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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
    struct SetMultisampleStateCommand : IGALCommand, IGALCommand<SetMultisampleStateCommand>
    {
        public readonly CommandType CommandType => CommandType.SetMultisampleState;
        private MultisampleDescriptor _multisample;

        public void Set(MultisampleDescriptor multisample)
        {
            _multisample = multisample;
        }

        public static void Run(ref SetMultisampleStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
        {
            renderer.Pipeline.SetMultisampleState(command._multisample);
        }
    }
}