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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-20 03:30:13 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:22 -0400
commite2bc05b17d91854cbb9c0ce3647141bf7d33143e (patch)
tree96769db006b6015cd536483db98ee0697aee4992 /src/shader_recompiler/profile.h
parent6db69990da9f232e6d982cdcb69c2e27d93075cf (diff)
shader: Add denorm flush support
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r--src/shader_recompiler/profile.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index c96d783b77..9881bebab0 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -7,7 +7,14 @@
namespace Shader {
struct Profile {
- bool unified_descriptor_binding;
+ bool unified_descriptor_binding{};
+ bool support_float_controls{};
+ bool support_separate_denorm_behavior{};
+ bool support_separate_rounding_mode{};
+ bool support_fp16_denorm_preserve{};
+ bool support_fp32_denorm_preserve{};
+ bool support_fp16_denorm_flush{};
+ bool support_fp32_denorm_flush{};
};
} // namespace Shader