diff options
author | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-05-25 19:32:56 -0400 |
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committer | GitHub <noreply@github.com> | 2021-05-25 19:32:56 -0400 |
commit | 065867e2c24e9856c360fc2d6b9a86c92aedc43e (patch) | |
tree | 7964e85ef4f01a3c2b8f44e850f37b384405b930 /src/common/logging/backend.cpp | |
parent | 08a5cf0b5bd43f63122cb722f5ecce89ab01a160 (diff) |
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
* common: fs: fs_types: Create filesystem types
Contains various filesystem types used by the Common::FS library
* common: fs: fs_util: Add std::string to std::u8string conversion utility
* common: fs: path_util: Add utlity functions for paths
Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library
* common: fs: file: Rewrite the IOFile implementation
* common: fs: Reimplement Common::FS library using std::filesystem
* common: fs: fs_paths: Add fs_paths to replace common_paths
* common: fs: path_util: Add the rest of the path functions
* common: Remove the previous Common::FS implementation
* general: Remove unused fs includes
* string_util: Remove unused function and include
* nvidia_flags: Migrate to the new Common::FS library
* settings: Migrate to the new Common::FS library
* logging: backend: Migrate to the new Common::FS library
* core: Migrate to the new Common::FS library
* perf_stats: Migrate to the new Common::FS library
* reporter: Migrate to the new Common::FS library
* telemetry_session: Migrate to the new Common::FS library
* key_manager: Migrate to the new Common::FS library
* bis_factory: Migrate to the new Common::FS library
* registered_cache: Migrate to the new Common::FS library
* xts_archive: Migrate to the new Common::FS library
* service: acc: Migrate to the new Common::FS library
* applets/profile: Migrate to the new Common::FS library
* applets/web: Migrate to the new Common::FS library
* service: filesystem: Migrate to the new Common::FS library
* loader: Migrate to the new Common::FS library
* gl_shader_disk_cache: Migrate to the new Common::FS library
* nsight_aftermath_tracker: Migrate to the new Common::FS library
* vulkan_library: Migrate to the new Common::FS library
* configure_debug: Migrate to the new Common::FS library
* game_list_worker: Migrate to the new Common::FS library
* config: Migrate to the new Common::FS library
* configure_filesystem: Migrate to the new Common::FS library
* configure_per_game_addons: Migrate to the new Common::FS library
* configure_profile_manager: Migrate to the new Common::FS library
* configure_ui: Migrate to the new Common::FS library
* input_profiles: Migrate to the new Common::FS library
* yuzu_cmd: config: Migrate to the new Common::FS library
* yuzu_cmd: Migrate to the new Common::FS library
* vfs_real: Migrate to the new Common::FS library
* vfs: Migrate to the new Common::FS library
* vfs_libzip: Migrate to the new Common::FS library
* service: bcat: Migrate to the new Common::FS library
* yuzu: main: Migrate to the new Common::FS library
* vfs_real: Delete the contents of an existing file in CreateFile
Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now.
* input_profiles: Don't iterate the input profile dir if it does not exist
Silences an error produced in the log if the directory does not exist.
* game_list_worker: Skip parsing file if the returned VfsFile is nullptr
Prevents crashes in GetLoader when the virtual file is nullptr
* common: fs: Validate paths for path length
* service: filesystem: Open the mod load directory as read only
Diffstat (limited to 'src/common/logging/backend.cpp')
-rw-r--r-- | src/common/logging/backend.cpp | 27 |
1 files changed, 12 insertions, 15 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 96efa977d8..6aa8ac960d 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -11,13 +11,13 @@ #include <mutex> #include <thread> #include <vector> + #ifdef _WIN32 -#include <share.h> // For _SH_DENYWR #include <windows.h> // For OutputDebugStringW -#else -#define _SH_DENYWR 0 #endif + #include "common/assert.h" +#include "common/fs/fs.h" #include "common/logging/backend.h" #include "common/logging/log.h" #include "common/logging/text_formatter.h" @@ -148,19 +148,16 @@ void ColorConsoleBackend::Write(const Entry& entry) { PrintColoredMessage(entry); } -FileBackend::FileBackend(const std::string& filename) { - const auto old_filename = filename + ".old.txt"; +FileBackend::FileBackend(const std::filesystem::path& filename) { + auto old_filename = filename; + old_filename += ".old.txt"; - if (FS::Exists(old_filename)) { - FS::Delete(old_filename); - } - if (FS::Exists(filename)) { - FS::Rename(filename, old_filename); - } + // Existence checks are done within the functions themselves. + // We don't particularly care if these succeed or not. + void(FS::RemoveFile(old_filename)); + void(FS::RenameFile(filename, old_filename)); - // _SH_DENYWR allows read only access to the file for other programs. - // It is #defined to 0 on other platforms - file = FS::IOFile(filename, "w", _SH_DENYWR); + file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile); } void FileBackend::Write(const Entry& entry) { @@ -181,7 +178,7 @@ void FileBackend::Write(const Entry& entry) { bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n')); if (entry.log_level >= Level::Error) { - file.Flush(); + void(file.Flush()); } } |