diff options
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp new file mode 100644 index 0000000000..94d1a9f1c7 --- /dev/null +++ b/src/yuzu_cmd/config.cpp @@ -0,0 +1,160 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include <SDL.h> +#include <inih/cpp/INIReader.h> +#include "citra/config.h" +#include "citra/default_ini.h" +#include "common/file_util.h" +#include "common/logging/log.h" +#include "common/param_package.h" +#include "core/settings.h" +#include "input_common/main.h" + +Config::Config() { + // TODO: Don't hardcode the path; let the frontend decide where to put the config files. + sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini"; + sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); + + Reload(); +} + +Config::~Config() = default; + +bool Config::LoadINI(const std::string& default_contents, bool retry) { + const char* location = this->sdl2_config_loc.c_str(); + if (sdl2_config->ParseError() < 0) { + if (retry) { + LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location); + FileUtil::CreateFullPath(location); + FileUtil::WriteStringToFile(true, default_contents, location); + sdl2_config = std::make_unique<INIReader>(location); // Reopen file + + return LoadINI(default_contents, false); + } + LOG_ERROR(Config, "Failed."); + return false; + } + LOG_INFO(Config, "Successfully loaded %s", location); + return true; +} + +static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = { + SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, + SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, + SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, +}; + +static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{ + { + SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, + }, + { + SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D, + }, +}}; + +void Config::ReadValues() { + // Controls + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; + } + + Settings::values.motion_device = sdl2_config->Get( + "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); + Settings::values.touch_device = + sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); + + // Core + Settings::values.cpu_core = + static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0)); + + // Renderer + Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); + Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true); + Settings::values.resolution_factor = + (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); + Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false); + Settings::values.toggle_framelimit = + sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); + + Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); + Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); + Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); + + // Layout + Settings::values.layout_option = + static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0)); + Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false); + Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false); + Settings::values.custom_top_left = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_left", 0)); + Settings::values.custom_top_top = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_top", 0)); + Settings::values.custom_top_right = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_right", 400)); + Settings::values.custom_top_bottom = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240)); + Settings::values.custom_bottom_left = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40)); + Settings::values.custom_bottom_top = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240)); + Settings::values.custom_bottom_right = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360)); + Settings::values.custom_bottom_bottom = + static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480)); + + // Audio + Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); + Settings::values.enable_audio_stretching = + sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); + Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); + + // Data Storage + Settings::values.use_virtual_sd = + sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); + + // System + Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false); + Settings::values.region_value = + sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT); + + // Miscellaneous + Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info"); + + // Debugging + Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); + Settings::values.gdbstub_port = + static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); + + // Web Service + Settings::values.enable_telemetry = + sdl2_config->GetBoolean("WebService", "enable_telemetry", true); + Settings::values.telemetry_endpoint_url = sdl2_config->Get( + "WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry"); + Settings::values.verify_endpoint_url = sdl2_config->Get( + "WebService", "verify_endpoint_url", "https://services.citra-emu.org/api/profile"); + Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", ""); + Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", ""); +} + +void Config::Reload() { + LoadINI(DefaultINI::sdl2_config_file); + ReadValues(); +} |