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author | Lioncash <mathew1800@gmail.com> | 2018-07-22 03:28:08 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-07-22 03:30:35 -0400 |
commit | 0797657bc02ca8f29d38206e56e3de80689c6350 (patch) | |
tree | 9c61a1ffea8a03b5a0ef0287672dee4d924d44e3 /src/common/file_util.cpp | |
parent | 258a5cee8429f4f4a3a7a0ead64d20269470392c (diff) |
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions