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authorKewlan <colin_rehn@hotmail.com>2021-11-21 16:57:00 +0100
committerKewlan <colin_rehn@hotmail.com>2021-11-21 16:57:00 +0100
commit8e3371a5c5aa26e1f3d0c1f944b65ee6b65c3f34 (patch)
treee68cbcdee5e9f9e1b484aad562825568e796d88b /src/common/settings.cpp
parentd20f91da11fe7c5d5f1bd4f63cc3b4d221be67a4 (diff)
configure_general: Allow framerate cap to be used in custom game configs
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 3bcaa072f6..6964a82737 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -183,6 +183,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
+ values.fps_cap.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);