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using System.IO;
namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public enum Cv
{
None,
Const,
Volatile,
Restricted = 4,
}
public enum Reference
{
None,
RValue,
LValue,
}
public class CvType : ParentNode
{
public Cv Qualifier;
public CvType(Cv qualifier, BaseNode child) : base(NodeType.CvQualifierType, child)
{
Qualifier = qualifier;
}
public void PrintQualifier(TextWriter writer)
{
if ((Qualifier & Cv.Const) != 0)
{
writer.Write(" const");
}
if ((Qualifier & Cv.Volatile) != 0)
{
writer.Write(" volatile");
}
if ((Qualifier & Cv.Restricted) != 0)
{
writer.Write(" restrict");
}
}
public override void PrintLeft(TextWriter writer)
{
Child?.PrintLeft(writer);
PrintQualifier(writer);
}
public override bool HasRightPart()
{
return Child != null && Child.HasRightPart();
}
public override void PrintRight(TextWriter writer)
{
Child?.PrintRight(writer);
}
}
public class SimpleReferenceType : ParentNode
{
public Reference Qualifier;
public SimpleReferenceType(Reference qualifier, BaseNode child) : base(NodeType.SimpleReferenceType, child)
{
Qualifier = qualifier;
}
public void PrintQualifier(TextWriter writer)
{
if ((Qualifier & Reference.LValue) != 0)
{
writer.Write("&");
}
if ((Qualifier & Reference.RValue) != 0)
{
writer.Write("&&");
}
}
public override void PrintLeft(TextWriter writer)
{
if (Child != null)
{
Child.PrintLeft(writer);
}
else if (Qualifier != Reference.None)
{
writer.Write(" ");
}
PrintQualifier(writer);
}
public override bool HasRightPart()
{
return Child != null && Child.HasRightPart();
}
public override void PrintRight(TextWriter writer)
{
Child?.PrintRight(writer);
}
}
}
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