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An experimental Nintendo Switch Emulator written in C#
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src
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Ryujinx.Horizon
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Sdk
/
Sf
/
Cmif
Mode
Name
Size
-rw-r--r--
CmifDomainInHeader.cs
278
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plain
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-rw-r--r--
CmifDomainOutHeader.cs
300
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-rw-r--r--
CmifDomainRequestType.cs
157
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-rw-r--r--
CmifInHeader.cs
192
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-rw-r--r--
CmifMessage.cs
5157
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-rw-r--r--
CmifOutHeader.cs
315
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-rw-r--r--
CmifRequest.cs
575
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-rw-r--r--
CmifRequestFormat.cs
729
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-rw-r--r--
CmifResponse.cs
272
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-rw-r--r--
CommandType.cs
275
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-rw-r--r--
DomainServiceObject.cs
196
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-rw-r--r--
DomainServiceObjectDispatchTable.cs
2784
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-rw-r--r--
DomainServiceObjectProcessor.cs
5321
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-rw-r--r--
HandlesToClose.cs
1897
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-rw-r--r--
InlineContext.cs
235
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-rw-r--r--
PointerAndSize.cs
402
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-rw-r--r--
ScopedInlineContextChange.cs
416
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-rw-r--r--
ServerDomainBase.cs
474
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-rw-r--r--
ServerDomainManager.cs
7121
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-rw-r--r--
ServerMessageProcessor.cs
1050
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-rw-r--r--
ServerMessageRuntimeMetadata.cs
967
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-rw-r--r--
ServiceDispatchContext.cs
541
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-rw-r--r--
ServiceDispatchMeta.cs
296
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-rw-r--r--
ServiceDispatchTable.cs
1069
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-rw-r--r--
ServiceDispatchTableBase.cs
3844
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-rw-r--r--
ServiceObjectHolder.cs
990
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