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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="OpenTK.Graphics" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Effects\Textures\SmaaAreaTexture.bin" />
<EmbeddedResource Include="Effects\Textures\SmaaSearchTexture.bin" />
<EmbeddedResource Include="Effects\Shaders\fsr_sharpening.glsl" />
<EmbeddedResource Include="Effects\Shaders\fxaa.glsl" />
<EmbeddedResource Include="Effects\Shaders\smaa.hlsl" />
<EmbeddedResource Include="Effects\Shaders\smaa_blend.glsl" />
<EmbeddedResource Include="Effects\Shaders\smaa_edge.glsl" />
<EmbeddedResource Include="Effects\Shaders\smaa_neighbour.glsl" />
<EmbeddedResource Include="Effects\Shaders\ffx_fsr1.h" />
<EmbeddedResource Include="Effects\Shaders\ffx_a.h" />
<EmbeddedResource Include="Effects\Shaders\fsr_scaling.glsl" />
<EmbeddedResource Include="Effects\Shaders\area_scaling.glsl" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
</ItemGroup>
</Project>
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