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Diffstat (limited to 'src/input_common/touch_from_button.cpp')
-rw-r--r-- | src/input_common/touch_from_button.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp new file mode 100644 index 0000000000..a07124a865 --- /dev/null +++ b/src/input_common/touch_from_button.cpp @@ -0,0 +1,51 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/touch_from_button.h" + +namespace InputCommon { + +class TouchFromButtonDevice final : public Input::TouchDevice { +public: + TouchFromButtonDevice() { + const auto button_index = + static_cast<std::size_t>(Settings::values.touch_from_button_map_index); + const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons; + + for (const auto& config_entry : buttons) { + const Common::ParamPackage package{config_entry}; + map.emplace_back( + Input::CreateDevice<Input::ButtonDevice>(config_entry), + std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)), + std::clamp(package.Get("y", 0), 0, + static_cast<int>(Layout::ScreenUndocked::Height))); + } + } + + std::tuple<float, float, bool> GetStatus() const override { + for (const auto& m : map) { + const bool state = std::get<0>(m)->GetStatus(); + if (state) { + const float x = static_cast<float>(std::get<1>(m)) / + static_cast<int>(Layout::ScreenUndocked::Width); + const float y = static_cast<float>(std::get<2>(m)) / + static_cast<int>(Layout::ScreenUndocked::Height); + return {x, y, true}; + } + } + return {}; + } + +private: + // A vector of the mapped button, its x and its y-coordinate + std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; +}; + +std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(const Common::ParamPackage&) { + return std::make_unique<TouchFromButtonDevice>(); +} + +} // namespace InputCommon |