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-rw-r--r--src/input_common/gcadapter/gc_adapter.h167
1 files changed, 167 insertions, 0 deletions
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
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+++ b/src/input_common/gcadapter/gc_adapter.h
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+// Copyright 2014 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+#include <algorithm>
+#include <functional>
+#include <mutex>
+#include <thread>
+#include <unordered_map>
+#include "common/common_types.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/main.h"
+
+struct libusb_context;
+struct libusb_device;
+struct libusb_device_handle;
+
+namespace GCAdapter {
+
+enum class PadButton {
+ Undefined = 0x0000,
+ ButtonLeft = 0x0001,
+ ButtonRight = 0x0002,
+ ButtonDown = 0x0004,
+ ButtonUp = 0x0008,
+ TriggerZ = 0x0010,
+ TriggerR = 0x0020,
+ TriggerL = 0x0040,
+ ButtonA = 0x0100,
+ ButtonB = 0x0200,
+ ButtonX = 0x0400,
+ ButtonY = 0x0800,
+ ButtonStart = 0x1000,
+ // Below is for compatibility with "AxisButton" type
+ Stick = 0x2000,
+};
+
+enum class PadAxes : u8 {
+ StickX,
+ StickY,
+ SubstickX,
+ SubstickY,
+ TriggerLeft,
+ TriggerRight,
+ Undefined,
+};
+
+enum class ControllerTypes {
+ None,
+ Wired,
+ Wireless,
+};
+
+struct GCPadStatus {
+ std::size_t port{};
+
+ PadButton button{PadButton::Undefined}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
+
+ PadAxes axis{PadAxes::Undefined};
+ s16 axis_value{};
+ u8 axis_threshold{50};
+};
+
+struct GCController {
+ ControllerTypes type{};
+ bool enable_vibration{};
+ u8 rumble_amplitude{};
+ u16 buttons{};
+ PadButton last_button{};
+ std::array<s16, 6> axis_values{};
+ std::array<u8, 6> axis_origin{};
+};
+
+class Adapter {
+public:
+ Adapter();
+ ~Adapter();
+
+ /// Request a vibration for a controller
+ bool RumblePlay(std::size_t port, u8 amplitude);
+
+ /// Used for polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ Common::SPSCQueue<GCPadStatus>& GetPadQueue();
+ const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
+
+ GCController& GetPadState(std::size_t port);
+ const GCController& GetPadState(std::size_t port) const;
+
+ /// Returns true if there is a device connected to port
+ bool DeviceConnected(std::size_t port) const;
+
+ /// Used for automapping features
+ std::vector<Common::ParamPackage> GetInputDevices() const;
+ InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
+ InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
+
+private:
+ using AdapterPayload = std::array<u8, 37>;
+
+ void UpdatePadType(std::size_t port, ControllerTypes pad_type);
+ void UpdateControllers(const AdapterPayload& adapter_payload);
+ void UpdateYuzuSettings(std::size_t port);
+ void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
+ void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
+ void UpdateVibrations();
+
+ void AdapterInputThread();
+
+ void AdapterScanThread();
+
+ bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
+
+ // Updates vibration state of all controllers
+ void SendVibrations();
+
+ /// For use in initialization, querying devices to find the adapter
+ void Setup();
+
+ /// Resets status of all GC controller devices to a disconected state
+ void ResetDevices();
+
+ /// Resets status of device connected to a disconected state
+ void ResetDevice(std::size_t port);
+
+ /// Returns true if we successfully gain access to GC Adapter
+ bool CheckDeviceAccess();
+
+ /// Captures GC Adapter endpoint address
+ /// Returns true if the endpoind was set correctly
+ bool GetGCEndpoint(libusb_device* device);
+
+ /// For shutting down, clear all data, join all threads, release usb
+ void Reset();
+
+ // Join all threads
+ void JoinThreads();
+
+ // Release usb handles
+ void ClearLibusbHandle();
+
+ libusb_device_handle* usb_adapter_handle = nullptr;
+ std::array<GCController, 4> pads;
+ Common::SPSCQueue<GCPadStatus> pad_queue;
+
+ std::thread adapter_input_thread;
+ std::thread adapter_scan_thread;
+ bool adapter_input_thread_running;
+ bool adapter_scan_thread_running;
+ bool restart_scan_thread;
+
+ libusb_context* libusb_ctx;
+
+ u8 input_endpoint{0};
+ u8 output_endpoint{0};
+ u8 input_error_counter{0};
+ u8 output_error_counter{0};
+ int vibration_counter{0};
+
+ bool configuring{false};
+ bool rumble_enabled{true};
+ bool vibration_changed{true};
+};
+} // namespace GCAdapter