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-rw-r--r--src/core/hle/kernel/kernel.cpp5
-rw-r--r--src/core/hle/kernel/process.cpp42
-rw-r--r--src/core/hle/kernel/process.h13
-rw-r--r--src/core/hle/kernel/svc.cpp33
-rw-r--r--src/core/hle/kernel/thread.cpp15
-rw-r--r--src/core/hle/kernel/thread.h9
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h20
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp1
8 files changed, 104 insertions, 34 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index f94ac150d0..9d3b309b3e 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->SetMutexWaitAddress(0);
- thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
+ if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
+ thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
+ thread->SetCondVarWaitAddress(0);
+ }
auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 12a900bcc4..a4e0dd3857 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -142,6 +142,48 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
+void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
+ VAddr cond_var_addr = thread->GetCondVarWaitAddress();
+ std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const SharedPtr<Thread> current_thread = *it;
+ if (current_thread->GetPriority() > thread->GetPriority()) {
+ thread_list.insert(it, thread);
+ return;
+ }
+ ++it;
+ }
+ thread_list.push_back(thread);
+}
+
+void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
+ VAddr cond_var_addr = thread->GetCondVarWaitAddress();
+ std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const SharedPtr<Thread> current_thread = *it;
+ if (current_thread.get() == thread.get()) {
+ thread_list.erase(it);
+ return;
+ }
+ ++it;
+ }
+ UNREACHABLE();
+}
+
+std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
+ std::vector<SharedPtr<Thread>> result{};
+ std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ SharedPtr<Thread> current_thread = *it;
+ result.push_back(current_thread);
+ ++it;
+ }
+ return result;
+}
+
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index c2df451f3d..e2eda26b90 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -8,6 +8,7 @@
#include <cstddef>
#include <list>
#include <string>
+#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -232,6 +233,15 @@ public:
return thread_list;
}
+ /// Insert a thread into the condition variable wait container
+ void InsertConditionVariableThread(SharedPtr<Thread> thread);
+
+ /// Remove a thread from the condition variable wait container
+ void RemoveConditionVariableThread(SharedPtr<Thread> thread);
+
+ /// Obtain all condition variable threads waiting for some address
+ std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
+
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
@@ -375,6 +385,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
+ /// List of threads waiting for a condition variable
+ std::unordered_map<VAddr, std::list<SharedPtr<Thread>>> cond_var_threads;
+
/// System context
Core::System& system;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index c63a9ba8bb..8c67ada435 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -505,6 +505,11 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return RESULT_TIMEOUT;
}
+ if (thread->IsSyncCancelled()) {
+ thread->SetSyncCancelled(false);
+ return ERR_SYNCHRONIZATION_CANCELED;
+ }
+
for (auto& object : objects) {
object->AddWaitingThread(thread);
}
@@ -1626,6 +1631,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
+ current_process->InsertConditionVariableThread(current_thread);
current_thread->WakeAfterDelay(nano_seconds);
@@ -1644,38 +1650,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
// Retrieve a list of all threads that are waiting for this condition variable.
- std::vector<SharedPtr<Thread>> waiting_threads;
- const auto& scheduler = system.GlobalScheduler();
- const auto& thread_list = scheduler.GetThreadList();
-
- for (const auto& thread : thread_list) {
- if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
- waiting_threads.push_back(thread);
- }
- }
-
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(waiting_threads.begin(), waiting_threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->GetPriority() < rhs->GetPriority();
- });
+ auto* const current_process = system.Kernel().CurrentProcess();
+ std::vector<SharedPtr<Thread>> waiting_threads =
+ current_process->GetConditionVariableThreads(condition_variable_addr);
- // Only process up to 'target' threads, unless 'target' is -1, in which case process
+ // Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
- if (target != -1)
+ if (target > 0)
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
- // If there are no threads waiting on this condition variable, just exit
- if (last == 0)
- return RESULT_SUCCESS;
-
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
// liberate Cond Var Thread.
+ current_process->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
const std::size_t current_core = system.CurrentCoreIndex();
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index ee7531f2d5..7166e9b07a 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -120,8 +120,11 @@ void Thread::ResumeFromWait() {
}
void Thread::CancelWait() {
- ASSERT(GetStatus() == ThreadStatus::WaitSynch);
- ClearWaitObjects();
+ if (GetSchedulingStatus() != ThreadSchedStatus::Paused) {
+ is_sync_cancelled = true;
+ return;
+ }
+ is_sync_cancelled = false;
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
ResumeFromWait();
}
@@ -306,8 +309,16 @@ void Thread::UpdatePriority() {
return;
}
+ if (GetStatus() == ThreadStatus::WaitCondVar) {
+ owner_process->RemoveConditionVariableThread(this);
+ }
+
SetCurrentPriority(new_priority);
+ if (GetStatus() == ThreadStatus::WaitCondVar) {
+ owner_process->InsertConditionVariableThread(this);
+ }
+
if (!lock_owner) {
return;
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c9870873d5..25a6ed234e 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -440,6 +440,14 @@ public:
is_running = value;
}
+ bool IsSyncCancelled() const {
+ return is_sync_cancelled;
+ }
+
+ void SetSyncCancelled(bool value) {
+ is_sync_cancelled = value;
+ }
+
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -524,6 +532,7 @@ private:
u32 scheduling_state = 0;
bool is_running = false;
+ bool is_sync_cancelled = false;
std::string name;
};
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 4408b50014..0510ed777a 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -427,8 +427,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
Core::System& system;
- std::unique_ptr<StreamBuffer> stream_buffer;
+ std::unique_ptr<StreamBuffer> stream_buffer;
TBufferType stream_buffer_handle{};
bool invalidated = false;
@@ -440,18 +440,18 @@ private:
using IntervalSet = boost::icl::interval_set<CacheAddr>;
using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>;
using IntervalType = typename IntervalCache::interval_type;
- IntervalCache mapped_addresses{};
+ IntervalCache mapped_addresses;
- static constexpr u64 write_page_bit{11};
- std::unordered_map<u64, u32> written_pages{};
+ static constexpr u64 write_page_bit = 11;
+ std::unordered_map<u64, u32> written_pages;
- static constexpr u64 block_page_bits{21};
- static constexpr u64 block_page_size{1 << block_page_bits};
- std::unordered_map<u64, TBuffer> blocks{};
+ static constexpr u64 block_page_bits = 21;
+ static constexpr u64 block_page_size = 1ULL << block_page_bits;
+ std::unordered_map<u64, TBuffer> blocks;
- std::list<TBuffer> pending_destruction{};
- u64 epoch{};
- u64 modified_ticks{};
+ std::list<TBuffer> pending_destruction;
+ u64 epoch = 0;
+ u64 modified_ticks = 0;
std::recursive_mutex mutex;
};
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index af17216bdb..a63c1a6b8d 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -32,6 +32,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
out += R"(
void main() {
+ gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);
execute_vertex();
)";
if (ir_b) {