diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-03-13 16:26:24 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-03-13 16:26:24 -0400 |
commit | 666d431ad8ee4e36f1b7f48d13f3fa63ba3675f2 (patch) | |
tree | d0f968d06b2bbc6e378a5a0632cd2d6322fe4e6d /CMakeModules/GenerateSCMRev.cmake | |
parent | b30b1f741dcbcb69672d065b0bec4f4a9e5f0993 (diff) | |
parent | 244fe132199cb3c67dd9e612d2be856895f8a868 (diff) |
Merge pull request #3473 from ReinUsesLisp/shader-purge
gl_shader_cache: Rework shader cache and store texture arrays
Diffstat (limited to 'CMakeModules/GenerateSCMRev.cmake')
-rw-r--r-- | CMakeModules/GenerateSCMRev.cmake | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index fa7ae835fa..8c13a94fb4 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake @@ -57,8 +57,6 @@ set(HASH_FILES "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h" "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp" "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h" "${VIDEO_CORE}/shader/decode/arithmetic.cpp" "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp" "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp" @@ -91,8 +89,6 @@ set(HASH_FILES "${VIDEO_CORE}/shader/ast.h" "${VIDEO_CORE}/shader/compiler_settings.cpp" "${VIDEO_CORE}/shader/compiler_settings.h" - "${VIDEO_CORE}/shader/const_buffer_locker.cpp" - "${VIDEO_CORE}/shader/const_buffer_locker.h" "${VIDEO_CORE}/shader/control_flow.cpp" "${VIDEO_CORE}/shader/control_flow.h" "${VIDEO_CORE}/shader/decode.cpp" @@ -101,6 +97,8 @@ set(HASH_FILES "${VIDEO_CORE}/shader/node.h" "${VIDEO_CORE}/shader/node_helper.cpp" "${VIDEO_CORE}/shader/node_helper.h" + "${VIDEO_CORE}/shader/registry.cpp" + "${VIDEO_CORE}/shader/registry.h" "${VIDEO_CORE}/shader/shader_ir.cpp" "${VIDEO_CORE}/shader/shader_ir.h" "${VIDEO_CORE}/shader/track.cpp" |