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namespace Ryujinx.Graphics.Gpu.Engine.MME { /// <summary> /// GPU Macro assignment operation. /// </summary> enum AssignmentOperation { IgnoreAndFetch = 0, Move = 1, MoveAndSetMaddr = 2, FetchAndSend = 3, MoveAndSend = 4, FetchAndSetMaddr = 5, MoveAndSetMaddrThenFetchAndSend = 6, MoveAndSetMaddrThenSendHigh = 7, } }