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authorDavid Marcec <dmarcecguzman@gmail.com>2020-07-10 14:00:02 +1000
committerDavid Marcec <dmarcecguzman@gmail.com>2020-07-17 14:26:14 +1000
commit85d7a8f466837859a372fdc2a93028061e1b0bb8 (patch)
tree1f924fffcd6f8a44eb54c6e4a8bc94b7773c88eb /src/yuzu/configuration/config.cpp
parent468bd9c1b0f9e74f7c096b127a94a94e4ed7caec (diff)
Rebase for per game settings
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r--src/yuzu/configuration/config.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index d25b99a329..4fef60fb2d 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -661,6 +661,8 @@ void Config::ReadRendererValues() {
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
false);
+ ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
+ QStringLiteral("use_asynchronous_shaders"), false);
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
true);
ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
@@ -1145,6 +1147,10 @@ void Config::SaveRendererValues() {
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
Settings::values.use_assembly_shaders, false);
+ WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
+ Settings::values.use_asynchronous_shaders, false);
+ WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
+ Settings::values.use_asynchronous_shaders, false);
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
true);
WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,