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authorMonsterDruide1 <5958456@gmail.com>2021-06-18 16:20:10 +0200
committerMonsterDruide1 <5958456@gmail.com>2021-09-18 23:22:11 +0200
commitf25d6ebc45dc02904ef3ca6ad8efea9a0853d194 (patch)
tree45ad353f9b1a76e05cee0d9abe4a9642eaa9b3d0 /src/yuzu/configuration/config.cpp
parentb42c3ce21db249d5e3bc04b4f73202e757da317c (diff)
settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit. Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r--src/yuzu/configuration/config.cpp24
1 files changed, 23 insertions, 1 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 952e967697..99e318a8fe 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +235,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
+ {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
@@ -564,6 +567,9 @@ void Config::ReadControlValues() {
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
+ ReadBasicSetting(Settings::values.tas_enable = false);
+ ReadBasicSetting(Settings::values.tas_reset = false);
+
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
@@ -661,9 +667,20 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
.toString()
.toStdString());
+ FS::SetYuzuPath(
+ FS::YuzuPath::TASFile,
+ qt_config
+ ->value(QStringLiteral("tas_path"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASFile)))
+ .toString()
+ .toStdString());
+
+ ReadBasicSetting(Settings::values.pauseTasOnLoad);
+
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
+
qt_config->endGroup();
}
@@ -1215,6 +1232,11 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ WriteSetting(QStringLiteral("tas_path"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASFile)),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASFile)));
+ WriteSetting(QStringLiteral("tas_pause_on_load"), Settings::values.pauseTasOnLoad, true);
+
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);