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using Ryujinx.Audio.Common;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Applet;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Audio.Detail
{
interface IAudioInManager : IServiceObject
{
Result ListAudioIns(out int count, Span<DeviceName> names);
Result OpenAudioIn(
out AudioOutputConfiguration outputConfig,
out IAudioIn audioIn,
Span<DeviceName> outName,
AudioInputConfiguration parameter,
AppletResourceUserId appletResourceId,
int processHandle,
ReadOnlySpan<DeviceName> name,
ulong pid);
Result ListAudioInsAuto(out int count, Span<DeviceName> names);
Result OpenAudioInAuto(
out AudioOutputConfiguration outputConfig,
out IAudioIn audioIn,
Span<DeviceName> outName,
AudioInputConfiguration parameter,
AppletResourceUserId appletResourceId,
int processHandle,
ReadOnlySpan<DeviceName> name,
ulong pid);
Result ListAudioInsAutoFiltered(out int count, Span<DeviceName> names);
Result OpenAudioInProtocolSpecified(
out AudioOutputConfiguration outputConfig,
out IAudioIn audioIn,
Span<DeviceName> outName,
AudioInProtocol protocol,
AudioInputConfiguration parameter,
AppletResourceUserId appletResourceId,
int processHandle,
ReadOnlySpan<DeviceName> name,
ulong pid);
}
}
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