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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-15 22:59:38 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-05-15 22:59:38 -0400
commit4aac1ae4b1c39a8341cad7134c4bd356aeb83a3f (patch)
tree84b211c9f51182b892935ddd06f55e6e6b35c444 /src/yuzu/configuration/config.cpp
parent59236b7d0f46e7486bcac0ef884fff424fa603df (diff)
configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for it when setting it on the global config, and use a specific function to do it for the per-game config. This moves the global check into the ApplyPerGameSetting function so that we can use it for changing both the global and per-game states. Less work for the programmer.
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