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mirror/ryujinx
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An experimental Nintendo Switch Emulator written in C#
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src
/
Ryujinx.HLE
/
HOS
/
Services
/
SurfaceFlinger
Mode
Name
Size
-rw-r--r--
BufferItemConsumer.cs
2756
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-rw-r--r--
BufferQueue.cs
479
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-rw-r--r--
BufferQueueConsumer.cs
12480
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-rw-r--r--
BufferQueueCore.cs
9636
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-rw-r--r--
BufferQueueProducer.cs
30949
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-rw-r--r--
BufferSlot.cs
932
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-rw-r--r--
BufferSlotArray.cs
727
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-rw-r--r--
ConsumerBase.cs
5028
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HOSBinderDriverServer.cs
3061
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IBinder.cs
1361
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IConsumerListener.cs
235
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IFlattenable.cs
232
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-rw-r--r--
IGraphicBufferProducer.cs
10750
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-rw-r--r--
IHOSBinderDriver.cs
3884
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-rw-r--r--
IProducerListener.cs
131
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-rw-r--r--
LayerState.cs
171
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-rw-r--r--
NativeWindowApi.cs
183
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-rw-r--r--
NativeWindowAttribute.cs
296
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-rw-r--r--
NativeWindowScalingMode.cs
222
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-rw-r--r--
NativeWindowTransform.cs
382
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-rw-r--r--
Parcel.cs
7331
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-rw-r--r--
ParcelHeader.cs
225
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-rw-r--r--
PixelFormat.cs
233
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-rw-r--r--
Status.cs
582
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-rw-r--r--
SurfaceFlinger.cs
17046
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d---------
Types
536
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