diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir/modifiers.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/modifiers.h | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h index c288eede03..44652eae7c 100644 --- a/src/shader_recompiler/frontend/ir/modifiers.h +++ b/src/shader_recompiler/frontend/ir/modifiers.h @@ -4,25 +4,30 @@ #pragma once +#include "common/common_types.h" + namespace Shader::IR { enum class FmzMode : u8 { - None, // Denorms are not flushed, NAN is propagated (nouveau) - FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK) - FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9) + DontCare, // Not specified for this instruction + FTZ, // Flush denorms to zero, NAN is propagated (D3D11, NVN, GL, VK) + FMZ, // Flush denorms to zero, x * 0 == 0 (D3D9) + None, // Denorms are not flushed, NAN is propagated (nouveau) }; enum class FpRounding : u8 { - RN, // Round to nearest even, - RM, // Round towards negative infinity - RP, // Round towards positive infinity - RZ, // Round towards zero + DontCare, // Not specified for this instruction + RN, // Round to nearest even, + RM, // Round towards negative infinity + RP, // Round towards positive infinity + RZ, // Round towards zero }; struct FpControl { bool no_contraction{false}; - FpRounding rounding{FpRounding::RN}; - FmzMode fmz_mode{FmzMode::FTZ}; + FpRounding rounding{FpRounding::DontCare}; + FmzMode fmz_mode{FmzMode::DontCare}; }; static_assert(sizeof(FpControl) <= sizeof(u32)); + } // namespace Shader::IR |