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using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
[Flags]
enum HelperFunctionsMask
{
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
SwizzleAdd = 1 << 10,
FSI = 1 << 11,
}
}
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