) {
// TODO(yuriks): This is a hack to keep this working right now even with our completely
// broken shared memory system.
- shared_font_mem->base_address = SHARED_FONT_VADDR;
- Kernel::g_current_process->vm_manager.MapMemoryBlock(shared_font_mem->base_address,
+ shared_font_mem->fixed_address = SHARED_FONT_VADDR;
+ Kernel::g_current_process->vm_manager.MapMemoryBlock(shared_font_mem->fixed_address,
shared_font, 0, shared_font_mem->size, Kernel::MemoryState::Shared);
cmd_buff[0] = IPC::MakeHeader(0x44, 2, 2);
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index a78985510b..682be89ec5 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -235,7 +235,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
for (unsigned int index = 0; index < regs.num_vertices; ++index)
{
- unsigned int vertex = is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index]) : index;
+ // Indexed rendering doesn't use the start offset
+ unsigned int vertex = is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index]) : (index + regs.vertex_offset);
// -1 is a common special value used for primitive restart. Since it's unknown if
// the PICA supports it, and it would mess up the caching, guard against it here.
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index c73a8178ea..61983bc6cf 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -49,11 +49,13 @@ std::string Regs::GetCommandName(int index) {
ADD_FIELD(vertex_attributes);
ADD_FIELD(index_array);
ADD_FIELD(num_vertices);
+ ADD_FIELD(vertex_offset);
ADD_FIELD(trigger_draw);
ADD_FIELD(trigger_draw_indexed);
ADD_FIELD(vs_default_attributes_setup);
ADD_FIELD(command_buffer);
ADD_FIELD(triangle_topology);
+ ADD_FIELD(restart_primitive);
ADD_FIELD(gs.bool_uniforms);
ADD_FIELD(gs.int_uniforms);
ADD_FIELD(gs.main_offset);
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 58b924f9e1..855cb442e1 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -441,8 +441,14 @@ struct Regs {
};
enum class StencilAction : u32 {
- Keep = 0,
- Xor = 5,
+ Keep = 0,
+ Zero = 1,
+ Replace = 2,
+ Increment = 3,
+ Decrement = 4,
+ Invert = 5,
+ IncrementWrap = 6,
+ DecrementWrap = 7
};
struct {
@@ -481,23 +487,29 @@ struct Regs {
struct {
union {
+ // Raw value of this register
+ u32 raw_func;
+
// If true, enable stencil testing
BitField< 0, 1, u32> enable;
// Comparison operation for stencil testing
BitField< 4, 3, CompareFunc> func;
- // Value to calculate the new stencil value from
- BitField< 8, 8, u32> replacement_value;
+ // Mask used to control writing to the stencil buffer
+ BitField< 8, 8, u32> write_mask;
// Value to compare against for stencil testing
BitField<16, 8, u32> reference_value;
// Mask to apply on stencil test inputs
- BitField<24, 8, u32> mask;
+ BitField<24, 8, u32> input_mask;
};
union {
+ // Raw value of this register
+ u32 raw_op;
+
// Action to perform when the stencil test fails
BitField< 0, 3, StencilAction> action_stencil_fail;
@@ -757,7 +769,12 @@ struct Regs {
// Number of vertices to render
u32 num_vertices;
- INSERT_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS(0x1);
+
+ // The index of the first vertex to render
+ u32 vertex_offset;
+
+ INSERT_PADDING_WORDS(0x3);
// These two trigger rendering of triangles
u32 trigger_draw;
@@ -811,7 +828,9 @@ struct Regs {
BitField<8, 2, TriangleTopology> triangle_topology;
- INSERT_PADDING_WORDS(0x21);
+ u32 restart_primitive;
+
+ INSERT_PADDING_WORDS(0x20);
struct ShaderConfig {
BitField<0, 16, u32> bool_uniforms;
@@ -980,11 +999,13 @@ ASSERT_REG_POSITION(framebuffer, 0x110);
ASSERT_REG_POSITION(vertex_attributes, 0x200);
ASSERT_REG_POSITION(index_array, 0x227);
ASSERT_REG_POSITION(num_vertices, 0x228);
+ASSERT_REG_POSITION(vertex_offset, 0x22a);
ASSERT_REG_POSITION(trigger_draw, 0x22e);
ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f);
ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232);
ASSERT_REG_POSITION(command_buffer, 0x238);
ASSERT_REG_POSITION(triangle_topology, 0x25e);
+ASSERT_REG_POSITION(restart_primitive, 0x25f);
ASSERT_REG_POSITION(gs, 0x280);
ASSERT_REG_POSITION(vs, 0x2b0);
@@ -1021,12 +1042,20 @@ struct float24 {
return ret;
}
+ static float24 Zero() {
+ return FromFloat32(0.f);
+ }
+
// Not recommended for anything but logging
float ToFloat32() const {
return value;
}
float24 operator * (const float24& flt) const {
+ if ((this->value == 0.f && !std::isnan(flt.value)) ||
+ (flt.value == 0.f && !std::isnan(this->value)))
+ // PICA gives 0 instead of NaN when multiplying by inf
+ return Zero();
return float24::FromFloat32(ToFloat32() * flt.ToFloat32());
}
@@ -1043,7 +1072,11 @@ struct float24 {
}
float24& operator *= (const float24& flt) {
- value *= flt.ToFloat32();
+ if ((this->value == 0.f && !std::isnan(flt.value)) ||
+ (flt.value == 0.f && !std::isnan(this->value)))
+ // PICA gives 0 instead of NaN when multiplying by inf
+ *this = Zero();
+ else value *= flt.ToFloat32();
return *this;
}
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 4a159da8e7..77eadda9e9 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -216,14 +216,33 @@ static void SetStencil(int x, int y, u8 value) {
}
}
-// TODO: Should the stencil mask be applied to the "dest" or "ref" operands? Most likely not!
-static u8 PerformStencilAction(Regs::StencilAction action, u8 dest, u8 ref) {
+static u8 PerformStencilAction(Regs::StencilAction action, u8 old_stencil, u8 ref) {
switch (action) {
case Regs::StencilAction::Keep:
- return dest;
+ return old_stencil;
- case Regs::StencilAction::Xor:
- return dest ^ ref;
+ case Regs::StencilAction::Zero:
+ return 0;
+
+ case Regs::StencilAction::Replace:
+ return ref;
+
+ case Regs::StencilAction::Increment:
+ // Saturated increment
+ return std::min<u8>(old_stencil, 254) + 1;
+
+ case Regs::StencilAction::Decrement:
+ // Saturated decrement
+ return std::max<u8>(old_stencil, 1) - 1;
+
+ case Regs::StencilAction::Invert:
+ return ~old_stencil;
+
+ case Regs::StencilAction::IncrementWrap:
+ return old_stencil + 1;
+
+ case Regs::StencilAction::DecrementWrap:
+ return old_stencil - 1;
default:
LOG_CRITICAL(HW_GPU, "Unknown stencil action %x", (int)action);
@@ -783,10 +802,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
}
u8 old_stencil = 0;
+
+ auto UpdateStencil = [stencil_test, x, y, &old_stencil](Pica::Regs::StencilAction action) {
+ u8 new_stencil = PerformStencilAction(action, old_stencil, stencil_test.reference_value);
+ SetStencil(x >> 4, y >> 4, (new_stencil & stencil_test.write_mask) | (old_stencil & ~stencil_test.write_mask));
+ };
+
if (stencil_action_enable) {
old_stencil = GetStencil(x >> 4, y >> 4);
- u8 dest = old_stencil & stencil_test.mask;
- u8 ref = stencil_test.reference_value & stencil_test.mask;
+ u8 dest = old_stencil & stencil_test.input_mask;
+ u8 ref = stencil_test.reference_value & stencil_test.input_mask;
bool pass = false;
switch (stencil_test.func) {
@@ -824,8 +849,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
}
if (!pass) {
- u8 new_stencil = PerformStencilAction(stencil_test.action_stencil_fail, old_stencil, stencil_test.replacement_value);
- SetStencil(x >> 4, y >> 4, new_stencil);
+ UpdateStencil(stencil_test.action_stencil_fail);
continue;
}
}
@@ -875,23 +899,19 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
}
if (!pass) {
- if (stencil_action_enable) {
- u8 new_stencil = PerformStencilAction(stencil_test.action_depth_fail, old_stencil, stencil_test.replacement_value);
- SetStencil(x >> 4, y >> 4, new_stencil);
- }
+ if (stencil_action_enable)
+ UpdateStencil(stencil_test.action_depth_fail);
continue;
}
if (output_merger.depth_write_enable)
SetDepth(x >> 4, y >> 4, z);
-
- if (stencil_action_enable) {
- // TODO: What happens if stencil testing is enabled, but depth testing is not? Will stencil get updated anyway?
- u8 new_stencil = PerformStencilAction(stencil_test.action_depth_pass, old_stencil, stencil_test.replacement_value);
- SetStencil(x >> 4, y >> 4, new_stencil);
- }
}
+ // The stencil depth_pass action is executed even if depth testing is disabled
+ if (stencil_action_enable)
+ UpdateStencil(stencil_test.action_depth_pass);
+
auto dest = GetPixel(x >> 4, y >> 4);
Math::Vec4<u8> blend_output = combiner_output;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index deb9971bb7..d29049508d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -231,8 +231,8 @@ void RasterizerOpenGL::DrawTriangles() {
u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
- res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size);
- res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size);
+ res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size, true);
+ res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size, true);
}
void RasterizerOpenGL::CommitFramebuffer() {
@@ -269,7 +269,8 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
break;
// Stencil test
- case PICA_REG_INDEX(output_merger.stencil_test):
+ case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
+ case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
SyncStencilTest();
break;
@@ -676,7 +677,15 @@ void RasterizerOpenGL::SyncLogicOp() {
}
void RasterizerOpenGL::SyncStencilTest() {
- // TODO: Implement stencil test, mask, and op
+ const auto& regs = Pica::g_state.regs;
+ state.stencil.test_enabled = regs.output_merger.stencil_test.enable && regs.framebuffer.depth_format == Pica::Regs::DepthFormat::D24S8;
+ state.stencil.test_func = PicaToGL::CompareFunc(regs.output_merger.stencil_test.func);
+ state.stencil.test_ref = regs.output_merger.stencil_test.reference_value;
+ state.stencil.test_mask = regs.output_merger.stencil_test.input_mask;
+ state.stencil.write_mask = regs.output_merger.stencil_test.write_mask;
+ state.stencil.action_stencil_fail = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_stencil_fail);
+ state.stencil.action_depth_fail = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_fail);
+ state.stencil.action_depth_pass = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_pass);
}
void RasterizerOpenGL::SyncDepthTest() {
@@ -867,8 +876,15 @@ void RasterizerOpenGL::ReloadDepthBuffer() {
state.Apply();
glActiveTexture(GL_TEXTURE0);
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, fb_depth_texture.width, fb_depth_texture.height,
- fb_depth_texture.gl_format, fb_depth_texture.gl_type, temp_fb_depth_buffer.get());
+ if (fb_depth_texture.format == Pica::Regs::DepthFormat::D24S8) {
+ // TODO(Subv): There is a bug with Intel Windows drivers that makes glTexSubImage2D not change the stencil buffer.
+ // The bug has been reported to Intel (https://communities.intel.com/message/324464)
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, fb_depth_texture.width, fb_depth_texture.height, 0,
+ GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, temp_fb_depth_buffer.get());
+ } else {
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, fb_depth_texture.width, fb_depth_texture.height,
+ fb_depth_texture.gl_format, fb_depth_texture.gl_type, temp_fb_depth_buffer.get());
+ }
state.texture_units[0].texture_2d = 0;
state.Apply();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index e4247051c7..1e38c2e6d3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/hash.h"
#include "common/make_unique.h"
#include "common/math_util.h"
#include "common/microprofile.h"
@@ -21,7 +22,6 @@ MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128
void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned texture_unit, const Pica::Regs::FullTextureConfig& config) {
PAddr texture_addr = config.config.GetPhysicalAddress();
-
const auto cached_texture = texture_cache.find(texture_addr);
if (cached_texture != texture_cache.end()) {
@@ -51,12 +51,14 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text
}
const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format);
+ u8* texture_src_data = Memory::GetPhysicalPointer(texture_addr);
new_texture->width = info.width;
new_texture->height = info.height;
- new_texture->size = info.width * info.height * Pica::Regs::NibblesPerPixel(info.format);
+ new_texture->size = info.stride * info.height;
+ new_texture->addr = texture_addr;
+ new_texture->hash = Common::ComputeHash64(texture_src_data, new_texture->size);
- u8* texture_src_data = Memory::GetPhysicalPointer(texture_addr);
std::unique_ptr<Math::Vec4<u8>[]> temp_texture_buffer_rgba(new Math::Vec4<u8>[info.width * info.height]);
for (int y = 0; y < info.height; ++y) {
@@ -71,12 +73,18 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text
}
}
-void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size) {
+void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) {
// Flush any texture that falls in the flushed region
// TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound
auto cache_upper_bound = texture_cache.upper_bound(addr + size);
+
for (auto it = texture_cache.begin(); it != cache_upper_bound;) {
- if (MathUtil::IntervalsIntersect(addr, size, it->first, it->second->size)) {
+ const auto& info = *it->second;
+
+ // Flush the texture only if the memory region intersects and a change is detected
+ if (MathUtil::IntervalsIntersect(addr, size, info.addr, info.size) &&
+ (ignore_hash || info.hash != Common::ComputeHash64(Memory::GetPhysicalPointer(info.addr), info.size))) {
+
it = texture_cache.erase(it);
} else {
++it;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 96f3a925c5..d8f9edf59e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -19,7 +19,7 @@ public:
void LoadAndBindTexture(OpenGLState &state, unsigned texture_unit, const Pica::Regs::FullTextureConfig& config);
/// Flush any cached resource that touches the flushed region
- void NotifyFlush(PAddr addr, u32 size);
+ void NotifyFlush(PAddr addr, u32 size, bool ignore_hash = false);
/// Flush all cached OpenGL resources tracked by this cache manager
void FullFlush();
@@ -30,6 +30,8 @@ private:
GLuint width;
GLuint height;
u32 size;
+ u64 hash;
+ PAddr addr;
};
std::map<PAddr, std::unique_ptr<CachedTexture>> texture_cache;
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 871324014f..ba47ce8b83 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -26,6 +26,9 @@ OpenGLState::OpenGLState() {
stencil.test_ref = 0;
stencil.test_mask = -1;
stencil.write_mask = -1;
+ stencil.action_depth_fail = GL_KEEP;
+ stencil.action_depth_pass = GL_KEEP;
+ stencil.action_stencil_fail = GL_KEEP;
blend.enabled = false;
blend.src_rgb_func = GL_ONE;
@@ -105,6 +108,12 @@ void OpenGLState::Apply() {
glStencilFunc(stencil.test_func, stencil.test_ref, stencil.test_mask);
}
+ if (stencil.action_depth_fail != cur_state.stencil.action_depth_fail ||
+ stencil.action_depth_pass != cur_state.stencil.action_depth_pass ||
+ stencil.action_stencil_fail != cur_state.stencil.action_stencil_fail) {
+ glStencilOp(stencil.action_stencil_fail, stencil.action_depth_fail, stencil.action_depth_pass);
+ }
+
// Stencil mask
if (stencil.write_mask != cur_state.stencil.write_mask) {
glStencilMask(stencil.write_mask);
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 3e23790219..81e7e0877b 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -32,6 +32,9 @@ public:
GLint test_ref; // GL_STENCIL_REF
GLuint test_mask; // GL_STENCIL_VALUE_MASK
GLuint write_mask; // GL_STENCIL_WRITEMASK
+ GLenum action_stencil_fail; // GL_STENCIL_FAIL
+ GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL
+ GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS
} stencil;
struct {
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index 3b562da868..12806fad5e 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -152,6 +152,29 @@ inline GLenum CompareFunc(Pica::Regs::CompareFunc func) {
return compare_func_table[(unsigned)func];
}
+inline GLenum StencilOp(Pica::Regs::StencilAction action) {
+ static const GLenum stencil_op_table[] = {
+ GL_KEEP, // StencilAction::Keep
+ GL_ZERO, // StencilAction::Zero
+ GL_REPLACE, // StencilAction::Replace
+ GL_INCR, // StencilAction::Increment
+ GL_DECR, // StencilAction::Decrement
+ GL_INVERT, // StencilAction::Invert
+ GL_INCR_WRAP, // StencilAction::IncrementWrap
+ GL_DECR_WRAP // StencilAction::DecrementWrap
+ };
+
+ // Range check table for input
+ if ((unsigned)action >= ARRAY_SIZE(stencil_op_table)) {
+ LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %d", action);
+ UNREACHABLE();
+
+ return GL_KEEP;
+ }
+
+ return stencil_op_table[(unsigned)action];
+}
+
inline std::array<GLfloat, 4> ColorRGBA8(const u8* bytes) {
return { { bytes[0] / 255.0f,
bytes[1] / 255.0f,
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index be5588c007..f89117521f 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -52,7 +52,9 @@ void Setup(UnitState<false>& state) {
}
void Shutdown() {
+#ifdef ARCHITECTURE_x86_64
shader_map.clear();
+#endif // ARCHITECTURE_x86_64
}
static Common::Profiling::TimingCategory shader_category("Vertex Shader");
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index ae5a304419..69e4efa689 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -177,7 +177,10 @@ void RunInterpreter(UnitState<Debug>& state) {
if (!swizzle.DestComponentEnabled(i))
continue;
- dest[i] = std::max(src1[i], src2[i]);
+ // NOTE: Exact form required to match NaN semantics to hardware:
+ // max(0, NaN) -> NaN
+ // max(NaN, 0) -> 0
+ dest[i] = (src1[i] > src2[i]) ? src1[i] : src2[i];
}
Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest);
break;
@@ -190,7 +193,10 @@ void RunInterpreter(UnitState<Debug>& state) {
if (!swizzle.DestComponentEnabled(i))
continue;
- dest[i] = std::min(src1[i], src2[i]);
+ // NOTE: Exact form required to match NaN semantics to hardware:
+ // min(0, NaN) -> NaN
+ // min(NaN, 0) -> 0
+ dest[i] = (src1[i] < src2[i]) ? src1[i] : src2[i];
}
Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest);
break;
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index cc66fc8d61..c7b63a9b76 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -115,6 +115,8 @@ static const X64Reg SRC1 = XMM1;
static const X64Reg SRC2 = XMM2;
/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
static const X64Reg SRC3 = XMM3;
+/// Additional scratch register
+static const X64Reg SCRATCH2 = XMM4;
/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
static const X64Reg ONE = XMM14;
/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
@@ -227,8 +229,8 @@ void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
BLENDPS(SCRATCH, R(src), mask);
} else {
- MOVAPS(XMM4, R(src));
- UNPCKHPS(XMM4, R(SCRATCH)); // Unpack X/Y components of source and destination
+ MOVAPS(SCRATCH2, R(src));
+ UNPCKHPS(SCRATCH2, R(SCRATCH)); // Unpack X/Y components of source and destination
UNPCKLPS(SCRATCH, R(src)); // Unpack Z/W components of source and destination
// Compute selector to selectively copy source components to destination for SHUFPS instruction
@@ -236,7 +238,7 @@ void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
- SHUFPS(SCRATCH, R(XMM4), sel);
+ SHUFPS(SCRATCH, R(SCRATCH2), sel);
}
// Store dest back to memory
@@ -244,6 +246,19 @@ void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
}
}
+void JitCompiler::Compile_SanitizedMul(Gen::X64Reg src1, Gen::X64Reg src2, Gen::X64Reg scratch) {
+ MOVAPS(scratch, R(src1));
+ CMPPS(scratch, R(src2), CMP_ORD);
+
+ MULPS(src1, R(src2));
+
+ MOVAPS(src2, R(src1));
+ CMPPS(src2, R(src2), CMP_UNORD);
+
+ XORPS(scratch, R(src2));
+ ANDPS(src1, R(scratch));
+}
+
void JitCompiler::Compile_EvaluateCondition(Instruction instr) {
// Note: NXOR is used below to check for equality
switch (instr.flow_control.op) {
@@ -307,21 +322,17 @@ void JitCompiler::Compile_DP3(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- if (Common::GetCPUCaps().sse4_1) {
- DPPS(SRC1, R(SRC2), 0x7f);
- } else {
- MULPS(SRC1, R(SRC2));
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- MOVAPS(SRC2, R(SRC1));
- SHUFPS(SRC2, R(SRC2), _MM_SHUFFLE(1, 1, 1, 1));
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC2, R(SRC2), _MM_SHUFFLE(1, 1, 1, 1));
- MOVAPS(SRC3, R(SRC1));
- SHUFPS(SRC3, R(SRC3), _MM_SHUFFLE(2, 2, 2, 2));
+ MOVAPS(SRC3, R(SRC1));
+ SHUFPS(SRC3, R(SRC3), _MM_SHUFFLE(2, 2, 2, 2));
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0));
- ADDPS(SRC1, R(SRC2));
- ADDPS(SRC1, R(SRC3));
- }
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0));
+ ADDPS(SRC1, R(SRC2));
+ ADDPS(SRC1, R(SRC3));
Compile_DestEnable(instr, SRC1);
}
@@ -330,19 +341,15 @@ void JitCompiler::Compile_DP4(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- if (Common::GetCPUCaps().sse4_1) {
- DPPS(SRC1, R(SRC2), 0xff);
- } else {
- MULPS(SRC1, R(SRC2));
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- MOVAPS(SRC2, R(SRC1));
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- ADDPS(SRC1, R(SRC2));
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ ADDPS(SRC1, R(SRC2));
- MOVAPS(SRC2, R(SRC1));
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- ADDPS(SRC1, R(SRC2));
- }
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ ADDPS(SRC1, R(SRC2));
Compile_DestEnable(instr, SRC1);
}
@@ -359,23 +366,22 @@ void JitCompiler::Compile_DPH(Instruction instr) {
if (Common::GetCPUCaps().sse4_1) {
// Set 4th component to 1.0
BLENDPS(SRC1, R(ONE), 0x8); // 0b1000
- DPPS(SRC1, R(SRC2), 0xff);
} else {
- // Reverse to set the 4th component to 1.0
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
- MOVSS(SRC1, R(ONE));
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
+ // Set 4th component to 1.0
+ MOVAPS(SCRATCH, R(SRC1));
+ UNPCKHPS(SCRATCH, R(ONE)); // XYZW, 1111 -> Z1__
+ UNPCKLPD(SRC1, R(SCRATCH)); // XYZW, Z1__ -> XYZ1
+ }
- MULPS(SRC1, R(SRC2));
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- MOVAPS(SRC2, R(SRC1));
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- ADDPS(SRC1, R(SRC2));
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ ADDPS(SRC1, R(SRC2));
- MOVAPS(SRC2, R(SRC1));
- SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- ADDPS(SRC1, R(SRC2));
- }
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ ADDPS(SRC1, R(SRC2));
Compile_DestEnable(instr, SRC1);
}
@@ -415,7 +421,7 @@ void JitCompiler::Compile_LG2(Instruction instr) {
void JitCompiler::Compile_MUL(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- MULPS(SRC1, R(SRC2));
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
Compile_DestEnable(instr, SRC1);
}
@@ -428,10 +434,10 @@ void JitCompiler::Compile_SGE(Instruction instr) {
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
}
- CMPPS(SRC1, R(SRC2), CMP_NLT);
- ANDPS(SRC1, R(ONE));
+ CMPPS(SRC2, R(SRC1), CMP_LE);
+ ANDPS(SRC2, R(ONE));
- Compile_DestEnable(instr, SRC1);
+ Compile_DestEnable(instr, SRC2);
}
void JitCompiler::Compile_SLT(Instruction instr) {
@@ -465,6 +471,7 @@ void JitCompiler::Compile_FLR(Instruction instr) {
void JitCompiler::Compile_MAX(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
MAXPS(SRC1, R(SRC2));
Compile_DestEnable(instr, SRC1);
}
@@ -472,6 +479,7 @@ void JitCompiler::Compile_MAX(Instruction instr) {
void JitCompiler::Compile_MIN(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
MINPS(SRC1, R(SRC2));
Compile_DestEnable(instr, SRC1);
}
@@ -485,8 +493,8 @@ void JitCompiler::Compile_MOVA(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- // Convert floats to integers (only care about X and Y components)
- CVTPS2DQ(SRC1, R(SRC1));
+ // Convert floats to integers using truncation (only care about X and Y components)
+ CVTTPS2DQ(SRC1, R(SRC1));
// Get result
MOVQ_xmm(R(RAX), SRC1);
@@ -578,27 +586,42 @@ void JitCompiler::Compile_CALLU(Instruction instr) {
}
void JitCompiler::Compile_CMP(Instruction instr) {
+ using Op = Instruction::Common::CompareOpType::Op;
+ Op op_x = instr.common.compare_op.x;
+ Op op_y = instr.common.compare_op.y;
+
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- static const u8 cmp[] = { CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_NLE, CMP_NLT };
+ // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
+ // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
+ // because they don't match when used with NaNs.
+ static const u8 cmp[] = { CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE };
- if (instr.common.compare_op.x == instr.common.compare_op.y) {
+ bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
+ Gen::X64Reg lhs_x = invert_op_x ? SRC2 : SRC1;
+ Gen::X64Reg rhs_x = invert_op_x ? SRC1 : SRC2;
+
+ if (op_x == op_y) {
// Compare X-component and Y-component together
- CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.x]);
+ CMPPS(lhs_x, R(rhs_x), cmp[op_x]);
+ MOVQ_xmm(R(COND0), lhs_x);
- MOVQ_xmm(R(COND0), SRC1);
MOV(64, R(COND1), R(COND0));
} else {
+ bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
+ Gen::X64Reg lhs_y = invert_op_y ? SRC2 : SRC1;
+ Gen::X64Reg rhs_y = invert_op_y ? SRC1 : SRC2;
+
// Compare X-component
- MOVAPS(SCRATCH, R(SRC1));
- CMPSS(SCRATCH, R(SRC2), cmp[instr.common.compare_op.x]);
+ MOVAPS(SCRATCH, R(lhs_x));
+ CMPSS(SCRATCH, R(rhs_x), cmp[op_x]);
// Compare Y-component
- CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.y]);
+ CMPPS(lhs_y, R(rhs_y), cmp[op_y]);
MOVQ_xmm(R(COND0), SCRATCH);
- MOVQ_xmm(R(COND1), SRC1);
+ MOVQ_xmm(R(COND1), lhs_y);
}
SHR(32, R(COND0), Imm8(31));
@@ -616,12 +639,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
}
- if (Common::GetCPUCaps().fma) {
- VFMADD213PS(SRC1, SRC2, R(SRC3));
- } else {
- MULPS(SRC1, R(SRC2));
- ADDPS(SRC1, R(SRC3));
- }
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ ADDPS(SRC1, R(SRC3));
Compile_DestEnable(instr, SRC1);
}
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index fbe19fe933..58828ecc8c 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -68,6 +68,12 @@ private:
void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, Gen::X64Reg dest);
void Compile_DestEnable(Instruction instr, Gen::X64Reg dest);
+ /**
+ * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
+ * zero by inf. Clobbers `src2` and `scratch`.
+ */
+ void Compile_SanitizedMul(Gen::X64Reg src1, Gen::X64Reg src2, Gen::X64Reg scratch);
+
void Compile_EvaluateCondition(Instruction instr);
void Compile_UniformCondition(Instruction instr);