diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 805619ccf7..26f5e42ed5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -172,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() { "<br/><br/>Would you like to share your usage data with us?"); if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { Settings::values.enable_telemetry = false; - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); } } @@ -302,7 +302,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers( emit ControllerSelectorReconfigureFinished(); // Don't forget to apply settings. - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); config->Save(); UpdateStatusButtons(); @@ -477,11 +477,13 @@ void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view #else void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) { +#ifndef __linux__ QMessageBox::warning( this, tr("Web Applet"), tr("This version of yuzu was built without QtWebEngine support, meaning that yuzu cannot " "properly display the game manual or web page requested."), QMessageBox::Ok, QMessageBox::Ok); +#endif LOG_INFO(Frontend, "(STUBBED) called - Missing QtWebEngine dependency needed to open website page at " @@ -571,11 +573,11 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); @@ -590,12 +592,12 @@ void GMainWindow::InitializeWidgets() { return; } Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); - bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || - Settings::values.use_multi_core.GetValue(); + const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); @@ -630,7 +632,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); } - Settings::Apply(); + Settings::Apply(Core::System::GetInstance()); }); #endif // HAS_VULKAN statusBar()->insertPermanentWidget(0, renderer_status_button); @@ -1342,12 +1344,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target const auto user_id = manager.GetUser(static_cast<std::size_t>(index)); ASSERT(user_id); path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); } else { // Device save data path = nand_dir + FileSys::SaveDataFactory::GetFullPath( - FileSys::SaveDataSpaceId::NandUser, + system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, {}, 0); } @@ -2130,14 +2132,14 @@ void GMainWindow::OnPauseGame() { } void GMainWindow::OnStopGame() { - Core::System& system{Core::System::GetInstance()}; + auto& system{Core::System::GetInstance()}; if (system.GetExitLock() && !ConfirmForceLockedExit()) { return; } ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); UpdateStatusButtons(); } @@ -2312,10 +2314,11 @@ void GMainWindow::OnConfigurePerGame() { void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + const auto& system = Core::System::GetInstance(); ConfigurePerGame dialog(this, title_id); dialog.LoadFromFile(v_file); - auto result = dialog.exec(); + const auto result = dialog.exec(); if (result == QDialog::Accepted) { dialog.ApplyConfiguration(); @@ -2325,13 +2328,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); + const bool is_powered_on = system.IsPoweredOn(); + Settings::RestoreGlobalState(is_powered_on); - if (!Core::System::GetInstance().IsPoweredOn()) { + if (!is_powered_on) { config->Save(); } } else { - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(system.IsPoweredOn()); } } @@ -2602,7 +2606,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det if (emu_thread) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } } else { @@ -2774,7 +2778,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) { if (emu_thread != nullptr) { ShutdownGame(); - Settings::RestoreGlobalState(); + Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn()); UpdateStatusButtons(); } |