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using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Codec.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x110)]
struct HardwareOpusMultiStreamDecoderParameterInternal
{
public int SampleRate;
public int ChannelsCount;
public int NumberOfStreams;
public int NumberOfStereoStreams;
public Array256<byte> ChannelMappings;
}
}
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