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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Memory
Mode
Name
Size
-rw-r--r--
AddressSpaceManager.cs
7479
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plain
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-rw-r--r--
BytesReadOnlySequenceSegment.cs
2576
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-rw-r--r--
IRefCounted.cs
154
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-rw-r--r--
IVirtualMemoryManager.cs
11664
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-rw-r--r--
IWritableBlock.cs
878
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plain
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-rw-r--r--
InvalidAccessHandler.cs
383
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-rw-r--r--
InvalidMemoryRegionException.cs
472
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-rw-r--r--
MemoryAllocationFlags.cs
1865
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-rw-r--r--
MemoryBlock.cs
21482
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-rw-r--r--
MemoryConstants.cs
215
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-rw-r--r--
MemoryManagement.cs
6696
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-rw-r--r--
MemoryManagementUnix.cs
7157
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-rw-r--r--
MemoryManagementWindows.cs
4972
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-rw-r--r--
MemoryManagerUnixHelper.cs
5415
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-rw-r--r--
MemoryMapFlags.cs
643
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-rw-r--r--
MemoryNotContiguousException.cs
473
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-rw-r--r--
MemoryPermission.cs
1234
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-rw-r--r--
MemoryProtectionException.cs
629
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-rw-r--r--
NativeMemoryManager.cs
1323
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-rw-r--r--
PageTable.cs
3828
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d---------
Range
402
log
plain
-rw-r--r--
Ryujinx.Memory.csproj
286
log
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d---------
Tracking
590
log
plain
-rw-r--r--
VirtualMemoryManagerBase.cs
13380
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plain
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d---------
WindowsShared
225
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-rw-r--r--
WritableRegion.cs
1272
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