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An experimental Nintendo Switch Emulator written in C#
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Ryujinx.Graphics.Shader
Mode
Name
Size
-rw-r--r--
AlphaTestOp.cs
222
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plain
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-rw-r--r--
AttributeType.cs
1551
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-rw-r--r--
BufferDescriptor.cs
1036
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-rw-r--r--
BufferUsageFlags.cs
343
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d---------
CodeGen
111
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-rw-r--r--
Constants.cs
457
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d---------
Decoders
534
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-rw-r--r--
GpuGraphicsState.cs
7676
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-rw-r--r--
IGpuAccessor.cs
18047
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-rw-r--r--
ILogger.cs
403
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-rw-r--r--
InputTopology.cs
1564
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d---------
Instructions
1442
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d---------
IntermediateRepresentation
614
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-rw-r--r--
OutputTopology.cs
567
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-rw-r--r--
ResourceReservationCounts.cs
862
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-rw-r--r--
Ryujinx.Graphics.Shader.csproj
588
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-rw-r--r--
SamplerType.cs
4701
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-rw-r--r--
SetBindingPair.cs
115
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-rw-r--r--
ShaderProgram.cs
938
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-rw-r--r--
ShaderProgramInfo.cs
2205
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-rw-r--r--
ShaderStage.cs
1339
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d---------
StructuredIr
1301
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-rw-r--r--
SupportBuffer.cs
4112
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-rw-r--r--
TessPatchType.cs
475
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-rw-r--r--
TessSpacing.cs
568
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-rw-r--r--
TextureDescriptor.cs
1162
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-rw-r--r--
TextureFormat.cs
4899
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-rw-r--r--
TextureHandle.cs
5042
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-rw-r--r--
TextureUsageFlags.cs
442
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d---------
Translation
1304
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-rw-r--r--
VertexInfoBuffer.cs
2296
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