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using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Settings.System
{
[Flags]
enum TvFlag : uint
{
Allows4k = 1 << 0,
Allows3d = 1 << 1,
AllowsCec = 1 << 2,
PreventsScreenBurnIn = 1 << 3,
}
enum TvResolution : uint
{
Auto,
At1080p,
At720p,
At480p,
}
enum HdmiContentType : uint
{
None,
Graphics,
Cinema,
Photo,
Game,
}
enum RgbRange : uint
{
Auto,
Full,
Limited,
}
enum CmuMode : uint
{
None,
ColorInvert,
HighContrast,
GrayScale,
}
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 0x4)]
struct TvSettings
{
public TvFlag Flags;
public TvResolution TvResolution;
public HdmiContentType HdmiContentType;
public RgbRange RgbRange;
public CmuMode CmuMode;
public float TvUnderscan;
public float TvGamma;
public float ContrastRatio;
}
}
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