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-rw-r--r--src/input_common/drivers/mouse.cpp99
-rw-r--r--src/input_common/drivers/mouse.h2
-rw-r--r--src/input_common/drivers/sdl_driver.cpp32
-rw-r--r--src/input_common/helpers/joycon_driver.cpp42
-rw-r--r--src/input_common/helpers/joycon_driver.h1
-rw-r--r--src/input_common/helpers/joycon_protocol/common_protocol.cpp8
6 files changed, 110 insertions, 74 deletions
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 0c9f642bb5..f07cf8a0ec 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -76,9 +76,6 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
UpdateStickInput();
UpdateMotionInput();
- if (mouse_panning_timeout++ > 20) {
- StopPanning();
- }
std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
}
}
@@ -88,18 +85,45 @@ void Mouse::UpdateStickInput() {
return;
}
- const float sensitivity =
- Settings::values.mouse_panning_sensitivity.GetValue() * default_stick_sensitivity;
+ const float length = last_mouse_change.Length();
- // Slow movement by 4%
- last_mouse_change *= 0.96f;
- SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity);
- SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
+ // Prevent input from exceeding the max range (1.0f) too much,
+ // but allow some room to make it easier to sustain
+ if (length > 1.2f) {
+ last_mouse_change /= length;
+ last_mouse_change *= 1.2f;
+ }
+
+ auto mouse_change = last_mouse_change;
+
+ // Bind the mouse change to [0 <= deadzone_counterweight <= 1,1]
+ if (length < 1.0f) {
+ const float deadzone_h_counterweight =
+ Settings::values.mouse_panning_deadzone_x_counterweight.GetValue();
+ const float deadzone_v_counterweight =
+ Settings::values.mouse_panning_deadzone_y_counterweight.GetValue();
+ mouse_change /= length;
+ mouse_change.x *= length + (1 - length) * deadzone_h_counterweight * 0.01f;
+ mouse_change.y *= length + (1 - length) * deadzone_v_counterweight * 0.01f;
+ }
+
+ SetAxis(identifier, mouse_axis_x, mouse_change.x);
+ SetAxis(identifier, mouse_axis_y, -mouse_change.y);
+
+ // Decay input over time
+ const float clamped_length = std::min(1.0f, length);
+ const float decay_strength = Settings::values.mouse_panning_decay_strength.GetValue();
+ const float decay = 1 - clamped_length * clamped_length * decay_strength * 0.01f;
+ const float min_decay = Settings::values.mouse_panning_min_decay.GetValue();
+ const float clamped_decay = std::min(1 - min_decay / 100.0f, decay);
+ last_mouse_change *= clamped_decay;
}
void Mouse::UpdateMotionInput() {
- const float sensitivity =
- Settings::values.mouse_panning_sensitivity.GetValue() * default_motion_sensitivity;
+ // This may need its own sensitivity instead of using the average
+ const float sensitivity = (Settings::values.mouse_panning_x_sensitivity.GetValue() +
+ Settings::values.mouse_panning_y_sensitivity.GetValue()) /
+ 2.0f * default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
last_motion_change.y * last_motion_change.y);
@@ -131,49 +155,28 @@ void Mouse::UpdateMotionInput() {
void Mouse::Move(int x, int y, int center_x, int center_y) {
if (Settings::values.mouse_panning) {
- mouse_panning_timeout = 0;
-
- auto mouse_change =
+ const auto mouse_change =
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
- last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
-
- const auto move_distance = mouse_change.Length();
- if (move_distance == 0) {
- return;
- }
+ const float x_sensitivity =
+ Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
+ const float y_sensitivity =
+ Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
- // Make slow movements at least 3 units on length
- if (move_distance < 3.0f) {
- // Normalize value
- mouse_change /= move_distance;
- mouse_change *= 3.0f;
- }
-
- // Average mouse movements
- last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f);
-
- const auto last_move_distance = last_mouse_change.Length();
-
- // Make fast movements clamp to 8 units on length
- if (last_move_distance > 8.0f) {
- // Normalize value
- last_mouse_change /= last_move_distance;
- last_mouse_change *= 8.0f;
- }
-
- // Ignore average if it's less than 1 unit and use current movement value
- if (last_move_distance < 1.0f) {
- last_mouse_change = mouse_change / mouse_change.Length();
- }
+ last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
+ last_mouse_change.x += mouse_change.x * x_sensitivity * 0.09f;
+ last_mouse_change.y += mouse_change.y * y_sensitivity * 0.09f;
return;
}
if (button_pressed) {
const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
- const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f;
- SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity);
- SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity);
+ const float x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue();
+ const float y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue();
+ SetAxis(identifier, mouse_axis_x,
+ static_cast<float>(mouse_move.x) * x_sensitivity * 0.0012f);
+ SetAxis(identifier, mouse_axis_y,
+ static_cast<float>(-mouse_move.y) * y_sensitivity * 0.0012f);
last_motion_change = {
static_cast<float>(-mouse_move.y) / 50.0f,
@@ -241,10 +244,6 @@ void Mouse::ReleaseAllButtons() {
button_pressed = false;
}
-void Mouse::StopPanning() {
- last_mouse_change = {};
-}
-
std::vector<Common::ParamPackage> Mouse::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
devices.emplace_back(Common::ParamPackage{
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index b872c7a0f0..0e8edcce15 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -98,7 +98,6 @@ private:
void UpdateThread(std::stop_token stop_token);
void UpdateStickInput();
void UpdateMotionInput();
- void StopPanning();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
@@ -108,7 +107,6 @@ private:
Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position;
bool button_pressed;
- int mouse_panning_timeout{};
std::jthread update_thread;
};
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 9a0439bb50..9f26392b17 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -150,6 +150,8 @@ public:
if (sdl_controller) {
const auto type = SDL_GameControllerGetType(sdl_controller.get());
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ||
+ (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT) ||
+ (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT) ||
(type == SDL_CONTROLLER_TYPE_PS5);
}
return false;
@@ -228,9 +230,8 @@ public:
return false;
}
- Common::Input::BatteryLevel GetBatteryLevel() {
- const auto level = SDL_JoystickCurrentPowerLevel(sdl_joystick.get());
- switch (level) {
+ Common::Input::BatteryLevel GetBatteryLevel(SDL_JoystickPowerLevel battery_level) {
+ switch (battery_level) {
case SDL_JOYSTICK_POWER_EMPTY:
return Common::Input::BatteryLevel::Empty;
case SDL_JOYSTICK_POWER_LOW:
@@ -378,7 +379,6 @@ void SDLDriver::InitJoystick(int joystick_index) {
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
- SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
joystick->EnableMotion();
joystick_map[guid].emplace_back(std::move(joystick));
return;
@@ -398,7 +398,6 @@ void SDLDriver::InitJoystick(int joystick_index) {
const int port = static_cast<int>(joystick_guid_list.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
- SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
joystick->EnableMotion();
joystick_guid_list.emplace_back(std::move(joystick));
}
@@ -438,8 +437,6 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
if (const auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetButton(identifier, event.jbutton.button, true);
- // Battery doesn't trigger an event so just update every button press
- SetBattery(identifier, joystick->GetBatteryLevel());
}
break;
}
@@ -466,6 +463,13 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
break;
}
+ case SDL_JOYBATTERYUPDATED: {
+ if (auto joystick = GetSDLJoystickBySDLID(event.jbattery.which)) {
+ const PadIdentifier identifier = joystick->GetPadIdentifier();
+ SetBattery(identifier, joystick->GetBatteryLevel(event.jbattery.level));
+ }
+ break;
+ }
case SDL_JOYDEVICEREMOVED:
LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
@@ -483,6 +487,10 @@ void SDLDriver::CloseJoysticks() {
}
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
+ // Set our application name. Currently passed to DBus by SDL and visible to the user through
+ // their desktop environment.
+ SDL_SetHint(SDL_HINT_APP_NAME, "yuzu");
+
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
@@ -501,6 +509,9 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED, "0");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "0");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS, "1");
}
// Disable hidapi drivers for pro controllers when the custom joycon driver is enabled
@@ -508,8 +519,11 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
}
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, "1");
+
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
@@ -789,7 +803,9 @@ ButtonMapping SDLDriver::GetButtonMappingForDevice(const Common::ParamPackage& p
// This list also excludes Screenshot since there's not really a mapping for that
ButtonBindings switch_to_sdl_button;
- if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) {
+ if (SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO ||
+ SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT ||
+ SDL_GameControllerGetType(controller) == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT) {
switch_to_sdl_button = GetNintendoButtonBinding(joystick);
} else {
switch_to_sdl_button = GetDefaultButtonBinding();
diff --git a/src/input_common/helpers/joycon_driver.cpp b/src/input_common/helpers/joycon_driver.cpp
index 2c8c669518..ec984a6473 100644
--- a/src/input_common/helpers/joycon_driver.cpp
+++ b/src/input_common/helpers/joycon_driver.cpp
@@ -72,6 +72,7 @@ DriverResult JoyconDriver::InitializeDevice() {
nfc_enabled = false;
passive_enabled = false;
irs_enabled = false;
+ input_only_device = false;
gyro_sensitivity = Joycon::GyroSensitivity::DPS2000;
gyro_performance = Joycon::GyroPerformance::HZ833;
accelerometer_sensitivity = Joycon::AccelerometerSensitivity::G8;
@@ -86,16 +87,23 @@ DriverResult JoyconDriver::InitializeDevice() {
rumble_protocol = std::make_unique<RumbleProtocol>(hidapi_handle);
// Get fixed joycon info
- generic_protocol->GetVersionNumber(version);
- generic_protocol->SetLowPowerMode(false);
- generic_protocol->GetColor(color);
- if (handle_device_type == ControllerType::Pro) {
- // Some 3rd party controllers aren't pro controllers
- generic_protocol->GetControllerType(device_type);
- } else {
- device_type = handle_device_type;
+ if (generic_protocol->GetVersionNumber(version) != DriverResult::Success) {
+ // If this command fails the device doesn't accept configuration commands
+ input_only_device = true;
}
- generic_protocol->GetSerialNumber(serial_number);
+
+ if (!input_only_device) {
+ generic_protocol->SetLowPowerMode(false);
+ generic_protocol->GetColor(color);
+ if (handle_device_type == ControllerType::Pro) {
+ // Some 3rd party controllers aren't pro controllers
+ generic_protocol->GetControllerType(device_type);
+ } else {
+ device_type = handle_device_type;
+ }
+ generic_protocol->GetSerialNumber(serial_number);
+ }
+
supported_features = GetSupportedFeatures();
// Get Calibration data
@@ -261,6 +269,10 @@ DriverResult JoyconDriver::SetPollingMode() {
generic_protocol->EnableImu(false);
}
+ if (input_only_device) {
+ return DriverResult::NotSupported;
+ }
+
if (irs_protocol->IsEnabled()) {
irs_protocol->DisableIrs();
}
@@ -282,6 +294,7 @@ DriverResult JoyconDriver::SetPollingMode() {
}
irs_protocol->DisableIrs();
LOG_ERROR(Input, "Error enabling IRS");
+ return result;
}
if (nfc_enabled && supported_features.nfc) {
@@ -291,6 +304,7 @@ DriverResult JoyconDriver::SetPollingMode() {
}
nfc_protocol->DisableNfc();
LOG_ERROR(Input, "Error enabling NFC");
+ return result;
}
if (hidbus_enabled && supported_features.hidbus) {
@@ -305,6 +319,7 @@ DriverResult JoyconDriver::SetPollingMode() {
ring_connected = false;
ring_protocol->DisableRingCon();
LOG_ERROR(Input, "Error enabling Ringcon");
+ return result;
}
if (passive_enabled && supported_features.passive) {
@@ -333,6 +348,10 @@ JoyconDriver::SupportedFeatures JoyconDriver::GetSupportedFeatures() {
.vibration = true,
};
+ if (input_only_device) {
+ return features;
+ }
+
if (device_type == ControllerType::Right) {
features.nfc = true;
features.irs = true;
@@ -517,6 +536,11 @@ DriverResult JoyconDriver::StopNfcPolling() {
const auto result = nfc_protocol->StopNFCPollingMode();
disable_input_thread = false;
+ if (amiibo_detected) {
+ amiibo_detected = false;
+ joycon_poller->UpdateAmiibo({});
+ }
+
return result;
}
diff --git a/src/input_common/helpers/joycon_driver.h b/src/input_common/helpers/joycon_driver.h
index bc7025a213..45b32d2f88 100644
--- a/src/input_common/helpers/joycon_driver.h
+++ b/src/input_common/helpers/joycon_driver.h
@@ -120,6 +120,7 @@ private:
// Hardware configuration
u8 leds{};
ReportMode mode{};
+ bool input_only_device{};
bool passive_enabled{}; // Low power mode, Ideal for multiple controllers at the same time
bool hidbus_enabled{}; // External device support
bool irs_enabled{}; // Infrared camera input
diff --git a/src/input_common/helpers/joycon_protocol/common_protocol.cpp b/src/input_common/helpers/joycon_protocol/common_protocol.cpp
index 51669261a7..88f4cec1cc 100644
--- a/src/input_common/helpers/joycon_protocol/common_protocol.cpp
+++ b/src/input_common/helpers/joycon_protocol/common_protocol.cpp
@@ -73,7 +73,7 @@ DriverResult JoyconCommonProtocol::SendRawData(std::span<const u8> buffer) {
DriverResult JoyconCommonProtocol::GetSubCommandResponse(SubCommand sc,
SubCommandResponse& output) {
constexpr int timeout_mili = 66;
- constexpr int MaxTries = 15;
+ constexpr int MaxTries = 3;
int tries = 0;
do {
@@ -113,9 +113,7 @@ DriverResult JoyconCommonProtocol::SendSubCommand(SubCommand sc, std::span<const
return result;
}
- result = GetSubCommandResponse(sc, output);
-
- return DriverResult::Success;
+ return GetSubCommandResponse(sc, output);
}
DriverResult JoyconCommonProtocol::SendSubCommand(SubCommand sc, std::span<const u8> buffer) {
@@ -158,7 +156,7 @@ DriverResult JoyconCommonProtocol::SendVibrationReport(std::span<const u8> buffe
DriverResult JoyconCommonProtocol::ReadRawSPI(SpiAddress addr, std::span<u8> output) {
constexpr std::size_t HeaderSize = 5;
- constexpr std::size_t MaxTries = 10;
+ constexpr std::size_t MaxTries = 5;
std::size_t tries = 0;
SubCommandResponse response{};
std::array<u8, sizeof(ReadSpiPacket)> buffer{};