aboutsummaryrefslogtreecommitdiff
path: root/src/yuzu/configuration/config.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r--src/yuzu/configuration/config.cpp59
1 files changed, 27 insertions, 32 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1a0f75373d..52b3ed02e2 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -311,16 +311,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& settin
qt_config->setValue(name, QString::fromStdString(value));
}
-// Explicit float definition: use a double as Qt doesn't write legible floats to config files
-template <>
-void Config::WriteBasicSetting(const Settings::BasicSetting<float>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const double value = setting.GetValue();
- qt_config->setValue(name + QStringLiteral("/default"),
- setting.GetValue() == setting.GetDefault());
- qt_config->setValue(name, value);
-}
-
template <typename Type>
void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
@@ -329,21 +319,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
qt_config->setValue(name, value);
}
-// Explicit float definition: use a double as Qt doesn't write legible floats to config files
-template <>
-void Config::WriteGlobalSetting(const Settings::Setting<float>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const double value = setting.GetValue(global);
- if (!global) {
- qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
- }
- if (global || !setting.UsingGlobal()) {
- qt_config->setValue(name + QStringLiteral("/default"),
- setting.GetValue(global) == setting.GetDefault());
- qt_config->setValue(name, value);
- }
-}
-
template <typename Type>
void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
@@ -793,7 +768,13 @@ void Config::ReadPathValues() {
void Config::ReadCpuValues() {
qt_config->beginGroup(QStringLiteral("Cpu"));
- ReadGlobalSetting(Settings::values.cpu_accuracy);
+ ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
+ if (Settings::values.cpu_accuracy_first_time) {
+ Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
+ Settings::values.cpu_accuracy_first_time.SetValue(false);
+ } else {
+ ReadGlobalSetting(Settings::values.cpu_accuracy);
+ }
ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
@@ -802,6 +783,7 @@ void Config::ReadCpuValues() {
ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
if (global) {
+ ReadBasicSetting(Settings::values.cpu_debug_mode);
ReadBasicSetting(Settings::values.cpuopt_page_tables);
ReadBasicSetting(Settings::values.cpuopt_block_linking);
ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
@@ -820,7 +802,6 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
- ReadBasicSetting(Settings::values.renderer_debug);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
ReadGlobalSetting(Settings::values.aspect_ratio);
@@ -833,8 +814,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.use_vsync);
- ReadGlobalSetting(Settings::values.disable_fps_limit);
- ReadGlobalSetting(Settings::values.use_assembly_shaders);
+ ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_caches_gc);
@@ -842,6 +822,12 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
+ if (global) {
+ ReadBasicSetting(Settings::values.renderer_debug);
+ ReadBasicSetting(Settings::values.enable_nsight_aftermath);
+ ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
+ }
+
qt_config->endGroup();
}
@@ -1309,6 +1295,7 @@ void Config::SavePathValues() {
void Config::SaveCpuValues() {
qt_config->beginGroup(QStringLiteral("Cpu"));
+ WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
WriteSetting(QStringLiteral("cpu_accuracy"),
static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
@@ -1321,6 +1308,7 @@ void Config::SaveCpuValues() {
WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
if (global) {
+ WriteBasicSetting(Settings::values.cpu_debug_mode);
WriteBasicSetting(Settings::values.cpuopt_page_tables);
WriteBasicSetting(Settings::values.cpuopt_block_linking);
WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
@@ -1342,7 +1330,6 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
- WriteBasicSetting(Settings::values.renderer_debug);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteGlobalSetting(Settings::values.fullscreen_mode);
WriteGlobalSetting(Settings::values.aspect_ratio);
@@ -1358,8 +1345,10 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.use_nvdec_emulation);
WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.use_vsync);
- WriteGlobalSetting(Settings::values.disable_fps_limit);
- WriteGlobalSetting(Settings::values.use_assembly_shaders);
+ WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
+ static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
+ static_cast<u32>(Settings::values.shader_backend.GetDefault()),
+ Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_caches_gc);
@@ -1367,6 +1356,12 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
+ if (global) {
+ WriteBasicSetting(Settings::values.renderer_debug);
+ WriteBasicSetting(Settings::values.enable_nsight_aftermath);
+ WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
+ }
+
qt_config->endGroup();
}