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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-10-20 13:55:25 -0400 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-15 23:33:20 -0500 |
commit | e9e1876e821b8bd1bb5c8254ec93e2cc479e16dd (patch) | |
tree | 344b40a5a874cb188c6e7aa7d1622c77a215090d /src/input_common/settings.cpp | |
parent | 38110dd485e329fa39e2e4c02b91a89dfebcbc88 (diff) |
input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
Diffstat (limited to 'src/input_common/settings.cpp')
-rw-r--r-- | src/input_common/settings.cpp | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp index b66c05856b..557e7a9a0c 100644 --- a/src/input_common/settings.cpp +++ b/src/input_common/settings.cpp @@ -14,13 +14,6 @@ const std::array<const char*, NumButtons> mapping = {{ }}; } -namespace NativeMotion { -const std::array<const char*, NumMotions> mapping = {{ - "motionleft", - "motionright", -}}; -} - namespace NativeAnalog { const std::array<const char*, NumAnalogs> mapping = {{ "lstick", @@ -28,6 +21,20 @@ const std::array<const char*, NumAnalogs> mapping = {{ }}; } +namespace NativeVibration { +const std::array<const char*, NumVibrations> mapping = {{ + "left_vibration_device", + "right_vibration_device", +}}; +} + +namespace NativeMotion { +const std::array<const char*, NumMotions> mapping = {{ + "motionleft", + "motionright", +}}; +} + namespace NativeMouseButton { const std::array<const char*, NumMouseButtons> mapping = {{ "left", |