diff options
Diffstat (limited to 'src/yuzu/configuration/configure_input_player.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 1172 |
1 files changed, 901 insertions, 271 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 15ac30f12a..56ab32a35c 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -4,19 +4,28 @@ #include <algorithm> #include <memory> +#include <thread> #include <utility> -#include <QColorDialog> #include <QGridLayout> +#include <QInputDialog> #include <QKeyEvent> #include <QMenu> #include <QMessageBox> #include <QTimer> -#include "common/assert.h" #include "common/param_package.h" +#include "core/core.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" +#include "input_common/gcadapter/gc_poller.h" #include "input_common/main.h" +#include "input_common/udp/udp.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_vibration.h" +#include "yuzu/configuration/input_profiles.h" +#include "yuzu/util/limitable_input_dialog.h" const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ @@ -24,20 +33,74 @@ const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> "down", "left", "right", - "modifier", }}; -static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { - const int index1 = grid->indexOf(item); - const int index2 = grid->indexOf(onTopOf); - int row, column, rowSpan, columnSpan; - grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); - grid->takeAt(index1); - grid->addWidget(item, row, column, rowSpan, columnSpan); +namespace { + +constexpr std::size_t HANDHELD_INDEX = 8; + +void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, + bool connected) { + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = + sm.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); +} + +/// Maps the controller type combobox index to Controller Type enum +constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { + switch (index) { + case 0: + default: + return Settings::ControllerType::ProController; + case 1: + return Settings::ControllerType::DualJoyconDetached; + case 2: + return Settings::ControllerType::LeftJoycon; + case 3: + return Settings::ControllerType::RightJoycon; + case 4: + return Settings::ControllerType::Handheld; + } +} + +/// Maps the Controller Type enum to controller type combobox index +constexpr int GetIndexFromControllerType(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + default: + return 0; + case Settings::ControllerType::DualJoyconDetached: + return 1; + case Settings::ControllerType::LeftJoycon: + return 2; + case Settings::ControllerType::RightJoycon: + return 3; + case Settings::ControllerType::Handheld: + return 4; + } } -static QString GetKeyName(int key_code) { +QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -51,18 +114,24 @@ static QString GetKeyName(int key_code) { } } -static void SetAnalogButton(const Common::ParamPackage& input_param, - Common::ParamPackage& analog_param, const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { +void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param, + const std::string& button_name) { + // The poller returned a complete axis, so set all the buttons + if (input_param.Has("axis_x") && input_param.Has("axis_y")) { + analog_param = input_param; + return; + } + // Check if the current configuration has either no engine or an axis binding. + // Clears out the old binding and adds one with analog_from_button. + if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) { analog_param = { {"engine", "analog_from_button"}, - {"modifier_scale", "0.5"}, }; } analog_param.Set(button_name, input_param.Serialize()); } -static QString ButtonToText(const Common::ParamPackage& param) { +QString ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -71,6 +140,28 @@ static QString ButtonToText(const Common::ParamPackage& param) { return GetKeyName(param.Get("code", 0)); } + if (param.Get("engine", "") == "gcpad") { + if (param.Has("axis")) { + const QString axis_str = QString::fromStdString(param.Get("axis", "")); + const QString direction_str = QString::fromStdString(param.Get("direction", "")); + + return QObject::tr("GC Axis %1%2").arg(axis_str, direction_str); + } + if (param.Has("button")) { + const QString button_str = QString::number(int(std::log2(param.Get("button", 0)))); + return QObject::tr("GC Button %1").arg(button_str); + } + return GetKeyName(param.Get("code", 0)); + } + + if (param.Get("engine", "") == "cemuhookudp") { + if (param.Has("pad_index")) { + const QString motion_str = QString::fromStdString(param.Get("pad_index", "")); + return QObject::tr("Motion %1").arg(motion_str); + } + return GetKeyName(param.Get("code", 0)); + } + if (param.Get("engine", "") == "sdl") { if (param.Has("hat")) { const QString hat_str = QString::fromStdString(param.Get("hat", "")); @@ -98,7 +189,7 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { +QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -127,24 +218,47 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string return {}; } + if (param.Get("engine", "") == "gcpad") { + if (dir == "modifier") { + return QObject::tr("[unused]"); + } + + if (dir == "left" || dir == "right") { + const QString axis_x_str = QString::fromStdString(param.Get("axis_x", "")); + + return QObject::tr("GC Axis %1").arg(axis_x_str); + } + + if (dir == "up" || dir == "down") { + const QString axis_y_str = QString::fromStdString(param.Get("axis_y", "")); + + return QObject::tr("GC Axis %1").arg(axis_y_str); + } + + return {}; + } return QObject::tr("[unknown]"); } - -ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), - debug(debug), timeout_timer(std::make_unique<QTimer>()), - poll_timer(std::make_unique<QTimer>()) { +} // namespace + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, + QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + InputProfiles* profiles_, bool debug) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), + debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()), + bottom_row(bottom_row) { ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, - ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, }; analog_map_buttons = {{ @@ -153,219 +267,292 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight, - ui->buttonLStickMod, }, { ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight, - ui->buttonRStickMod, }, }}; - debug_hidden = { - ui->buttonSL, ui->labelSL, - ui->buttonSR, ui->labelSR, - ui->buttonLStick, ui->labelLStickPressed, - ui->buttonRStick, ui->labelRStickPressed, - ui->buttonHome, ui->labelHome, - ui->buttonScreenshot, ui->labelScreenshot, + motion_map = { + ui->buttonMotionLeft, + ui->buttonMotionRight, }; - auto layout = Settings::values.players[player_index].type; - if (debug) - layout = Settings::ControllerType::DualJoycon; - - switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoycon: - layout_hidden = { - ui->buttonSL, - ui->labelSL, - ui->buttonSR, - ui->labelSR, - }; - break; - case Settings::ControllerType::LeftJoycon: - layout_hidden = { - ui->right_body_button, - ui->right_buttons_button, - ui->right_body_label, - ui->right_buttons_label, - ui->buttonR, - ui->labelR, - ui->buttonZR, - ui->labelZR, - ui->labelHome, - ui->buttonHome, - ui->buttonPlus, - ui->labelPlus, - ui->RStick, - ui->faceButtons, - }; - break; - case Settings::ControllerType::RightJoycon: - layout_hidden = { - ui->left_body_button, ui->left_buttons_button, - ui->left_body_label, ui->left_buttons_label, - ui->buttonL, ui->labelL, - ui->buttonZL, ui->labelZL, - ui->labelScreenshot, ui->buttonScreenshot, - ui->buttonMinus, ui->labelMinus, - ui->LStick, ui->Dpad, - }; - break; - } + analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone}; + analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone}; + analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup}; + analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod}; + analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange}; + analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange}; + analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; + analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; + + const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param, + int default_val, InputCommon::Polling::DeviceType type) { + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, + [=, this](Common::ParamPackage params) { + // Workaround for ZL & ZR for analog triggers like on XBOX + // controllers. Analog triggers (from controllers like the XBOX + // controller) would not work due to a different range of their + // signals (from 0 to 255 on analog triggers instead of -32768 to + // 32768 on analog joysticks). The SDL driver misinterprets analog + // triggers as analog joysticks. + // TODO: reinterpret the signal range for analog triggers to map the + // values correctly. This is required for the correct emulation of + // the analog triggers of the GameCube controller. + if (button == ui->buttonZL || button == ui->buttonZR) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } + *param = std::move(params); + }, + type); + }); + }; - if (debug || layout == Settings::ControllerType::ProController) { - ui->controller_color->hide(); - } else { - if (layout == Settings::ControllerType::LeftJoycon || - layout == Settings::ControllerType::RightJoycon) { - ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { + auto* const button = button_map[button_id]; - LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); - LayerGridElements(ui->buttons, ui->misc, ui->RStick); - LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); - LayerGridElements(ui->buttons, ui->RStick, ui->LStick); + if (button == nullptr) { + continue; } - } - for (auto* widget : layout_hidden) - widget->setVisible(false); + ConfigureButtonClick(button_map[button_id], &buttons_param[button_id], + Config::default_buttons[button_id], + InputCommon::Polling::DeviceType::Button); - analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; - analog_map_deadzone = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone}; - analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone}; + button->setContextMenuPolicy(Qt::CustomContextMenu); - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - auto* const button = button_map[button_id]; + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + auto* const button = motion_map[motion_id]; if (button == nullptr) { continue; } + ConfigureButtonClick(motion_map[motion_id], &motions_param[motion_id], + Config::default_motions[motion_id], + InputCommon::Polling::DeviceType::Motion); + button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] { - HandleClick(button_map[button_id], - [=](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - buttons_param[button_id] = std::move(params); - }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); + + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + motions_param[motion_id].Clear(); + motion_map[motion_id]->setText(tr("[not set]")); + }); + context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location)); + }); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; + if (analog_button == nullptr) { continue; } - analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::clicked, [=]() { - HandleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); + connect(analog_button, &QPushButton::clicked, [=, this] { + if (!map_analog_stick_accepted) { + map_analog_stick_accepted = + QMessageBox::information( + this, tr("Map Analog Stick"), + tr("After pressing OK, first move your joystick horizontally, and then " + "vertically.\nTo invert the axes, first move your joystick " + "vertically, and then horizontally."), + QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok; + if (!map_analog_stick_accepted) { + return; + } + } + HandleClick( + analog_map_buttons[analog_id][sub_button_id], + [=, this](const Common::ParamPackage& params) { + SetAnalogParam(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::AnalogPreferred); }); + + analog_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(analog_button, &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) { + [=, this](const QPoint& menu_location) { QMenu context_menu; context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + analogs_param[analog_id].Clear(); analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); }); - context_menu.addAction(tr("Restore Default"), [&] { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - }); context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { - if (QMessageBox::information( - this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically."), - QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { - HandleClick( - analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, - InputCommon::Polling::DeviceType::Analog); - } + + // Handle clicks for the modifier buttons as well. + connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] { + HandleClick( + analog_map_modifier_button[analog_id], + [=, this](const Common::ParamPackage& params) { + analogs_param[analog_id].Set("modifier", params.Serialize()); + }, + InputCommon::Polling::DeviceType::Button); }); - connect(analog_map_deadzone[analog_id], &QSlider::valueChanged, [=] { - const float deadzone = analog_map_deadzone[analog_id]->value() / 100.0f; - analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1").arg(deadzone)); - analogs_param[analog_id].Set("deadzone", deadzone); + + analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu); + + connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + analogs_param[analog_id].Set("modifier", ""); + analog_map_modifier_button[analog_id]->setText(tr("[not set]")); + }); + context_menu.exec( + analog_map_modifier_button[analog_id]->mapToGlobal(menu_location)); + }); + + connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged), + [=, this] { + const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); + analogs_param[analog_id].Set("range", spinbox_value / 100.0f); + }); + + connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); + analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); + analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); + }); + + connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_modifier_slider[analog_id]->value(); + analog_map_modifier_label[analog_id]->setText( + tr("Modifier Range: %1%").arg(slider_value)); + analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); }); } - connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); + // Player Connected checkbox + connect(ui->groupConnectedController, &QGroupBox::toggled, + [this](bool checked) { emit Connected(checked); }); + + // Set up controller type. Only Player 1 can choose Handheld. + ui->comboControllerType->clear(); + + QStringList controller_types = { + tr("Pro Controller"), + tr("Dual Joycons"), + tr("Left Joycon"), + tr("Right Joycon"), + }; + + if (player_index == 0) { + controller_types.append(tr("Handheld")); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), + [this](int index) { + emit HandheldStateChanged(GetControllerTypeFromIndex(index) == + Settings::ControllerType::Handheld); + }); + } + + if (debug || player_index == 9) { + ui->groupConnectedController->setCheckable(false); + } + + // The Debug Controller can only choose the Pro Controller. + if (debug) { + ui->buttonScreenshot->setEnabled(false); + ui->buttonHome->setEnabled(false); + QStringList debug_controller_types = { + tr("Pro Controller"), + }; + ui->comboControllerType->addItems(debug_controller_types); + } else { + ui->comboControllerType->addItems(controller_types); + } + + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + UpdateMotionButtons(); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + UpdateMotionButtons(); + }); + + connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this, + &ConfigureInputPlayer::UpdateMappingWithDefaults); + + ui->comboDevices->setCurrentIndex(-1); + + ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh"))); + connect(ui->buttonRefreshDevices, &QPushButton::clicked, + [this] { emit RefreshInputDevices(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this] { Common::ParamPackage params; + if (input_subsystem->GetGCButtons()->IsPolling()) { + params = input_subsystem->GetGCButtons()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetGCAnalogs()->IsPolling()) { + params = input_subsystem->GetGCAnalogs()->GetNextInput(); + if (params.Has("engine") && IsInputAcceptable(params)) { + SetPollingResult(params, false); + return; + } + } + if (input_subsystem->GetUDPMotions()->IsPolling()) { + params = input_subsystem->GetUDPMotions()->GetNextInput(); + if (params.Has("engine")) { + SetPollingResult(params, false); + return; + } + } for (auto& poller : device_pollers) { params = poller->GetNextInput(); - if (params.Has("engine")) { + if (params.Has("engine") && IsInputAcceptable(params)) { SetPollingResult(params, false); return; } } }); - controller_color_buttons = { - ui->left_body_button, - ui->left_buttons_button, - ui->right_body_button, - ui->right_buttons_button, - }; + UpdateInputProfiles(); - for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { - connect(controller_color_buttons[i], &QPushButton::clicked, this, - [this, i] { OnControllerButtonClick(static_cast<int>(i)); }); - } + connect(ui->buttonProfilesNew, &QPushButton::clicked, this, + &ConfigureInputPlayer::CreateProfile); + connect(ui->buttonProfilesDelete, &QPushButton::clicked, this, + &ConfigureInputPlayer::DeleteProfile); + connect(ui->comboProfiles, qOverload<int>(&QComboBox::activated), this, + &ConfigureInputPlayer::LoadProfile); + connect(ui->buttonProfilesSave, &QPushButton::clicked, this, + &ConfigureInputPlayer::SaveProfile); LoadConfiguration(); - resize(0, 0); // TODO(wwylele): enable this when we actually emulate it ui->buttonHome->setEnabled(false); @@ -374,27 +561,72 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ConfigureInputPlayer::~ConfigureInputPlayer() = default; void ConfigureInputPlayer::ApplyConfiguration() { - auto& buttons = - debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; - auto& analogs = - debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + auto& player = Settings::values.players.GetValue()[player_index]; + auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; + auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); - if (debug) + if (debug) { + return; + } + + auto& motions = player.motions; + + std::transform(motions_param.begin(), motions_param.end(), motions.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + const auto controller_type = + GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + const auto player_connected = ui->groupConnectedController->isChecked() && + controller_type != Settings::ControllerType::Handheld; + + if (player.controller_type == controller_type && player.connected == player_connected) { + // Set vibration devices in the event that the input device has changed. + ConfigureVibration::SetVibrationDevices(player_index); + return; + } + + // Disconnect the controller first. + UpdateController(controller_type, player_index, false); + + player.controller_type = controller_type; + player.connected = player_connected; + + ConfigureVibration::SetVibrationDevices(player_index); + + // Handheld + if (player_index == 0) { + auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; + if (controller_type == Settings::ControllerType::Handheld) { + handheld = player; + } + handheld.connected = ui->groupConnectedController->isChecked() && + controller_type == Settings::ControllerType::Handheld; + UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected); + } + + if (!player.connected) { return; + } - std::array<u32, 4> colors{}; - std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), - [](QColor color) { return color.rgb(); }); + // This emulates a delay between disconnecting and reconnecting controllers as some games + // do not respond to a change in controller type if it was instantaneous. + using namespace std::chrono_literals; + std::this_thread::sleep_for(20ms); - Settings::values.players[player_index].body_color_left = colors[0]; - Settings::values.players[player_index].button_color_left = colors[1]; - Settings::values.players[player_index].body_color_right = colors[2]; - Settings::values.players[player_index].button_color_right = colors[3]; + UpdateController(controller_type, player_index, player_connected); +} + +void ConfigureInputPlayer::showEvent(QShowEvent* event) { + if (bottom_row == nullptr) { + return; + } + QWidget::showEvent(event); + ui->main->addWidget(bottom_row); } void ConfigureInputPlayer::changeEvent(QEvent* event) { @@ -402,24 +634,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInputPlayer::RetranslateUI() { ui->retranslateUi(this); - UpdateButtonLabels(); -} - -void ConfigureInputPlayer::OnControllerButtonClick(int i) { - const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); - if (!new_bg_color.isValid()) - return; - controller_colors[i] = new_bg_color; - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + UpdateUI(); } void ConfigureInputPlayer::LoadConfiguration() { + auto& player = Settings::values.players.GetValue()[player_index]; if (debug) { std::transform(Settings::values.debug_pad_buttons.begin(), Settings::values.debug_pad_buttons.end(), buttons_param.begin(), @@ -428,66 +652,109 @@ void ConfigureInputPlayer::LoadConfiguration() { Settings::values.debug_pad_analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } else { - std::transform(Settings::values.players[player_index].buttons.begin(), - Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.players[player_index].analogs.begin(), - Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + std::transform(player.motions.begin(), player.motions.end(), motions_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } - UpdateButtonLabels(); + UpdateUI(); + UpdateInputDeviceCombobox(); - if (debug) + if (debug) { return; + } - std::array<u32, 4> colors = { - Settings::values.players[player_index].body_color_left, - Settings::values.players[player_index].button_color_left, - Settings::values.players[player_index].body_color_right, - Settings::values.players[player_index].button_color_right, - }; + ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type)); + ui->groupConnectedController->setChecked( + player.connected || + (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected)); +} - std::transform(colors.begin(), colors.end(), controller_colors.begin(), - [](u32 rgb) { return QColor::fromRgb(rgb); }); +void ConfigureInputPlayer::ConnectPlayer(bool connected) { + ui->groupConnectedController->setChecked(connected); +} - for (std::size_t i = 0; i < colors.size(); ++i) { - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }") - .arg(controller_colors[i].name())); +void ConfigureInputPlayer::UpdateInputDeviceCombobox() { + // Skip input device persistence if "Input Devices" is set to "Any". + if (ui->comboDevices->currentIndex() == 0) { + UpdateInputDevices(); + return; } -} -void ConfigureInputPlayer::RestoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + // Find the first button that isn't empty. + const auto button_param = + std::find_if(buttons_param.begin(), buttons_param.end(), + [](const Common::ParamPackage param) { return param.Has("engine"); }); + const bool buttons_empty = button_param == buttons_param.end(); + + const auto current_engine = button_param->Get("engine", ""); + const auto current_guid = button_param->Get("guid", ""); + const auto current_port = button_param->Get("port", ""); + + const bool is_keyboard_mouse = current_engine == "keyboard" || current_engine == "mouse"; + + UpdateInputDevices(); + + if (buttons_empty) { + return; } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + const bool all_one_device = + std::all_of(buttons_param.begin(), buttons_param.end(), + [current_engine, current_guid, current_port, + is_keyboard_mouse](const Common::ParamPackage param) { + if (is_keyboard_mouse) { + return !param.Has("engine") || param.Get("engine", "") == "keyboard" || + param.Get("engine", "") == "mouse"; + } + return !param.Has("engine") || (param.Get("engine", "") == current_engine && + param.Get("guid", "") == current_guid && + param.Get("port", "") == current_port); + }); + + if (all_one_device) { + if (is_keyboard_mouse) { + ui->comboDevices->setCurrentIndex(1); + return; } + const auto devices_it = std::find_if( + input_devices.begin(), input_devices.end(), + [current_engine, current_guid, current_port](const Common::ParamPackage param) { + return param.Get("class", "") == current_engine && + param.Get("guid", "") == current_guid && + param.Get("port", "") == current_port; + }); + const int device_index = + devices_it != input_devices.end() + ? static_cast<int>(std::distance(input_devices.begin(), devices_it)) + : 0; + ui->comboDevices->setCurrentIndex(device_index); + } else { + ui->comboDevices->setCurrentIndex(0); } - UpdateButtonLabels(); +} + +void ConfigureInputPlayer::RestoreDefaults() { + UpdateMappingWithDefaults(); } void ConfigureInputPlayer::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { const auto* const button = button_map[button_id]; - if (button == nullptr || !button->isEnabled()) { + if (button == nullptr) { continue; } buttons_param[button_id].Clear(); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; - if (analog_button == nullptr || !analog_button->isEnabled()) { + if (analog_button == nullptr) { continue; } @@ -495,16 +762,30 @@ void ConfigureInputPlayer::ClearAll() { } } - UpdateButtonLabels(); + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + const auto* const motion_button = motion_map[motion_id]; + if (motion_button == nullptr) { + continue; + } + + motions_param[motion_id].Clear(); + } + + UpdateUI(); + UpdateInputDevices(); } -void ConfigureInputPlayer::UpdateButtonLabels() { - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { +void ConfigureInputPlayer::UpdateUI() { + for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { button_map[button]->setText(ButtonToText(buttons_param[button])); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr) { @@ -514,80 +795,329 @@ void ConfigureInputPlayer::UpdateButtonLabels() { analog_button->setText( AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); } - analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + analog_map_modifier_button[analog_id]->setText( + ButtonToText(Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")})); + + const auto deadzone_label = analog_map_deadzone_label[analog_id]; + const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; + const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id]; + const auto modifier_label = analog_map_modifier_label[analog_id]; + const auto modifier_slider = analog_map_modifier_slider[analog_id]; + const auto range_groupbox = analog_map_range_groupbox[analog_id]; + const auto range_spinbox = analog_map_range_spinbox[analog_id]; + + int slider_value; auto& param = analogs_param[analog_id]; - auto* const analog_deadzone_slider = analog_map_deadzone[analog_id]; - auto* const analog_deadzone_label = analog_map_deadzone_label[analog_id]; + const bool is_controller = + param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad"; - if (param.Has("engine") && param.Get("engine", "") == "sdl") { + if (is_controller) { if (!param.Has("deadzone")) { param.Set("deadzone", 0.1f); } + slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100); + deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); + deadzone_slider->setValue(slider_value); + if (!param.Has("range")) { + param.Set("range", 1.0f); + } + range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100)); + } else { + if (!param.Has("modifier_scale")) { + param.Set("modifier_scale", 0.5f); + } + slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100); + modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); + modifier_slider->setValue(slider_value); + } - analog_deadzone_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100)); - analog_deadzone_slider->setVisible(true); - analog_deadzone_label->setVisible(true); + deadzone_label->setVisible(is_controller); + deadzone_slider->setVisible(is_controller); + modifier_groupbox->setVisible(!is_controller); + modifier_label->setVisible(!is_controller); + modifier_slider->setVisible(!is_controller); + range_groupbox->setVisible(is_controller); + } +} + +void ConfigureInputPlayer::UpdateInputDevices() { + input_devices = input_subsystem->GetInputDevices(); + ui->comboDevices->clear(); + for (auto device : input_devices) { + ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); + } +} + +void ConfigureInputPlayer::UpdateControllerIcon() { + // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its + // "nonstandard" to use an image through the icon support) + const QString stylesheet = [this] { + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/pro_controller%0)"); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/dual_joycon%0)"); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/handheld%0)"); + default: + return QString{}; + } + }(); + + const QString theme = [] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); } else { - analog_deadzone_slider->setVisible(false); - analog_deadzone_label->setVisible(false); + return QString{}; } + }(); + + ui->controllerFrame->setStyleSheet(stylesheet.arg(theme)); +} + +void ConfigureInputPlayer::UpdateControllerAvailableButtons() { + auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + if (debug) { + layout = Settings::ControllerType::ProController; + } + + // List of all the widgets that will be hidden by any of the following layouts that need + // "unhidden" after the controller type changes + const std::array<QWidget*, 9> layout_show = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget, + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + + for (auto* widget : layout_show) { + widget->show(); + } + + std::vector<QWidget*> layout_hidden; + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoyconDetached: + case Settings::ControllerType::Handheld: + layout_hidden = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget2, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + }; + break; + } + + for (auto* widget : layout_hidden) { + widget->hide(); } } +void ConfigureInputPlayer::UpdateMotionButtons() { + if (debug) { + // Motion isn't used with the debug controller, hide both groupboxes. + ui->buttonMotionLeftGroup->hide(); + ui->buttonMotionRightGroup->hide(); + return; + } + + // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::LeftJoycon: + case Settings::ControllerType::Handheld: + // Show "Motion 1" and hide "Motion 2". + ui->buttonMotionLeftGroup->show(); + ui->buttonMotionRightGroup->hide(); + break; + case Settings::ControllerType::RightJoycon: + // Show "Motion 2" and hide "Motion 1". + ui->buttonMotionLeftGroup->hide(); + ui->buttonMotionRightGroup->show(); + break; + case Settings::ControllerType::DualJoyconDetached: + default: + // Show both "Motion 1/2". + ui->buttonMotionLeftGroup->show(); + ui->buttonMotionRightGroup->show(); + break; + } +} + +void ConfigureInputPlayer::UpdateMappingWithDefaults() { + if (ui->comboDevices->currentIndex() == 0) { + return; + } + + if (ui->comboDevices->currentIndex() == 1) { + // Reset keyboard bindings + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + } + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } + + analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam( + Config::default_stick_mod[analog_id])); + } + + for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { + motions_param[motion_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])}; + } + + UpdateUI(); + return; + } + + // Reset controller bindings + const auto& device = input_devices[ui->comboDevices->currentIndex()]; + auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); + for (std::size_t i = 0; i < buttons_param.size(); ++i) { + buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)]; + } + for (std::size_t i = 0; i < analogs_param.size(); ++i) { + analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]; + } + + UpdateUI(); +} + void ConfigureInputPlayer::HandleClick( QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type) { - button->setText(tr("[press key]")); + if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) { + button->setText(tr("Shake!")); + } else { + button->setText(tr("[waiting]")); + } button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { - const auto iter = std::find(button_map.begin(), button_map.end(), button); - ASSERT(iter != button_map.end()); - const auto index = std::distance(button_map.begin(), iter); - ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); - } + // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a + // controller, then they don't want keyboard/mouse input + want_keyboard_mouse = ui->comboDevices->currentIndex() < 2; input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + QWidget::grabMouse(); + QWidget::grabKeyboard(); + + if (type == InputCommon::Polling::DeviceType::Button) { + input_subsystem->GetGCButtons()->BeginConfiguration(); + } else { + input_subsystem->GetGCAnalogs()->BeginConfiguration(); + } + + if (type == InputCommon::Polling::DeviceType::Motion) { + input_subsystem->GetUDPMotions()->BeginConfiguration(); + } + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + + input_subsystem->GetGCButtons()->EndConfiguration(); + input_subsystem->GetGCAnalogs()->EndConfiguration(); + + input_subsystem->GetUDPMotions()->EndConfiguration(); + if (!abort) { (*input_setter)(params); } - UpdateButtonLabels(); + UpdateUI(); + UpdateInputDeviceCombobox(); + input_setter = std::nullopt; } +bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const { + if (ui->comboDevices->currentIndex() == 0) { + return true; + } + + // Keyboard/Mouse + if (ui->comboDevices->currentIndex() == 1) { + return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse"; + } + + const auto current_input_device = input_devices[ui->comboDevices->currentIndex()]; + return params.Get("engine", "") == current_input_device.Get("class", "") && + params.Get("guid", "") == current_input_device.Get("guid", "") && + params.Get("port", "") == current_input_device.Get("port", ""); +} + +void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { @@ -595,5 +1125,105 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { return; } } + SetPollingResult({}, true); } + +void ConfigureInputPlayer::CreateProfile() { + const auto profile_name = + LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20); + + if (profile_name.isEmpty()) { + return; + } + + if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) { + QMessageBox::critical(this, tr("Create Input Profile"), + tr("The given profile name is not valid!")); + return; + } + + ApplyConfiguration(); + + if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) { + QMessageBox::critical(this, tr("Create Input Profile"), + tr("Failed to create the input profile \"%1\"").arg(profile_name)); + UpdateInputProfiles(); + emit RefreshInputProfiles(player_index); + return; + } + + emit RefreshInputProfiles(player_index); + + ui->comboProfiles->addItem(profile_name); + ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1); +} + +void ConfigureInputPlayer::DeleteProfile() { + const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); + + if (profile_name.isEmpty()) { + return; + } + + if (!profiles->DeleteProfile(profile_name.toStdString())) { + QMessageBox::critical(this, tr("Delete Input Profile"), + tr("Failed to delete the input profile \"%1\"").arg(profile_name)); + UpdateInputProfiles(); + emit RefreshInputProfiles(player_index); + return; + } + + emit RefreshInputProfiles(player_index); + + ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex()); + ui->comboProfiles->setCurrentIndex(-1); +} + +void ConfigureInputPlayer::LoadProfile() { + const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); + + if (profile_name.isEmpty()) { + return; + } + + ApplyConfiguration(); + + if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) { + QMessageBox::critical(this, tr("Load Input Profile"), + tr("Failed to load the input profile \"%1\"").arg(profile_name)); + UpdateInputProfiles(); + emit RefreshInputProfiles(player_index); + return; + } + + LoadConfiguration(); +} + +void ConfigureInputPlayer::SaveProfile() { + const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex()); + + if (profile_name.isEmpty()) { + return; + } + + ApplyConfiguration(); + + if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) { + QMessageBox::critical(this, tr("Save Input Profile"), + tr("Failed to save the input profile \"%1\"").arg(profile_name)); + UpdateInputProfiles(); + emit RefreshInputProfiles(player_index); + return; + } +} + +void ConfigureInputPlayer::UpdateInputProfiles() { + ui->comboProfiles->clear(); + + for (const auto& profile_name : profiles->GetInputProfileNames()) { + ui->comboProfiles->addItem(QString::fromStdString(profile_name)); + } + + ui->comboProfiles->setCurrentIndex(-1); +} |