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using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit
{
class CodeWriter
{
private readonly List<uint> _instructions;
public int InstructionPointer => _instructions.Count;
public CodeWriter()
{
_instructions = new();
}
public void WriteInstruction(uint instruction)
{
_instructions.Add(instruction);
}
public void WriteInstructionAt(int index, uint instruction)
{
_instructions[index] = instruction;
}
public void WriteInstructionsAt(int index, CodeWriter writer)
{
_instructions.InsertRange(index, writer._instructions);
}
public uint ReadInstructionAt(int index)
{
return _instructions[index];
}
public List<uint> GetList()
{
return _instructions;
}
public void RemoveLastInstruction()
{
if (_instructions.Count > 0)
{
_instructions.RemoveAt(_instructions.Count - 1);
}
}
public ReadOnlySpan<uint> AsSpan()
{
return CollectionsMarshal.AsSpan(_instructions);
}
public ReadOnlySpan<byte> AsByteSpan()
{
return MemoryMarshal.Cast<uint, byte>(AsSpan());
}
}
}
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