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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-20 13:55:25 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-15 23:33:20 -0500
commite9e1876e821b8bd1bb5c8254ec93e2cc479e16dd (patch)
tree344b40a5a874cb188c6e7aa7d1622c77a215090d /src/input_common/main.cpp
parent38110dd485e329fa39e2e4c02b91a89dfebcbc88 (diff)
input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
Diffstat (limited to 'src/input_common/main.cpp')
-rw-r--r--src/input_common/main.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index b438482cca..e59ad4ff52 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -28,6 +28,8 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
+ gcvibration = std::make_shared<GCVibrationFactory>(gcadapter);
+ Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration);
keyboard = std::make_shared<Keyboard>();
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
@@ -64,9 +66,11 @@ struct InputSubsystem::Impl {
#endif
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
+ Input::UnregisterFactory<Input::VibrationDevice>("gcpad");
gcbuttons.reset();
gcanalog.reset();
+ gcvibration.reset();
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
@@ -142,6 +146,7 @@ struct InputSubsystem::Impl {
#endif
std::shared_ptr<GCButtonFactory> gcbuttons;
std::shared_ptr<GCAnalogFactory> gcanalog;
+ std::shared_ptr<GCVibrationFactory> gcvibration;
std::shared_ptr<UDPMotionFactory> udpmotion;
std::shared_ptr<UDPTouchFactory> udptouch;
std::shared_ptr<CemuhookUDP::Client> udp;