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namespace Ryujinx.Memory.Range
{
/// <summary>
/// Range of memory that can be split in two.
/// </summary>
interface INonOverlappingRange : IRange
{
/// <summary>
/// Split this region into two, around the specified address.
/// This region is updated to end at the split address, and a new region is created to represent past that point.
/// </summary>
/// <param name="splitAddress">Address to split the region around</param>
/// <returns>The second part of the split region, with start address at the given split.</returns>
public INonOverlappingRange Split(ulong splitAddress);
}
}
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