diff options
Diffstat (limited to 'src/shader_recompiler')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 5 | ||||
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_image.cpp | 22 | ||||
-rw-r--r-- | src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 81 | ||||
-rw-r--r-- | src/shader_recompiler/backend/spirv/spirv_emit_context.h | 2 | ||||
-rw-r--r-- | src/shader_recompiler/environment.h | 2 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 6 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | 12 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 25 | ||||
-rw-r--r-- | src/shader_recompiler/profile.h | 2 | ||||
-rw-r--r-- | src/shader_recompiler/shader_info.h | 107 |
10 files changed, 221 insertions, 43 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index e5a78a9140..feca5105f9 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -74,6 +74,11 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { case IR::Attribute::ClipDistance7: { const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)}; const u32 index{static_cast<u32>(attr) - base}; + if (index >= ctx.profile.max_user_clip_distances) { + LOG_WARNING(Shader, "Ignoring clip distance store {} >= {} supported", index, + ctx.profile.max_user_clip_distances); + return std::nullopt; + } const Id clip_num{ctx.Const(index)}; return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp index 22ceca19c0..800754554e 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp @@ -214,16 +214,16 @@ Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& ind } } -Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) { +std::pair<Id, bool> Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) { if (!index.IsImmediate() || index.U32() != 0) { throw NotImplementedException("Indirect image indexing"); } if (info.type == TextureType::Buffer) { const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)}; - return ctx.OpLoad(def.image_type, def.id); + return {ctx.OpLoad(def.image_type, def.id), def.is_integer}; } else { const ImageDefinition def{ctx.images.at(info.descriptor_index)}; - return ctx.OpLoad(def.image_type, def.id); + return {ctx.OpLoad(def.image_type, def.id), def.is_integer}; } } @@ -566,13 +566,23 @@ Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id co LOG_WARNING(Shader_SPIRV, "Typeless image read not supported by host"); return ctx.ConstantNull(ctx.U32[4]); } - return Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst, ctx.U32[4], - Image(ctx, index, info), coords, std::nullopt, std::span<const Id>{}); + const auto [image, is_integer] = Image(ctx, index, info); + const Id result_type{is_integer ? ctx.U32[4] : ctx.F32[4]}; + Id color{Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst, + result_type, image, coords, std::nullopt, std::span<const Id>{})}; + if (!is_integer) { + color = ctx.OpBitcast(ctx.U32[4], color); + } + return color; } void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color) { const auto info{inst->Flags<IR::TextureInstInfo>()}; - ctx.OpImageWrite(Image(ctx, index, info), coords, color); + const auto [image, is_integer] = Image(ctx, index, info); + if (!is_integer) { + color = ctx.OpBitcast(ctx.F32[4], color); + } + ctx.OpImageWrite(image, coords, color); } Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index eb3cc23cc6..0442adc831 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -74,20 +74,19 @@ spv::ImageFormat GetImageFormat(ImageFormat format) { throw InvalidArgument("Invalid image format {}", format); } -Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) { +Id ImageType(EmitContext& ctx, const ImageDescriptor& desc, Id sampled_type) { const spv::ImageFormat format{GetImageFormat(desc.format)}; - const Id type{ctx.U32[1]}; switch (desc.type) { case TextureType::Color1D: - return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 2, format); + return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, false, false, 2, format); case TextureType::ColorArray1D: - return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 2, format); + return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, true, false, 2, format); case TextureType::Color2D: - return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 2, format); + return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, false, false, 2, format); case TextureType::ColorArray2D: - return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 2, format); + return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, true, false, 2, format); case TextureType::Color3D: - return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 2, format); + return ctx.TypeImage(sampled_type, spv::Dim::Dim3D, false, false, false, 2, format); case TextureType::Buffer: throw NotImplementedException("Image buffer"); default: @@ -97,9 +96,9 @@ Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) { } Id DefineVariable(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin, - spv::StorageClass storage_class) { + spv::StorageClass storage_class, std::optional<Id> initializer = std::nullopt) { const Id pointer_type{ctx.TypePointer(storage_class, type)}; - const Id id{ctx.AddGlobalVariable(pointer_type, storage_class)}; + const Id id{ctx.AddGlobalVariable(pointer_type, storage_class, initializer)}; if (builtin) { ctx.Decorate(id, spv::Decoration::BuiltIn, *builtin); } @@ -145,11 +144,12 @@ Id DefineInput(EmitContext& ctx, Id type, bool per_invocation, } Id DefineOutput(EmitContext& ctx, Id type, std::optional<u32> invocations, - std::optional<spv::BuiltIn> builtin = std::nullopt) { + std::optional<spv::BuiltIn> builtin = std::nullopt, + std::optional<Id> initializer = std::nullopt) { if (invocations && ctx.stage == Stage::TessellationControl) { type = ctx.TypeArray(type, ctx.Const(*invocations)); } - return DefineVariable(ctx, type, builtin, spv::StorageClass::Output); + return DefineVariable(ctx, type, builtin, spv::StorageClass::Output, initializer); } void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invocations) { @@ -812,10 +812,14 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) { labels.push_back(OpLabel()); } if (info.stores.ClipDistances()) { - literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance0) >> 2); - labels.push_back(OpLabel()); - literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance4) >> 2); - labels.push_back(OpLabel()); + if (profile.max_user_clip_distances >= 4) { + literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance0) >> 2); + labels.push_back(OpLabel()); + } + if (profile.max_user_clip_distances >= 8) { + literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance4) >> 2); + labels.push_back(OpLabel()); + } } OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone); OpSwitch(compare_index, default_label, literals, labels); @@ -844,17 +848,21 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) { ++label_index; } if (info.stores.ClipDistances()) { - AddLabel(labels[label_index]); - const Id pointer{OpAccessChain(output_f32, clip_distances, masked_index)}; - OpStore(pointer, store_value); - OpReturn(); - ++label_index; - AddLabel(labels[label_index]); - const Id fixed_index{OpIAdd(U32[1], masked_index, Const(4U))}; - const Id pointer2{OpAccessChain(output_f32, clip_distances, fixed_index)}; - OpStore(pointer2, store_value); - OpReturn(); - ++label_index; + if (profile.max_user_clip_distances >= 4) { + AddLabel(labels[label_index]); + const Id pointer{OpAccessChain(output_f32, clip_distances, masked_index)}; + OpStore(pointer, store_value); + OpReturn(); + ++label_index; + } + if (profile.max_user_clip_distances >= 8) { + AddLabel(labels[label_index]); + const Id fixed_index{OpIAdd(U32[1], masked_index, Const(4U))}; + const Id pointer{OpAccessChain(output_f32, clip_distances, fixed_index)}; + OpStore(pointer, store_value); + OpReturn(); + ++label_index; + } } AddLabel(end_block); OpUnreachable(); @@ -1273,7 +1281,9 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) { throw NotImplementedException("Array of image buffers"); } const spv::ImageFormat format{GetImageFormat(desc.format)}; - const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)}; + const Id sampled_type{desc.is_integer ? U32[1] : F32[1]}; + const Id image_type{ + TypeImage(sampled_type, spv::Dim::Buffer, false, false, false, 2, format)}; const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)}; const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; Decorate(id, spv::Decoration::Binding, binding); @@ -1283,6 +1293,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) { .id = id, .image_type = image_type, .count = desc.count, + .is_integer = desc.is_integer, }); if (profile.supported_spirv >= 0x00010400) { interfaces.push_back(id); @@ -1327,7 +1338,8 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde if (desc.count != 1) { throw NotImplementedException("Array of images"); } - const Id image_type{ImageType(*this, desc)}; + const Id sampled_type{desc.is_integer ? U32[1] : F32[1]}; + const Id image_type{ImageType(*this, desc, sampled_type)}; const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)}; const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; Decorate(id, spv::Decoration::Binding, binding); @@ -1337,6 +1349,7 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde .id = id, .image_type = image_type, .count = desc.count, + .is_integer = desc.is_integer, }); if (profile.supported_spirv >= 0x00010400) { interfaces.push_back(id); @@ -1528,8 +1541,16 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (stage == Stage::Fragment) { throw NotImplementedException("Storing ClipDistance in fragment stage"); } - const Id type{TypeArray(F32[1], Const(8U))}; - clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance); + if (profile.max_user_clip_distances > 0) { + const u32 used{std::min(profile.max_user_clip_distances, 8u)}; + const std::array<Id, 8> zero{f32_zero_value, f32_zero_value, f32_zero_value, + f32_zero_value, f32_zero_value, f32_zero_value, + f32_zero_value, f32_zero_value}; + const Id type{TypeArray(F32[1], Const(used))}; + const Id initializer{ConstantComposite(type, std::span(zero).subspan(0, used))}; + clip_distances = + DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance, initializer); + } } if (info.stores[IR::Attribute::Layer] && (profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 1aa79863de..56019ad891 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -47,12 +47,14 @@ struct ImageBufferDefinition { Id id; Id image_type; u32 count; + bool is_integer; }; struct ImageDefinition { Id id; Id image_type; u32 count; + bool is_integer; }; struct UniformDefinitions { diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 15285ab0ac..e30bf094aa 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -24,6 +24,8 @@ public: [[nodiscard]] virtual TexturePixelFormat ReadTexturePixelFormat(u32 raw_handle) = 0; + [[nodiscard]] virtual bool IsTexturePixelFormatInteger(u32 raw_handle) = 0; + [[nodiscard]] virtual u32 ReadViewportTransformState() = 0; [[nodiscard]] virtual u32 TextureBoundBuffer() const = 0; diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 70292686fc..cb82a326c1 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -913,7 +913,11 @@ void GatherInfoFromHeader(Environment& env, Info& info) { } for (size_t index = 0; index < 8; ++index) { const u16 mask{header.vtg.omap_systemc.clip_distances}; - info.stores.Set(IR::Attribute::ClipDistance0 + index, ((mask >> index) & 1) != 0); + const bool used{((mask >> index) & 1) != 0}; + info.stores.Set(IR::Attribute::ClipDistance0 + index, used); + if (used) { + info.used_clip_distances = static_cast<u32>(index) + 1; + } } info.stores.Set(IR::Attribute::PrimitiveId, header.vtg.omap_systemb.primitive_array_id != 0); diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index ec12c843a3..e4a73a360a 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -815,6 +815,15 @@ bool FindGradient3DDerivatives(std::array<IR::Value, 3>& results, IR::Value coor return true; } +void ConvertDerivatives(std::array<IR::Value, 3>& results, IR::IREmitter& ir) { + for (size_t i = 0; i < 3; i++) { + if (results[i].Type() == IR::Type::U32) { + results[i] = results[i].IsImmediate() ? ir.Imm32(Common::BitCast<f32>(results[i].U32())) + : ir.BitCast<IR::F32>(IR::U32(results[i])); + } + } +} + void FoldImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) { IR::TextureInstInfo info = inst.Flags<IR::TextureInstInfo>(); auto orig_opcode = inst.GetOpcode(); @@ -831,12 +840,14 @@ void FoldImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) { if (!offset.IsImmediate()) { return; } + IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; IR::Inst* const inst2 = coords.InstRecursive(); std::array<std::array<IR::Value, 3>, 3> results_matrix; for (size_t i = 0; i < 3; i++) { if (!FindGradient3DDerivatives(results_matrix[i], inst2->Arg(i).Resolve())) { return; } + ConvertDerivatives(results_matrix[i], ir); } IR::F32 lod_clamp{}; if (info.has_lod_clamp != 0) { @@ -846,7 +857,6 @@ void FoldImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) { lod_clamp = IR::F32{bias_lc}; } } - IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; IR::Value new_coords = ir.CompositeConstruct(results_matrix[0][0], results_matrix[1][0], results_matrix[2][0]); IR::Value derivatives_1 = ir.CompositeConstruct(results_matrix[0][1], results_matrix[0][2], diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index d374c976a9..100437f0e5 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -372,6 +372,10 @@ TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAdd return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf)); } +bool IsTexturePixelFormatInteger(Environment& env, const ConstBufferAddr& cbuf) { + return env.IsTexturePixelFormatInteger(GetTextureHandle(env, cbuf)); +} + class Descriptors { public: explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_, @@ -403,6 +407,7 @@ public: })}; image_buffer_descriptors[index].is_written |= desc.is_written; image_buffer_descriptors[index].is_read |= desc.is_read; + image_buffer_descriptors[index].is_integer |= desc.is_integer; return index; } @@ -432,6 +437,7 @@ public: })}; image_descriptors[index].is_written |= desc.is_written; image_descriptors[index].is_read |= desc.is_read; + image_descriptors[index].is_integer |= desc.is_integer; return index; } @@ -469,6 +475,20 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) { ir.FPRecip(ir.ConvertUToF(32, 32, ir.CompositeExtract(texture_size, 1)))))); } +bool IsPixelFormatSNorm(TexturePixelFormat pixel_format) { + switch (pixel_format) { + case TexturePixelFormat::A8B8G8R8_SNORM: + case TexturePixelFormat::R8G8_SNORM: + case TexturePixelFormat::R8_SNORM: + case TexturePixelFormat::R16G16B16A16_SNORM: + case TexturePixelFormat::R16G16_SNORM: + case TexturePixelFormat::R16_SNORM: + return true; + default: + return false; + } +} + void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) { const auto it{IR::Block::InstructionList::s_iterator_to(inst)}; IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; @@ -587,11 +607,13 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo } const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead}; const bool is_read{inst->GetOpcode() != IR::Opcode::ImageWrite}; + const bool is_integer{IsTexturePixelFormatInteger(env, cbuf)}; if (flags.type == TextureType::Buffer) { index = descriptors.Add(ImageBufferDescriptor{ .format = flags.image_format, .is_written = is_written, .is_read = is_read, + .is_integer = is_integer, .cbuf_index = cbuf.index, .cbuf_offset = cbuf.offset, .count = cbuf.count, @@ -603,6 +625,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo .format = flags.image_format, .is_written = is_written, .is_read = is_read, + .is_integer = is_integer, .cbuf_index = cbuf.index, .cbuf_offset = cbuf.offset, .count = cbuf.count, @@ -658,7 +681,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo if (!host_info.support_snorm_render_buffer && inst->GetOpcode() == IR::Opcode::ImageFetch && flags.type == TextureType::Buffer) { const auto pixel_format = ReadTexturePixelFormat(env, cbuf); - if (pixel_format != TexturePixelFormat::OTHER) { + if (IsPixelFormatSNorm(pixel_format)) { PatchTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format); } } diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 66901a9654..7578d41cc0 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -87,6 +87,8 @@ struct Profile { bool has_broken_robust{}; u64 min_ssbo_alignment{}; + + u32 max_user_clip_distances{}; }; } // namespace Shader diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index b4b4afd37d..ed13e68209 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -35,14 +35,109 @@ enum class TextureType : u32 { }; constexpr u32 NUM_TEXTURE_TYPES = 9; -enum class TexturePixelFormat : u32 { +enum class TexturePixelFormat { + A8B8G8R8_UNORM, A8B8G8R8_SNORM, + A8B8G8R8_SINT, + A8B8G8R8_UINT, + R5G6B5_UNORM, + B5G6R5_UNORM, + A1R5G5B5_UNORM, + A2B10G10R10_UNORM, + A2B10G10R10_UINT, + A2R10G10B10_UNORM, + A1B5G5R5_UNORM, + A5B5G5R1_UNORM, + R8_UNORM, R8_SNORM, - R8G8_SNORM, + R8_SINT, + R8_UINT, + R16G16B16A16_FLOAT, + R16G16B16A16_UNORM, R16G16B16A16_SNORM, - R16G16_SNORM, + R16G16B16A16_SINT, + R16G16B16A16_UINT, + B10G11R11_FLOAT, + R32G32B32A32_UINT, + BC1_RGBA_UNORM, + BC2_UNORM, + BC3_UNORM, + BC4_UNORM, + BC4_SNORM, + BC5_UNORM, + BC5_SNORM, + BC7_UNORM, + BC6H_UFLOAT, + BC6H_SFLOAT, + ASTC_2D_4X4_UNORM, + B8G8R8A8_UNORM, + R32G32B32A32_FLOAT, + R32G32B32A32_SINT, + R32G32_FLOAT, + R32G32_SINT, + R32_FLOAT, + R16_FLOAT, + R16_UNORM, R16_SNORM, - OTHER + R16_UINT, + R16_SINT, + R16G16_UNORM, + R16G16_FLOAT, + R16G16_UINT, + R16G16_SINT, + R16G16_SNORM, + R32G32B32_FLOAT, + A8B8G8R8_SRGB, + R8G8_UNORM, + R8G8_SNORM, + R8G8_SINT, + R8G8_UINT, + R32G32_UINT, + R16G16B16X16_FLOAT, + R32_UINT, + R32_SINT, + ASTC_2D_8X8_UNORM, + ASTC_2D_8X5_UNORM, + ASTC_2D_5X4_UNORM, + B8G8R8A8_SRGB, + BC1_RGBA_SRGB, + BC2_SRGB, + BC3_SRGB, + BC7_SRGB, + A4B4G4R4_UNORM, + G4R4_UNORM, + ASTC_2D_4X4_SRGB, + ASTC_2D_8X8_SRGB, + ASTC_2D_8X5_SRGB, + ASTC_2D_5X4_SRGB, + ASTC_2D_5X5_UNORM, + ASTC_2D_5X5_SRGB, + ASTC_2D_10X8_UNORM, + ASTC_2D_10X8_SRGB, + ASTC_2D_6X6_UNORM, + ASTC_2D_6X6_SRGB, + ASTC_2D_10X6_UNORM, + ASTC_2D_10X6_SRGB, + ASTC_2D_10X5_UNORM, + ASTC_2D_10X5_SRGB, + ASTC_2D_10X10_UNORM, + ASTC_2D_10X10_SRGB, + ASTC_2D_12X10_UNORM, + ASTC_2D_12X10_SRGB, + ASTC_2D_12X12_UNORM, + ASTC_2D_12X12_SRGB, + ASTC_2D_8X6_UNORM, + ASTC_2D_8X6_SRGB, + ASTC_2D_6X5_UNORM, + ASTC_2D_6X5_SRGB, + E5B9G9R9_FLOAT, + D32_FLOAT, + D16_UNORM, + X8_D24_UNORM, + S8_UINT, + D24_UNORM_S8_UINT, + S8_UINT_D24_UNORM, + D32_FLOAT_S8_UINT, }; enum class ImageFormat : u32 { @@ -97,6 +192,7 @@ struct ImageBufferDescriptor { ImageFormat format; bool is_written; bool is_read; + bool is_integer; u32 cbuf_index; u32 cbuf_offset; u32 count; @@ -129,6 +225,7 @@ struct ImageDescriptor { ImageFormat format; bool is_written; bool is_read; + bool is_integer; u32 cbuf_index; u32 cbuf_offset; u32 count; @@ -227,6 +324,8 @@ struct Info { bool requires_layer_emulation{}; IR::Attribute emulated_layer{}; + u32 used_clip_distances{}; + boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS> constant_buffer_descriptors; boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; |