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Diffstat (limited to 'src/yuzu/configuration/input_profiles.cpp')
-rw-r--r-- | src/yuzu/configuration/input_profiles.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp new file mode 100644 index 0000000000..e87aededb3 --- /dev/null +++ b/src/yuzu/configuration/input_profiles.cpp @@ -0,0 +1,131 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <fmt/format.h> + +#include "common/common_paths.h" +#include "common/file_util.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/input_profiles.h" + +namespace FS = Common::FS; + +namespace { + +bool ProfileExistsInFilesystem(std::string_view profile_name) { + return FS::Exists(fmt::format("{}input" DIR_SEP "{}.ini", + FS::GetUserPath(FS::UserPath::ConfigDir), profile_name)); +} + +bool IsINI(std::string_view filename) { + const std::size_t index = filename.rfind('.'); + + if (index == std::string::npos) { + return false; + } + + return filename.substr(index) == ".ini"; +} + +std::string GetNameWithoutExtension(const std::string& filename) { + const std::size_t index = filename.rfind('.'); + + if (index == std::string::npos) { + return filename; + } + + return filename.substr(0, index); +} + +} // namespace + +InputProfiles::InputProfiles() { + const std::string input_profile_loc = + fmt::format("{}input", FS::GetUserPath(FS::UserPath::ConfigDir)); + + FS::ForeachDirectoryEntry( + nullptr, input_profile_loc, + [this](u64* entries_out, const std::string& directory, const std::string& filename) { + if (IsINI(filename) && IsProfileNameValid(GetNameWithoutExtension(filename))) { + map_profiles.insert_or_assign( + GetNameWithoutExtension(filename), + std::make_unique<Config>(GetNameWithoutExtension(filename), + Config::ConfigType::InputProfile)); + } + return true; + }); +} + +InputProfiles::~InputProfiles() = default; + +std::vector<std::string> InputProfiles::GetInputProfileNames() { + std::vector<std::string> profile_names; + profile_names.reserve(map_profiles.size()); + + for (const auto& [profile_name, config] : map_profiles) { + if (!ProfileExistsInFilesystem(profile_name)) { + DeleteProfile(profile_name); + continue; + } + + profile_names.push_back(profile_name); + } + + return profile_names; +} + +bool InputProfiles::IsProfileNameValid(std::string_view profile_name) { + return profile_name.find_first_of("<>:;\"/\\|,.!?*") == std::string::npos; +} + +bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t player_index) { + if (ProfileExistsInMap(profile_name)) { + return false; + } + + map_profiles.insert_or_assign( + profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile)); + + return SaveProfile(profile_name, player_index); +} + +bool InputProfiles::DeleteProfile(const std::string& profile_name) { + if (!ProfileExistsInMap(profile_name)) { + return false; + } + + if (!ProfileExistsInFilesystem(profile_name) || + FS::Delete(map_profiles[profile_name]->GetConfigFilePath())) { + map_profiles.erase(profile_name); + } + + return !ProfileExistsInMap(profile_name) && !ProfileExistsInFilesystem(profile_name); +} + +bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t player_index) { + if (!ProfileExistsInMap(profile_name)) { + return false; + } + + if (!ProfileExistsInFilesystem(profile_name)) { + map_profiles.erase(profile_name); + return false; + } + + map_profiles[profile_name]->ReadControlPlayerValue(player_index); + return true; +} + +bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t player_index) { + if (!ProfileExistsInMap(profile_name)) { + return false; + } + + map_profiles[profile_name]->SaveControlPlayerValue(player_index); + return true; +} + +bool InputProfiles::ProfileExistsInMap(const std::string& profile_name) const { + return map_profiles.find(profile_name) != map_profiles.end(); +} |