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using System; namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger { [Flags] enum NativeWindowTransform : uint { None = 0, FlipX = 1, FlipY = 2, Rotate90 = 4, Rotate180 = FlipX | FlipY, Rotate270 = Rotate90 | Rotate180, InverseDisplay = 8, NoVSyncCapability = 0x10, ReturnFrameNumber = 0x20, } }