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using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IAsyncNetworkServiceLicenseKindContext : IAsyncContext
{
private readonly NetworkServiceLicenseKind? _serviceLicenseKind;
public IAsyncNetworkServiceLicenseKindContext(AsyncExecution asyncExecution, NetworkServiceLicenseKind? serviceLicenseKind) : base(asyncExecution)
{
_serviceLicenseKind = serviceLicenseKind;
}
[CommandCmif(100)]
// GetNetworkServiceLicenseKind() -> nn::account::NetworkServiceLicenseKind
public ResultCode GetNetworkServiceLicenseKind(ServiceCtx context)
{
if (!AsyncExecution.IsInitialized)
{
return ResultCode.AsyncExecutionNotInitialized;
}
if (!AsyncExecution.SystemEvent.ReadableEvent.IsSignaled())
{
return ResultCode.Unknown41;
}
if (!_serviceLicenseKind.HasValue)
{
return ResultCode.MissingNetworkServiceLicenseKind;
}
context.ResponseData.Write((uint)_serviceLicenseKind.Value);
return ResultCode.Success;
}
}
}
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