diff options
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.ui')
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 846a30586d..18c43629ea 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -77,6 +77,24 @@ </widget> </item> <item> + <widget class="QCheckBox" name="disable_fps_limit"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string> + <html><head/><body> + <p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p> + <p>NOTE: Will cause instabilities.</p> + </body></html> + </string> + </property> + <property name="text"> + <string>Disable framerate limit (experimental)</string> + </property> + </widget> + </item> + <item> <widget class="QCheckBox" name="use_assembly_shaders"> <property name="toolTip"> <string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string> @@ -104,6 +122,16 @@ </widget> </item> <item> + <widget class="QCheckBox" name="use_caches_gc"> + <property name="toolTip"> + <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string> + </property> + <property name="text"> + <string>Enable GPU cache garbage collection (experimental)</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> |