diff options
author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-09-27 14:20:22 -0400 |
---|---|---|
committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-15 23:33:19 -0500 |
commit | 64e174237e7ad9ae082e24303d321534f4e78bca (patch) | |
tree | 046e228dadac9832c1fbd811757c3d0c1d344b07 /src/yuzu/configuration/config.cpp | |
parent | c0c4ed0d3bff9670bfaab6a8de304e37ec9e0896 (diff) |
config: Migrate config files into config/custom
Co-authored-by: lat9nq <lat9nq@virginia.edu>
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 49 |
1 files changed, 30 insertions, 19 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 545cafca99..618f991b05 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -15,27 +15,10 @@ namespace FS = Common::FS; -Config::Config(const std::string& config_file, ConfigType config_type) : type(config_type) { +Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) { global = config_type == ConfigType::GlobalConfig; - switch (config_type) { - case ConfigType::GlobalConfig: - case ConfigType::PerGameConfig: - qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir), - config_file); - FS::CreateFullPath(qt_config_loc); - qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), - QSettings::IniFormat); - Reload(); - break; - case ConfigType::InputProfile: - qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini", - FS::GetUserPath(FS::UserPath::ConfigDir), config_file); - FS::CreateFullPath(qt_config_loc); - qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), - QSettings::IniFormat); - break; - } + Initialize(config_name); } Config::~Config() { @@ -256,6 +239,34 @@ const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{ }}; // clang-format on +void Config::Initialize(const std::string& config_name) { + switch (type) { + case ConfigType::GlobalConfig: + qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir), + config_name); + FS::CreateFullPath(qt_config_loc); + qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), + QSettings::IniFormat); + Reload(); + break; + case ConfigType::PerGameConfig: + qt_config_loc = fmt::format("{}custom" DIR_SEP "{}.ini", + FS::GetUserPath(FS::UserPath::ConfigDir), config_name); + FS::CreateFullPath(qt_config_loc); + qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), + QSettings::IniFormat); + Reload(); + break; + case ConfigType::InputProfile: + qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini", + FS::GetUserPath(FS::UserPath::ConfigDir), config_name); + FS::CreateFullPath(qt_config_loc); + qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), + QSettings::IniFormat); + break; + } +} + void Config::ReadPlayerValue(std::size_t player_index) { const QString player_prefix = [this, player_index] { if (type == ConfigType::InputProfile) { |