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authorlat9nq <lat9nq@virginia.edu>2020-07-20 23:03:49 -0400
committerlat9nq <lat9nq@virginia.edu>2020-07-20 23:03:49 -0400
commit71b902cf622e02341334dcb16d70142503e0d045 (patch)
tree945a3eeaddc8d002173aa8604ffd40b2613900be /src/yuzu/configuration/config.cpp
parent3848155c42964cc3fd0b614a8f5cca3159bef31b (diff)
configuration: Setup UI to config screenshot path and saving
This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
Diffstat (limited to 'src/yuzu/configuration/config.cpp')
-rw-r--r--src/yuzu/configuration/config.cpp31
1 files changed, 29 insertions, 2 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 59a193eddf..eb73481bd2 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -578,7 +578,6 @@ void Config::ReadPathValues() {
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
- UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
UISettings::values.game_dir_deprecated =
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
UISettings::values.game_dir_deprecated_deepscan =
@@ -675,6 +674,22 @@ void Config::ReadRendererValues() {
qt_config->endGroup();
}
+void Config::ReadScreenshotValues() {
+ qt_config->beginGroup(QStringLiteral("Screenshots"));
+
+ UISettings::values.enable_screenshot_save_as =
+ ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
+ FileUtil::GetUserPath(
+ FileUtil::UserPath::ScreenshotsDir,
+ qt_config
+ ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath(
+ FileUtil::UserPath::ScreenshotsDir)))
+ .toString()
+ .toStdString());
+
+ qt_config->endGroup();
+}
+
void Config::ReadShortcutValues() {
qt_config->beginGroup(QStringLiteral("Shortcuts"));
@@ -756,6 +771,7 @@ void Config::ReadUIValues() {
ReadUIGamelistValues();
ReadUILayoutValues();
ReadPathValues();
+ ReadScreenshotValues();
ReadShortcutValues();
UISettings::values.single_window_mode =
@@ -1085,7 +1101,6 @@ void Config::SavePathValues() {
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
- WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
qt_config->beginWriteArray(QStringLiteral("gamedirs"));
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
qt_config->setArrayIndex(i);
@@ -1164,6 +1179,17 @@ void Config::SaveRendererValues() {
qt_config->endGroup();
}
+void Config::SaveScreenshotValues() {
+ qt_config->beginGroup(QStringLiteral("Screenshots"));
+
+ WriteSetting(QStringLiteral("enableScreenshotSaveAs"),
+ UISettings::values.enable_screenshot_save_as);
+ WriteSetting(QStringLiteral("screenshotPath"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
+
+ qt_config->endGroup();
+}
+
void Config::SaveShortcutValues() {
qt_config->beginGroup(QStringLiteral("Shortcuts"));
@@ -1226,6 +1252,7 @@ void Config::SaveUIValues() {
SaveUIGamelistValues();
SaveUILayoutValues();
SavePathValues();
+ SaveScreenshotValues();
SaveShortcutValues();
WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);