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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Codec.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x4)]
struct HardwareOpusDecoderParameterInternalEx
{
public int SampleRate;
public int ChannelsCount;
public OpusDecoderFlags Flags;
public uint Reserved;
}
}
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