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namespace Ryujinx.Graphics.Gpu.Engine.MME { /// <summary> /// GPU Macro Arithmetic and Logic unit operation. /// </summary> enum AluOperation { AluReg = 0, AddImmediate = 1, BitfieldReplace = 2, BitfieldExtractLslImm = 3, BitfieldExtractLslReg = 4, ReadImmediate = 5, } }