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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-03-27 00:33:45 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-03-27 00:36:22 -0300
commitcedbe925cdff42b8eb4671f7de490cbdc0ebd780 (patch)
treebc9ec2d5ff4a06f8fcc47880a4c0783f203dbcd3 /src/common/file_util.cpp
parent23c7dda7108f71b2a044c92a5a998804466cbdfa (diff)
engines/const_buffer_engine_interface: Store image format type
This information is required to properly implement SULD.B. It might also be handy for all image operations, since it would allow us to implement them on devices that require the image format to be specified (on desktop, this would be AMD on OpenGL and Intel on OpenGL and Vulkan).
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