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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-14 23:02:07 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:38 -0400 |
commit | 6eea88d6149f7122777b325c7fc8549e2a974e64 (patch) | |
tree | adc74d8545021665fee7e46f8d4b1b0e14b1c823 /src/shader_recompiler/profile.h | |
parent | 74f683787eeba7b6e8f5868134f445240733f8fd (diff) |
glsl: Cleanup/Address feedback
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r-- | src/shader_recompiler/profile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 236c79a0a9..6db794e910 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -105,6 +105,8 @@ struct Profile { bool has_broken_signed_operations{}; /// Dynamic vec4 indexing is broken on some OpenGL drivers bool has_gl_component_indexing_bug{}; + /// The precise type qualifier is broken in the fragment stage of some drivers + bool has_gl_precise_bug{}; /// Ignores SPIR-V ordered vs unordered using GLSL semantics bool ignore_nan_fp_comparisons{}; }; |